NoiceSynth/AudioThread.cpp
2026-03-01 11:41:08 +01:00

121 lines
3.4 KiB
C++

#include <mutex>
#include "AudioThread.h"
#include "SharedState.h"
#include <I2S.h>
#include <math.h>
#include "synth_engine.h"
// I2S Pin definitions
// You may need to change these to match your hardware setup (e.g., for a specific DAC).
const int I2S_BCLK_PIN = 9; // Bit Clock (GP9)
const int I2S_LRC_PIN = 10; // Left-Right Clock (GP10)
const int I2S_DOUT_PIN = 11; // Data Out (GP11)
// Audio parameters
const int SAMPLE_RATE = 44100 / 2;
const int16_t AMPLITUDE = 16383 / 2; // Use a lower amplitude to avoid clipping (max is 32767 for 16-bit)
// Create an I2S output object
I2S i2s(OUTPUT);
extern SynthEngine* globalSynth;
// --- Synthesizer State ---
float currentFrequency = 440.0f;
double phase = 0.0;
unsigned long lastNoteChangeTime = 0;
// ---
// Ring Buffer
int16_t audioBuffer[AUDIO_BUFFER_SIZE];
int audioHead = 0;
int audioTail = 0;
bool audioBuffering = true;
void setupAudio() {
// Configure I2S pins
i2s.setBCLK(I2S_BCLK_PIN);
i2s.setDATA(I2S_DOUT_PIN);
// Set the sample rate and start I2S communication
i2s.setFrequency(SAMPLE_RATE);
if (!i2s.begin()) {
Serial.println("Failed to initialize I2S!");
while (1); // Halt on error
}
// Seed the random number generator from an unconnected analog pin
randomSeed(analogRead(A0));
// Initialize the portable synth engine
globalSynth = new SynthEngine(SAMPLE_RATE);
if (globalSynth) {
globalSynth->loadPreset(2);
}
}
void loopAudio() {
unsigned long now = millis();
// Every 500ms, pick a new random note to play
if (now - lastNoteChangeTime > 500) {
lastNoteChangeTime = now;
int noteIndex = random(0, SCALES[currentScaleIndex].numNotes + 2);
bool rest = noteIndex >= SCALES[currentScaleIndex].numNotes;
if (!rest) {
// Calculate frequency based on key, scale, and octave
const float baseFrequency = 261.63f; // C4
float keyFrequency = baseFrequency * pow(2.0f, currentKeyIndex / 12.0f);
int semitoneOffset = SCALES[currentScaleIndex].semitones[noteIndex];
currentFrequency = keyFrequency * pow(2.0f, semitoneOffset / 12.0f);
} else {
currentFrequency = 0;
}
if (globalSynth) {
globalSynth->setFrequency(currentFrequency > 0 ? currentFrequency : 440.0f);
globalSynth->setGate(!rest); // Trigger envelope
}
}
// Produce samples in a cyclic buffer
int nextHead = (audioHead + 1) % AUDIO_BUFFER_SIZE;
if (nextHead != audioTail) {
if (audioHead == audioTail) {
audioBuffering = true;
}
int16_t sample = 0;
if (globalSynth) {
globalSynth->process(&sample, 1);
} else {
if (currentFrequency > 0) {
phase += 2.0 * M_PI * currentFrequency / SAMPLE_RATE;
if (phase >= 2.0 * M_PI) phase -= 2.0 * M_PI;
sample = phase * 0.1f * AMPLITUDE;
} else {
sample = 0;
}
}
audioBuffer[audioHead] = sample;
audioHead = nextHead;
} else {
audioBuffering = false;
}
// Consume samples from this buffer whenever there is capacity in i2s
while (!audioBuffering && audioHead != audioTail) {
if (i2s.availableForWrite() < 2) {
break;
}
int16_t s = audioBuffer[audioTail];
i2s.write(s);
i2s.write(s);
audioTail = (audioTail + 1) % AUDIO_BUFFER_SIZE;
}
// Update usage stats
int usage = audioHead - audioTail;
if (usage < 0) usage += AUDIO_BUFFER_SIZE;
audioBufferUsage = usage;
}