Holodisk/holodisk.scad

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2020-12-22 13:05:47 +00:00
// dependency: https://github.com/revarbat/BOSL
use <BOSL/transforms.scad>
use <BOSL/metric_screws.scad>
use <BOSL/masks.scad>
include <tape.scad>
module frame() {
tr=top_rim;
tc=tr*1.5;
fbd=front_body_depth;
bbr=back_bumpers_radius;
module back_bumpers() {
module bumper() { back_half() circle(r=bbr); }
back(depth) {
right(bbr) bumper();
right(width-bbr) bumper();
}
}
module bolt() { metric_bolt(size=back_bumpers_bolt_size, headtype=bolt_headtype, l=height, pitch=0); }
module nut() { metric_nut(size=back_bumpers_bolt_size, pitch=0); }
module back_bolts() {
back(depth) {
right(bbr) {
up(height) bolt();
nut();
}
right(width-bbr) {
up(height) bolt();
nut();
}
}
}
module front_bolts() {
bolt_offset=front_body_bolt_offset;
back(front_body_depth/2) {
right(bolt_offset) {
up(height) bolt();
nut();
}
right(width-bolt_offset) {
up(height) bolt();
nut();
}
}
}
module top_cover() {
up(height-plate) linear_extrude(height=plate) {
back_bumpers();
polygon(points=[
// frame
[0, 0], [0, depth],
[width, depth], [width, 0],
// window
[tr, tr+fbd], [tr, depth-tr-tc], [tr+tc, depth-tr],
[width-tr-tc, depth-tr], [width-tr, depth-tr-tc], [width-tr, tr+fbd]
],
paths=[
[0,1,2,3], [4,5,6,7,8,9]
]);
}
}
module walls() {
walls_height=height-plate*2;
up(plate) linear_extrude(height=walls_height) {
//back_bumpers();
shell2d(thickness=-wall) {
square([width, depth]);
}
}
}
module bottom_cover() {
linear_extrude(height=plate) {
back_bumpers();
square([width, depth]);
}
}
color("SaddleBrown") top_cover();
color("grey") walls();
color("SaddleBrown") bottom_cover();
color("silver") back_bolts();
color("silver") front_bolts();
}
module mechanism() {
module spool(r_in, r_out, in_rim, out_rim) {
module spindle(d, h) {
color("Sienna") cylinder(h=h, d=d);
}
module spool_plate() {
difference() {
cylinder(h=spool_plate_height, r=r_out);
if (!$preview && r_out - r_in > out_rim) {
angle=spool_plate_hole_angle;
difference() {
for (i = [1:spool_plate_holes]) {
zrot(360/spool_plate_holes * i) {
angle_pie_mask(r=r_out - out_rim, l=spool_plate_height, ang=angle, center=false);
}
}
cylinder(h=spool_plate_height, r=r_in + in_rim);
}
}
}
}
spindle_h=height-plate;
difference() {
color("Azure") {
spool_plate();
up(spool_plate_height) cylinder(h=spool_inner_height, r=r_in);
up(spool_plate_height + spool_inner_height) spool_plate();
}
up(spool_plate_height + spool_inner_height/2) cube([r_in*2, spool_slit_depth, spool_inner_height], center=true);
// TODO: spindle height
spindle(d=spindle_diam+spindle_diam_tolerance, h=spindle_h);
}
spindle(d=spindle_diam, h=spindle_h);
}
module main_spool() {
spool(r_in=spool_inner_radius,
r_out=spool_outer_radius,
in_rim=spool_plate_hole_inner_rim,
out_rim=spool_plate_hole_outer_rim);
}
module aux_spool() {
spool(r_in=middle_spool_in_r, r_out=middle_spool_out_r,
in_rim=aux_spool_plate_hole_inner_rim,
out_rim=aux_spool_plate_hole_outer_rim);
}
module spools() {
up(plate) {
right(main_spools_x) {
back(spool1_depth) main_spool();
back(spool2_depth) main_spool();
}
right(aux_spools_right_x) {
back(spool3_depth) aux_spool();
back(spool4_depth) aux_spool();
}
right(aux_spools_left_x) {
back(spool4_depth) aux_spool();
}
}
}
module tapes() {
spool1_tape_r = spool_outer_radius * 0.8;
spool2_tape_r = spool_outer_radius * 0.5;
up(plate + spool_plate_height) {
// main spools
right(main_spools_x) {
back(spool1_depth) tape_spool(r_in=spool_inner_radius, r_out=spool1_tape_r);
back(spool2_depth) tape_spool(r_in=spool_inner_radius, r_out=spool2_tape_r);
}
// TODO: convert to path
// main 1 --> middle
tape([main_spools_x + spool1_tape_r, spool1_depth, 0], [aux_spools_right_x + middle_spool_in_r, spool3_depth, 0]);
// --> right corner
right(aux_spools_right_x + middle_spool_in_r) tape([0, spool3_depth, 0], [0, spool4_depth, 0]);
// --> left corner
tape([aux_spools_left_x, spool4_depth - middle_spool_in_r, 0], [aux_spools_right_x, spool4_depth - middle_spool_in_r, 0]);
// --> main 2
tape([aux_spools_left_x - middle_spool_in_r, spool4_depth, 0], [main_spools_x - spool2_tape_r, spool2_depth, 0]);
}
}
spools();
tapes();
}
module holodisk() {
#frame();
mechanism();
}
holodisk();