1354 lines
63 KiB
C++
1354 lines
63 KiB
C++
#define MINIAUDIO_IMPLEMENTATION
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#include "miniaudio.h"
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#include <SDL2/SDL.h>
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#include <vector>
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#include <atomic>
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#include <map>
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#include <math.h>
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#include <time.h>
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#include <stdlib.h>
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#include "synth_engine.h" // Include our portable engine
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#include <stdio.h>
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// --- Configuration ---
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const uint32_t SAMPLE_RATE = 44100;
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const uint32_t CHANNELS = 1; // Mono
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const int CELL_SIZE = 60;
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const int GRID_PANEL_WIDTH = 12 * CELL_SIZE; // 720
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const int SYNTH_PANEL_WIDTH = 800;
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const int WINDOW_WIDTH = GRID_PANEL_WIDTH + SYNTH_PANEL_WIDTH; // 1200
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const int WINDOW_HEIGHT = 12 * CELL_SIZE; // 720
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// --- Visualization Buffer ---
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const size_t VIS_BUFFER_SIZE = 8192;
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std::vector<int16_t> vis_buffer(VIS_BUFFER_SIZE, 0);
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std::atomic<size_t> vis_write_index{0};
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// --- Control State ---
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int current_octave = 4; // C4 is middle C
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float knob_vol_val = 0.5f;
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// --- MIDI / Keyboard Input State ---
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std::map<SDL_Scancode, int> key_to_note_map;
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int current_key_scancode = 0; // 0 for none
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// --- Automated Melody State ---
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bool auto_melody_enabled = false;
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Uint32 auto_melody_next_event_time = 0;
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const int c_major_scale[] = {0, 2, 4, 5, 7, 9, 11, 12}; // Semitones from root
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int current_preset = 0;
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float note_to_freq(int octave, int semitone_offset);
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// --- Global Synth Engine Instance ---
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// The audio callback needs access to our synth, so we make it global.
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SynthEngine engine(SAMPLE_RATE);
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/**
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* @brief The audio callback function that miniaudio will call.
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*
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* This function acts as the bridge between the audio driver and our synth engine.
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* It asks the engine to fill the audio buffer provided by the driver.
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*/
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void data_callback(ma_device* pDevice, void* pOutput, const void* pInput, ma_uint32 frameCount) {
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(void)pDevice; // Unused
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(void)pInput; // Unused
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// Cast the output buffer to the format our engine expects (int16_t).
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int16_t* pOutputS16 = (int16_t*)pOutput;
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// Tell our engine to process `frameCount` samples and fill the buffer.
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engine.process(pOutputS16, frameCount);
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// Copy to visualization buffer
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size_t idx = vis_write_index.load(std::memory_order_relaxed);
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for (ma_uint32 i = 0; i < frameCount; ++i) {
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vis_buffer[idx] = pOutputS16[i];
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idx = (idx + 1) % VIS_BUFFER_SIZE;
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}
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vis_write_index.store(idx, std::memory_order_relaxed);
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}
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// --- UI Drawing Helpers ---
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void DrawCircle(SDL_Renderer * renderer, int32_t centreX, int32_t centreY, int32_t radius) {
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const int32_t diameter = (radius * 2);
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int32_t x = (radius - 1);
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int32_t y = 0;
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int32_t tx = 1;
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int32_t ty = 1;
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int32_t error = (tx - diameter);
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while (x >= y) {
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SDL_RenderDrawPoint(renderer, centreX + x, centreY - y);
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SDL_RenderDrawPoint(renderer, centreX + x, centreY + y);
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SDL_RenderDrawPoint(renderer, centreX - x, centreY - y);
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SDL_RenderDrawPoint(renderer, centreX - x, centreY + y);
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SDL_RenderDrawPoint(renderer, centreX + y, centreY - x);
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SDL_RenderDrawPoint(renderer, centreX + y, centreY + x);
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SDL_RenderDrawPoint(renderer, centreX - y, centreY - x);
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SDL_RenderDrawPoint(renderer, centreX - y, centreY + x);
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if (error <= 0) {
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++y;
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error += ty;
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ty += 2;
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}
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if (error > 0) {
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--x;
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tx += 2;
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error += (tx - diameter);
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}
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}
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}
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float note_to_freq(int octave, int semitone_offset) {
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// C0 frequency is the reference for calculating other notes
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const float c0_freq = 16.35f;
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int midi_note = (octave * 12) + semitone_offset;
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return c0_freq * pow(2.0f, midi_note / 12.0f);
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}
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void drawKnob(SDL_Renderer* renderer, int x, int y, int radius, float value) {
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// Draw outline
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SDL_SetRenderDrawColor(renderer, 100, 100, 100, 255);
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DrawCircle(renderer, x, y, radius);
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DrawCircle(renderer, x, y, radius-1);
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// Draw indicator
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float angle = (value * (270.0f * M_PI / 180.0f)) - (135.0f * M_PI / 180.0f);
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int x2 = x + (int)(sin(angle) * (radius - 2));
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int y2 = y - (int)(cos(angle) * (radius - 2));
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SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
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SDL_RenderDrawLine(renderer, x, y, x2, y2);
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}
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void drawToggle(SDL_Renderer* renderer, int x, int y, int size, bool active) {
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// Draw box
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SDL_Rect rect = {x - size/2, y - size/2, size, size};
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SDL_SetRenderDrawColor(renderer, 100, 100, 100, 255);
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SDL_RenderDrawRect(renderer, &rect);
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if (active) {
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SDL_SetRenderDrawColor(renderer, 0, 255, 0, 255);
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SDL_Rect inner = {x - size/2 + 4, y - size/2 + 4, size - 8, size - 8};
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SDL_RenderFillRect(renderer, &inner);
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}
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// Draw 'M'
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SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
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int m_w = size / 2;
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int m_h = size / 2;
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int m_x = x - m_w / 2;
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int m_y = y - m_h / 2;
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SDL_RenderDrawLine(renderer, m_x, m_y + m_h, m_x, m_y); // Left leg
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SDL_RenderDrawLine(renderer, m_x, m_y, m_x + m_w/2, m_y + m_h); // Diagonal down
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SDL_RenderDrawLine(renderer, m_x + m_w/2, m_y + m_h, m_x + m_w, m_y); // Diagonal up
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SDL_RenderDrawLine(renderer, m_x + m_w, m_y, m_x + m_w, m_y + m_h); // Right leg
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}
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// --- Simple Vector Font ---
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void drawChar(SDL_Renderer* renderer, int x, int y, int size, char c) {
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int w = size * 0.6;
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int h = size;
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int h2 = h / 2;
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int w2 = w / 2;
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switch(c) {
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case '0': SDL_RenderDrawLine(renderer, x, y, x+w, y); SDL_RenderDrawLine(renderer, x+w, y, x+w, y+h); SDL_RenderDrawLine(renderer, x+w, y+h, x, y+h); SDL_RenderDrawLine(renderer, x, y+h, x, y); break;
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case '1': SDL_RenderDrawLine(renderer, x+w2, y, x+w2, y+h); break;
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case '2': SDL_RenderDrawLine(renderer, x, y, x+w, y); SDL_RenderDrawLine(renderer, x+w, y, x+w, y+h2); SDL_RenderDrawLine(renderer, x+w, y+h2, x, y+h2); SDL_RenderDrawLine(renderer, x, y+h2, x, y+h); SDL_RenderDrawLine(renderer, x, y+h, x+w, y+h); break;
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case '3': SDL_RenderDrawLine(renderer, x, y, x+w, y); SDL_RenderDrawLine(renderer, x+w, y, x+w, y+h); SDL_RenderDrawLine(renderer, x, y+h2, x+w, y+h2); SDL_RenderDrawLine(renderer, x, y+h, x+w, y+h); break;
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case '4': SDL_RenderDrawLine(renderer, x, y, x, y+h2); SDL_RenderDrawLine(renderer, x, y+h2, x+w, y+h2); SDL_RenderDrawLine(renderer, x+w, y, x+w, y+h); break;
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case '5': SDL_RenderDrawLine(renderer, x+w, y, x, y); SDL_RenderDrawLine(renderer, x, y, x, y+h2); SDL_RenderDrawLine(renderer, x, y+h2, x+w, y+h2); SDL_RenderDrawLine(renderer, x+w, y+h2, x+w, y+h); SDL_RenderDrawLine(renderer, x+w, y+h, x, y+h); break;
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case '6': SDL_RenderDrawLine(renderer, x+w, y, x, y); SDL_RenderDrawLine(renderer, x, y, x, y+h); SDL_RenderDrawLine(renderer, x, y+h2, x+w, y+h2); SDL_RenderDrawLine(renderer, x, y+h, x+w, y+h); SDL_RenderDrawLine(renderer, x+w, y+h2, x+w, y+h); break;
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case '7': SDL_RenderDrawLine(renderer, x, y, x+w, y); SDL_RenderDrawLine(renderer, x+w, y, x, y+h); break;
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case '8': SDL_RenderDrawLine(renderer, x, y, x+w, y); SDL_RenderDrawLine(renderer, x+w, y, x+w, y+h); SDL_RenderDrawLine(renderer, x+w, y+h, x, y+h); SDL_RenderDrawLine(renderer, x, y+h, x, y); SDL_RenderDrawLine(renderer, x, y+h2, x+w, y+h2); break;
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case '9': SDL_RenderDrawLine(renderer, x+w, y+h, x+w, y); SDL_RenderDrawLine(renderer, x+w, y, x, y); SDL_RenderDrawLine(renderer, x, y, x, y+h2); SDL_RenderDrawLine(renderer, x, y+h2, x+w, y+h2); break;
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case '.': SDL_RenderDrawPoint(renderer, x+w2, y+h-2); break;
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case '+': SDL_RenderDrawLine(renderer, x, y+h2, x+w, y+h2); SDL_RenderDrawLine(renderer, x+w2, y, x+w2, y+h); break;
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case '-': SDL_RenderDrawLine(renderer, x, y+h2, x+w, y+h2); break;
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case '*': SDL_RenderDrawLine(renderer, x, y, x+w, y+h); SDL_RenderDrawLine(renderer, x+w, y, x, y+h); break; // X
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case '/': SDL_RenderDrawLine(renderer, x+w, y, x, y+h); break;
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case '<': SDL_RenderDrawLine(renderer, x+w, y, x, y+h2); SDL_RenderDrawLine(renderer, x, y+h2, x+w, y+h); break;
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case '>': SDL_RenderDrawLine(renderer, x, y, x+w, y+h2); SDL_RenderDrawLine(renderer, x+w, y+h2, x, y+h); break;
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case 'A': SDL_RenderDrawLine(renderer, x, y+h, x+w2, y); SDL_RenderDrawLine(renderer, x+w2, y, x+w, y+h); SDL_RenderDrawLine(renderer, x+w/4, y+h2, x+3*w/4, y+h2); break;
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case 'B': SDL_RenderDrawLine(renderer, x, y, x, y+h); SDL_RenderDrawLine(renderer, x, y, x+w2, y); SDL_RenderDrawLine(renderer, x+w2, y, x+w, y+h/4); SDL_RenderDrawLine(renderer, x+w, y+h/4, x+w2, y+h2); SDL_RenderDrawLine(renderer, x+w2, y+h2, x, y+h2); SDL_RenderDrawLine(renderer, x+w2, y+h2, x+w, y+3*h/4); SDL_RenderDrawLine(renderer, x+w, y+3*h/4, x+w2, y+h); SDL_RenderDrawLine(renderer, x+w2, y+h, x, y+h); break;
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case 'C': SDL_RenderDrawLine(renderer, x+w, y, x, y); SDL_RenderDrawLine(renderer, x, y, x, y+h); SDL_RenderDrawLine(renderer, x, y+h, x+w, y+h); break;
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case 'D': SDL_RenderDrawLine(renderer, x, y, x, y+h); SDL_RenderDrawLine(renderer, x, y, x+w2, y); SDL_RenderDrawLine(renderer, x+w2, y, x+w, y+h2); SDL_RenderDrawLine(renderer, x+w, y+h2, x+w2, y+h); SDL_RenderDrawLine(renderer, x+w2, y+h, x, y+h); break;
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case 'E': SDL_RenderDrawLine(renderer, x+w, y, x, y); SDL_RenderDrawLine(renderer, x, y, x, y+h); SDL_RenderDrawLine(renderer, x, y+h, x+w, y+h); SDL_RenderDrawLine(renderer, x, y+h2, x+w2, y+h2); break;
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case 'F': SDL_RenderDrawLine(renderer, x, y, x, y+h); SDL_RenderDrawLine(renderer, x, y, x+w, y); SDL_RenderDrawLine(renderer, x, y+h2, x+w2, y+h2); break;
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case 'G': SDL_RenderDrawLine(renderer, x+w, y, x, y); SDL_RenderDrawLine(renderer, x, y, x, y+h); SDL_RenderDrawLine(renderer, x, y+h, x+w, y+h); SDL_RenderDrawLine(renderer, x+w, y+h, x+w, y+h2); SDL_RenderDrawLine(renderer, x+w, y+h2, x+w2, y+h2); break;
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case 'H': SDL_RenderDrawLine(renderer, x, y, x, y+h); SDL_RenderDrawLine(renderer, x+w, y, x+w, y+h); SDL_RenderDrawLine(renderer, x, y+h2, x+w, y+h2); break;
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case 'I': SDL_RenderDrawLine(renderer, x+w2, y, x+w2, y+h); SDL_RenderDrawLine(renderer, x, y, x+w, y); SDL_RenderDrawLine(renderer, x, y+h, x+w, y+h); break;
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case 'K': SDL_RenderDrawLine(renderer, x, y, x, y+h); SDL_RenderDrawLine(renderer, x+w, y, x, y+h2); SDL_RenderDrawLine(renderer, x, y+h2, x+w, y+h); break;
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case 'L': SDL_RenderDrawLine(renderer, x, y, x, y+h); SDL_RenderDrawLine(renderer, x, y+h, x+w, y+h); break;
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case 'M': SDL_RenderDrawLine(renderer, x, y+h, x, y); SDL_RenderDrawLine(renderer, x, y, x+w2, y+h2); SDL_RenderDrawLine(renderer, x+w2, y+h2, x+w, y); SDL_RenderDrawLine(renderer, x+w, y, x+w, y+h); break;
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case 'N': SDL_RenderDrawLine(renderer, x, y+h, x, y); SDL_RenderDrawLine(renderer, x, y, x+w, y+h); SDL_RenderDrawLine(renderer, x+w, y+h, x+w, y); break;
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case 'O': drawChar(renderer, x, y, size, '0'); break;
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case 'P': SDL_RenderDrawLine(renderer, x, y, x, y+h); SDL_RenderDrawLine(renderer, x, y, x+w, y); SDL_RenderDrawLine(renderer, x+w, y, x+w, y+h2); SDL_RenderDrawLine(renderer, x+w, y+h2, x, y+h2); break;
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case 'Q': drawChar(renderer, x, y, size, '0'); SDL_RenderDrawLine(renderer, x+w2, y+h2, x+w, y+h); break;
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case 'R': SDL_RenderDrawLine(renderer, x, y, x, y+h); SDL_RenderDrawLine(renderer, x, y, x+w, y); SDL_RenderDrawLine(renderer, x+w, y, x+w, y+h2); SDL_RenderDrawLine(renderer, x+w, y+h2, x, y+h2); SDL_RenderDrawLine(renderer, x, y+h2, x+w, y+h); break;
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case 'S': SDL_RenderDrawLine(renderer, x+w, y, x, y); SDL_RenderDrawLine(renderer, x, y, x, y+h2); SDL_RenderDrawLine(renderer, x, y+h2, x+w, y+h2); SDL_RenderDrawLine(renderer, x+w, y+h2, x+w, y+h); SDL_RenderDrawLine(renderer, x+w, y+h, x, y+h); break;
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case 'T': SDL_RenderDrawLine(renderer, x, y, x+w, y); SDL_RenderDrawLine(renderer, x+w2, y, x+w2, y+h); break;
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case 'U': SDL_RenderDrawLine(renderer, x, y, x, y+h); SDL_RenderDrawLine(renderer, x, y+h, x+w, y+h); SDL_RenderDrawLine(renderer, x+w, y+h, x+w, y); break;
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case 'V': SDL_RenderDrawLine(renderer, x, y, x+w2, y+h); SDL_RenderDrawLine(renderer, x+w2, y+h, x+w, y); break;
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case 'W':
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SDL_RenderDrawLine(renderer, x, y, x, y+h);
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SDL_RenderDrawLine(renderer, x, y+h, x+w2, y+h2);
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SDL_RenderDrawLine(renderer, x+w2, y+h2, x+w, y+h);
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SDL_RenderDrawLine(renderer, x+w, y+h, x+w, y);
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break;
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case 'X': SDL_RenderDrawLine(renderer, x, y, x+w, y+h); SDL_RenderDrawLine(renderer, x+w, y, x, y+h); break;
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case 'Y': SDL_RenderDrawLine(renderer, x, y, x+w2, y+h2); SDL_RenderDrawLine(renderer, x+w, y, x+w2, y+h2); SDL_RenderDrawLine(renderer, x+w2, y+h2, x+w2, y+h); break;
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}
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}
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void drawString(SDL_Renderer* renderer, int x, int y, int size, const char* str) {
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int cursor = x;
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while (*str) {
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drawChar(renderer, cursor, y, size, *str);
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cursor += (size * 0.6) + 4;
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str++;
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}
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}
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void drawParamBar(SDL_Renderer* renderer, int x, int y, int size, float value, uint8_t r, uint8_t g, uint8_t b) {
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SDL_SetRenderDrawColor(renderer, 50, 50, 50, 255);
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SDL_Rect bg = {x + 4, y + size - 6, size - 8, 4};
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SDL_RenderFillRect(renderer, &bg);
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SDL_SetRenderDrawColor(renderer, r, g, b, 255);
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int w = (int)((size - 8) * value);
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if (w < 0) w = 0;
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if (w > size - 8) w = size - 8;
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SDL_Rect fg = {x + 4, y + size - 6, w, 4};
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SDL_RenderFillRect(renderer, &fg);
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}
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void drawDirectionArrow(SDL_Renderer* renderer, int cx, int cy, int size, int rotation) {
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int r = size / 2 - 2;
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int tipX = cx;
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int tipY = cy;
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switch(rotation) {
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case 0: tipY -= r; break; // N
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case 1: tipX += r; break; // E
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case 2: tipY += r; break; // S
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case 3: tipX -= r; break; // W
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}
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int arrowSize = 5;
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int x1, y1, x2, y2, x3, y3;
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if (rotation == 0) { // N
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x1 = tipX; y1 = tipY;
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x2 = tipX - arrowSize; y2 = tipY + arrowSize;
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x3 = tipX + arrowSize; y3 = tipY + arrowSize;
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} else if (rotation == 1) { // E
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x1 = tipX; y1 = tipY;
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x2 = tipX - arrowSize; y2 = tipY - arrowSize;
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x3 = tipX - arrowSize; y3 = tipY + arrowSize;
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} else if (rotation == 2) { // S
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x1 = tipX; y1 = tipY;
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x2 = tipX - arrowSize; y2 = tipY - arrowSize;
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x3 = tipX + arrowSize; y3 = tipY - arrowSize;
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} else { // W
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x1 = tipX; y1 = tipY;
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x2 = tipX + arrowSize; y2 = tipY - arrowSize;
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x3 = tipX + arrowSize; y3 = tipY + arrowSize;
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}
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SDL_SetRenderDrawColor(renderer, 0, 255, 0, 255);
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SDL_RenderDrawLine(renderer, x1, y1, x2, y2);
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SDL_RenderDrawLine(renderer, x2, y2, x3, y3);
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SDL_RenderDrawLine(renderer, x3, y3, x1, y1);
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}
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void drawTypeLabel(SDL_Renderer* renderer, int x, int y, char c) {
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SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
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drawChar(renderer, x + 3, y + 3, 8, c);
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}
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// --- Grid UI Helpers ---
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void drawGridCell(SDL_Renderer* renderer, int x, int y, int size, SynthEngine::GridCell& cell) {
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// Background
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SDL_Rect rect = {x, y, size, size};
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SDL_SetRenderDrawColor(renderer, 30, 30, 30, 255);
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SDL_RenderFillRect(renderer, &rect);
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SDL_SetRenderDrawColor(renderer, 100, 100, 100, 255);
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SDL_RenderDrawRect(renderer, &rect);
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int cx = x + size/2;
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int cy = y + size/2;
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int r = size/3;
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SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
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if (cell.type == SynthEngine::GridCell::EMPTY) {
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SDL_RenderDrawPoint(renderer, cx, cy);
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} else if (cell.type == SynthEngine::GridCell::SINK) {
|
|
drawTypeLabel(renderer, x, y, 'S');
|
|
SDL_SetRenderDrawColor(renderer, 255, 0, 0, 255);
|
|
SDL_Rect sinkRect = {cx - r, cy - r, r*2, r*2};
|
|
SDL_RenderFillRect(renderer, &sinkRect);
|
|
} else if (cell.type == SynthEngine::GridCell::WIRE) {
|
|
// Draw center
|
|
SDL_RenderDrawPoint(renderer, cx, cy);
|
|
// Direction line
|
|
int dx=0, dy=0;
|
|
if (cell.rotation == 0) dy = -r;
|
|
if (cell.rotation == 1) dx = r;
|
|
if (cell.rotation == 2) dy = r;
|
|
if (cell.rotation == 3) dx = -r;
|
|
SDL_RenderDrawLine(renderer, cx, cy, cx+dx, cy+dy);
|
|
drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
|
|
drawTypeLabel(renderer, x, y, '-');
|
|
} else if (cell.type == SynthEngine::GridCell::FIXED_OSCILLATOR) {
|
|
DrawCircle(renderer, cx, cy, r);
|
|
// Direction line
|
|
int dx=0, dy=0;
|
|
if (cell.rotation == 0) dy = -r;
|
|
if (cell.rotation == 1) dx = r;
|
|
if (cell.rotation == 2) dy = r;
|
|
if (cell.rotation == 3) dx = -r;
|
|
SDL_RenderDrawLine(renderer, cx, cy, cx+dx, cy+dy);
|
|
drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
|
|
// Param (Freq)
|
|
char buf[16];
|
|
snprintf(buf, 16, "%.0f", 10.0f + cell.param*990.0f);
|
|
SDL_SetRenderDrawColor(renderer, 0, 255, 255, 255);
|
|
drawString(renderer, x + 5, y + size - 18, 10, buf);
|
|
drawParamBar(renderer, x, y, size, cell.param, 0, 255, 255);
|
|
drawTypeLabel(renderer, x, y, 'O');
|
|
} else if (cell.type == SynthEngine::GridCell::INPUT_OSCILLATOR) {
|
|
DrawCircle(renderer, cx, cy, r);
|
|
DrawCircle(renderer, cx, cy, r/2); // Inner circle to distinguish
|
|
// Direction line
|
|
int dx=0, dy=0;
|
|
if (cell.rotation == 0) dy = -r;
|
|
if (cell.rotation == 1) dx = r;
|
|
if (cell.rotation == 2) dy = r;
|
|
if (cell.rotation == 3) dx = -r;
|
|
SDL_RenderDrawLine(renderer, cx, cy, cx+dx, cy+dy);
|
|
drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
|
|
// Param (Octave)
|
|
char buf[16]; snprintf(buf, 16, "O%d", 1 + (int)(cell.param * 4.99f));
|
|
SDL_SetRenderDrawColor(renderer, 255, 200, 0, 255);
|
|
drawString(renderer, x + 5, y + size - 18, 10, buf);
|
|
drawParamBar(renderer, x, y, size, cell.param, 255, 200, 0);
|
|
drawTypeLabel(renderer, x, y, 'I');
|
|
} else if (cell.type == SynthEngine::GridCell::NOISE) {
|
|
// Draw static/noise pattern
|
|
for(int i=0; i<20; ++i) {
|
|
SDL_RenderDrawPoint(renderer, x + rand()%size, y + rand()%size);
|
|
}
|
|
// Direction line
|
|
int dx=0, dy=0;
|
|
if (cell.rotation == 0) dy = -r;
|
|
if (cell.rotation == 1) dx = r;
|
|
if (cell.rotation == 2) dy = r;
|
|
if (cell.rotation == 3) dx = -r;
|
|
SDL_RenderDrawLine(renderer, cx, cy, cx+dx, cy+dy);
|
|
drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
|
|
|
|
// Param (Color)
|
|
const char* colors[] = {"BRN", "PNK", "WHT", "YEL", "GRN"};
|
|
int idx = (int)(cell.param * 4.99f);
|
|
SDL_SetRenderDrawColor(renderer, 200, 200, 200, 255);
|
|
drawString(renderer, x + 5, y + size - 18, 10, colors[idx]);
|
|
drawParamBar(renderer, x, y, size, cell.param, 200, 200, 200);
|
|
drawTypeLabel(renderer, x, y, 'N');
|
|
} else if (cell.type == SynthEngine::GridCell::LFO) {
|
|
DrawCircle(renderer, cx, cy, r);
|
|
// Direction line
|
|
int dx=0, dy=0;
|
|
if (cell.rotation == 0) dy = -r;
|
|
if (cell.rotation == 1) dx = r;
|
|
if (cell.rotation == 2) dy = r;
|
|
if (cell.rotation == 3) dx = -r;
|
|
SDL_RenderDrawLine(renderer, cx, cy, cx+dx, cy+dy);
|
|
drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
|
|
drawString(renderer, cx - 8, cy - 5, 12, "LFO");
|
|
// Param (Freq)
|
|
char buf[16]; snprintf(buf, 16, "%.1f", 0.1f + cell.param * 19.9f);
|
|
SDL_SetRenderDrawColor(renderer, 0, 255, 255, 255);
|
|
drawString(renderer, x + 5, y + size - 18, 10, buf);
|
|
drawParamBar(renderer, x, y, size, cell.param, 0, 255, 255);
|
|
drawTypeLabel(renderer, x, y, 'L');
|
|
} else if (cell.type == SynthEngine::GridCell::GATE_INPUT) {
|
|
SDL_Rect box = {cx - r, cy - r, r*2, r*2};
|
|
SDL_RenderDrawRect(renderer, &box);
|
|
drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
|
|
if (cell.value > 0.5f) SDL_RenderFillRect(renderer, &box);
|
|
drawString(renderer, cx - 8, cy - 5, 12, "G-IN");
|
|
drawTypeLabel(renderer, x, y, 'K');
|
|
} else if (cell.type == SynthEngine::GridCell::ADSR_ATTACK) {
|
|
// Draw Ramp Up
|
|
SDL_RenderDrawLine(renderer, cx-r, cy+r, cx+r, cy-r);
|
|
// I/O
|
|
int inDir = (cell.rotation + 2) % 4;
|
|
int idx=0, idy=0;
|
|
if(inDir==0) idy=-r; else if(inDir==1) idx=r; else if(inDir==2) idy=r; else idx=-r;
|
|
SDL_RenderDrawLine(renderer, cx+idx, cy+idy, cx, cy);
|
|
int odx=0, ody=0;
|
|
if(cell.rotation==0) ody=-r; else if(cell.rotation==1) odx=r; else if(cell.rotation==2) ody=r; else odx=-r;
|
|
SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody);
|
|
drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
|
|
|
|
drawParamBar(renderer, x, y, size, cell.param, 255, 255, 255);
|
|
drawTypeLabel(renderer, x, y, 'A');
|
|
} else if (cell.type == SynthEngine::GridCell::ADSR_DECAY) {
|
|
// Draw Ramp Down
|
|
SDL_RenderDrawLine(renderer, cx-r, cy-r, cx+r, cy+r);
|
|
// I/O
|
|
int inDir = (cell.rotation + 2) % 4;
|
|
int idx=0, idy=0;
|
|
if(inDir==0) idy=-r; else if(inDir==1) idx=r; else if(inDir==2) idy=r; else idx=-r;
|
|
SDL_RenderDrawLine(renderer, cx+idx, cy+idy, cx, cy);
|
|
int odx=0, ody=0;
|
|
if(cell.rotation==0) ody=-r; else if(cell.rotation==1) odx=r; else if(cell.rotation==2) ody=r; else odx=-r;
|
|
SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody);
|
|
drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
|
|
|
|
drawParamBar(renderer, x, y, size, cell.param, 255, 255, 255);
|
|
drawTypeLabel(renderer, x, y, 'D');
|
|
} else if (cell.type == SynthEngine::GridCell::ADSR_SUSTAIN) {
|
|
// Draw Level
|
|
SDL_RenderDrawLine(renderer, cx-r, cy, cx+r, cy);
|
|
// I/O
|
|
int inDir = (cell.rotation + 2) % 4;
|
|
int idx=0, idy=0;
|
|
if(inDir==0) idy=-r; else if(inDir==1) idx=r; else if(inDir==2) idy=r; else idx=-r;
|
|
SDL_RenderDrawLine(renderer, cx+idx, cy+idy, cx, cy);
|
|
int odx=0, ody=0;
|
|
if(cell.rotation==0) ody=-r; else if(cell.rotation==1) odx=r; else if(cell.rotation==2) ody=r; else odx=-r;
|
|
SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody);
|
|
drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
|
|
|
|
drawParamBar(renderer, x, y, size, cell.param, 255, 255, 255);
|
|
drawTypeLabel(renderer, x, y, 'S');
|
|
} else if (cell.type == SynthEngine::GridCell::ADSR_RELEASE) {
|
|
// Draw Ramp Down
|
|
SDL_RenderDrawLine(renderer, cx-r, cy-r, cx+r, cy+r);
|
|
// I/O
|
|
int inDir = (cell.rotation + 2) % 4;
|
|
int idx=0, idy=0;
|
|
if(inDir==0) idy=-r; else if(inDir==1) idx=r; else if(inDir==2) idy=r; else idx=-r;
|
|
SDL_RenderDrawLine(renderer, cx+idx, cy+idy, cx, cy);
|
|
int odx=0, ody=0;
|
|
if(cell.rotation==0) ody=-r; else if(cell.rotation==1) odx=r; else if(cell.rotation==2) ody=r; else odx=-r;
|
|
SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody);
|
|
drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
|
|
|
|
drawParamBar(renderer, x, y, size, cell.param, 255, 255, 255);
|
|
drawTypeLabel(renderer, x, y, 'E');
|
|
} else if (cell.type == SynthEngine::GridCell::LPF || cell.type == SynthEngine::GridCell::HPF) {
|
|
// Box
|
|
SDL_Rect box = {cx - r, cy - r, r*2, r*2};
|
|
SDL_RenderDrawRect(renderer, &box);
|
|
// Label
|
|
drawString(renderer, cx - 8, cy - 5, 12, cell.type == SynthEngine::GridCell::LPF ? "LPF" : "HPF");
|
|
// I/O
|
|
int inDir = (cell.rotation + 2) % 4;
|
|
int idx=0, idy=0;
|
|
if(inDir==0) idy=-r; else if(inDir==1) idx=r; else if(inDir==2) idy=r; else idx=-r;
|
|
SDL_RenderDrawLine(renderer, cx+idx, cy+idy, cx, cy);
|
|
int odx=0, ody=0;
|
|
if(cell.rotation==0) ody=-r; else if(cell.rotation==1) odx=r; else if(cell.rotation==2) ody=r; else odx=-r;
|
|
SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody);
|
|
drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
|
|
// Param
|
|
char buf[16]; snprintf(buf, 16, "%.2f", cell.param);
|
|
SDL_SetRenderDrawColor(renderer, 0, 255, 0, 255);
|
|
drawString(renderer, x + 5, y + size - 18, 10, buf);
|
|
drawParamBar(renderer, x, y, size, cell.param, 0, 255, 0);
|
|
drawTypeLabel(renderer, x, y, cell.type == SynthEngine::GridCell::LPF ? 'P' : 'H');
|
|
} else if (cell.type == SynthEngine::GridCell::VCA) {
|
|
// Triangle shape for Amp
|
|
// Simplified to box with VCA text
|
|
SDL_Rect box = {cx - r, cy - r, r*2, r*2};
|
|
SDL_RenderDrawRect(renderer, &box);
|
|
drawString(renderer, cx - 8, cy - 5, 12, "VCA");
|
|
// I/O
|
|
int inDir = (cell.rotation + 2) % 4;
|
|
int idx=0, idy=0;
|
|
if(inDir==0) idy=-r; else if(inDir==1) idx=r; else if(inDir==2) idy=r; else idx=-r;
|
|
SDL_RenderDrawLine(renderer, cx+idx, cy+idy, cx, cy);
|
|
int odx=0, ody=0;
|
|
if(cell.rotation==0) ody=-r; else if(cell.rotation==1) odx=r; else if(cell.rotation==2) ody=r; else odx=-r;
|
|
SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody);
|
|
drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
|
|
// Param
|
|
char buf[16]; snprintf(buf, 16, "%.2f", cell.param);
|
|
SDL_SetRenderDrawColor(renderer, 255, 255, 0, 255);
|
|
drawString(renderer, x + 5, y + size - 18, 10, buf);
|
|
drawParamBar(renderer, x, y, size, cell.param, 255, 255, 0);
|
|
drawTypeLabel(renderer, x, y, 'A');
|
|
} else if (cell.type == SynthEngine::GridCell::BITCRUSHER) {
|
|
SDL_Rect box = {cx - r, cy - r, r*2, r*2};
|
|
SDL_RenderDrawRect(renderer, &box);
|
|
drawString(renderer, cx - 8, cy - 5, 12, "BIT");
|
|
// I/O
|
|
int inDir = (cell.rotation + 2) % 4;
|
|
int idx=0, idy=0;
|
|
if(inDir==0) idy=-r; else if(inDir==1) idx=r; else if(inDir==2) idy=r; else idx=-r;
|
|
SDL_RenderDrawLine(renderer, cx+idx, cy+idy, cx, cy);
|
|
int odx=0, ody=0;
|
|
if(cell.rotation==0) ody=-r; else if(cell.rotation==1) odx=r; else if(cell.rotation==2) ody=r; else odx=-r;
|
|
SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody);
|
|
drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
|
|
// Param
|
|
char buf[16]; snprintf(buf, 16, "%.2f", cell.param);
|
|
SDL_SetRenderDrawColor(renderer, 255, 0, 255, 255);
|
|
drawString(renderer, x + 5, y + size - 18, 10, buf);
|
|
drawParamBar(renderer, x, y, size, cell.param, 255, 0, 255);
|
|
drawTypeLabel(renderer, x, y, 'B');
|
|
} else if (cell.type == SynthEngine::GridCell::DISTORTION) {
|
|
SDL_Rect box = {cx - r, cy - r, r*2, r*2};
|
|
SDL_RenderDrawRect(renderer, &box);
|
|
drawString(renderer, cx - 8, cy - 5, 12, "DST");
|
|
// I/O
|
|
int inDir = (cell.rotation + 2) % 4;
|
|
int idx=0, idy=0;
|
|
if(inDir==0) idy=-r; else if(inDir==1) idx=r; else if(inDir==2) idy=r; else idx=-r;
|
|
SDL_RenderDrawLine(renderer, cx+idx, cy+idy, cx, cy);
|
|
int odx=0, ody=0;
|
|
if(cell.rotation==0) ody=-r; else if(cell.rotation==1) odx=r; else if(cell.rotation==2) ody=r; else odx=-r;
|
|
SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody);
|
|
drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
|
|
char buf[16]; snprintf(buf, 16, "%.2f", cell.param);
|
|
SDL_SetRenderDrawColor(renderer, 255, 100, 100, 255);
|
|
drawString(renderer, x + 5, y + size - 18, 10, buf);
|
|
drawParamBar(renderer, x, y, size, cell.param, 255, 100, 100);
|
|
drawTypeLabel(renderer, x, y, 'X');
|
|
} else if (cell.type == SynthEngine::GridCell::RECTIFIER) {
|
|
SDL_Rect box = {cx - r, cy - r, r*2, r*2};
|
|
SDL_RenderDrawRect(renderer, &box);
|
|
drawString(renderer, cx - 8, cy - 5, 12, "ABS");
|
|
// I/O
|
|
int inDir = (cell.rotation + 2) % 4;
|
|
int idx=0, idy=0;
|
|
if(inDir==0) idy=-r; else if(inDir==1) idx=r; else if(inDir==2) idy=r; else idx=-r;
|
|
SDL_RenderDrawLine(renderer, cx+idx, cy+idy, cx, cy);
|
|
int odx=0, ody=0;
|
|
if(cell.rotation==0) ody=-r; else if(cell.rotation==1) odx=r; else if(cell.rotation==2) ody=r; else odx=-r;
|
|
SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody);
|
|
drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
|
|
drawParamBar(renderer, x, y, size, cell.param, 255, 150, 0);
|
|
drawTypeLabel(renderer, x, y, '|');
|
|
} else if (cell.type == SynthEngine::GridCell::PITCH_SHIFTER) {
|
|
drawString(renderer, cx - 8, cy - 5, 12, "PIT");
|
|
// I/O
|
|
int inDir = (cell.rotation + 2) % 4;
|
|
int idx=0, idy=0;
|
|
if(inDir==0) idy=-r; else if(inDir==1) idx=r; else if(inDir==2) idy=r; else idx=-r;
|
|
SDL_RenderDrawLine(renderer, cx+idx, cy+idy, cx, cy);
|
|
int odx=0, ody=0;
|
|
if(cell.rotation==0) ody=-r; else if(cell.rotation==1) odx=r; else if(cell.rotation==2) ody=r; else odx=-r;
|
|
SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody);
|
|
drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
|
|
drawParamBar(renderer, x, y, size, cell.param, 100, 255, 100);
|
|
drawTypeLabel(renderer, x, y, '^');
|
|
} else if (cell.type == SynthEngine::GridCell::GLITCH) {
|
|
drawString(renderer, cx - 8, cy - 5, 12, "GLT");
|
|
// I/O
|
|
int inDir = (cell.rotation + 2) % 4;
|
|
int idx=0, idy=0;
|
|
if(inDir==0) idy=-r; else if(inDir==1) idx=r; else if(inDir==2) idy=r; else idx=-r;
|
|
SDL_RenderDrawLine(renderer, cx+idx, cy+idy, cx, cy);
|
|
int odx=0, ody=0;
|
|
if(cell.rotation==0) ody=-r; else if(cell.rotation==1) odx=r; else if(cell.rotation==2) ody=r; else odx=-r;
|
|
SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody);
|
|
drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
|
|
|
|
drawParamBar(renderer, x, y, size, cell.param, 255, 0, 0);
|
|
drawTypeLabel(renderer, x, y, 'G');
|
|
} else if (cell.type == SynthEngine::GridCell::FORK) {
|
|
// Draw Y shape based on rotation
|
|
// Center
|
|
SDL_RenderDrawPoint(renderer, cx, cy);
|
|
// Input (Back)
|
|
int inDir = (cell.rotation + 2) % 4;
|
|
int idx=0, idy=0;
|
|
if(inDir==0) idy=-r; else if(inDir==1) idx=r; else if(inDir==2) idy=r; else idx=-r;
|
|
SDL_RenderDrawLine(renderer, cx, cy, cx+idx, cy+idy);
|
|
// Outputs (Left/Right)
|
|
int lDir = (cell.rotation + 3) % 4;
|
|
int rDir = (cell.rotation + 1) % 4;
|
|
int ldx=0, ldy=0, rdx=0, rdy=0;
|
|
if(lDir==0) ldy=-r; else if(lDir==1) ldx=r; else if(lDir==2) ldy=r; else ldx=-r;
|
|
if(rDir==0) rdy=-r; else if(rDir==1) rdx=r; else if(rDir==2) rdy=r; else rdx=-r;
|
|
SDL_RenderDrawLine(renderer, cx, cy, cx+ldx, cy+ldy);
|
|
SDL_RenderDrawLine(renderer, cx, cy, cx+rdx, cy+rdy);
|
|
drawDirectionArrow(renderer, cx, cy, size, lDir);
|
|
drawDirectionArrow(renderer, cx, cy, size, rDir);
|
|
|
|
// Param (Balance)
|
|
char buf[16]; snprintf(buf, 16, "%.1f", cell.param);
|
|
SDL_SetRenderDrawColor(renderer, 0, 255, 0, 255);
|
|
drawString(renderer, x + 5, y + size - 18, 10, buf);
|
|
drawParamBar(renderer, x, y, size, cell.param, 0, 255, 0);
|
|
drawTypeLabel(renderer, x, y, 'Y');
|
|
} else if (cell.type == SynthEngine::GridCell::DELAY) {
|
|
// Draw D
|
|
drawString(renderer, cx - 5, cy - 5, 12, "D");
|
|
// Input (Back)
|
|
int inDir = (cell.rotation + 2) % 4;
|
|
int idx=0, idy=0;
|
|
if(inDir==0) idy=-r; else if(inDir==1) idx=r; else if(inDir==2) idy=r; else idx=-r;
|
|
SDL_RenderDrawLine(renderer, cx+idx, cy+idy, cx, cy);
|
|
// Output (Front)
|
|
int outDir = cell.rotation;
|
|
int odx=0, ody=0;
|
|
if(outDir==0) ody=-r; else if(outDir==1) odx=r; else if(outDir==2) ody=r; else odx=-r;
|
|
SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody);
|
|
drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
|
|
|
|
// Param (Delay time in ms)
|
|
char buf[16];
|
|
float delay_ms = cell.param * 2000.0f; // Max 2 seconds
|
|
snprintf(buf, 16, "%.0fms", delay_ms);
|
|
SDL_SetRenderDrawColor(renderer, 255, 128, 0, 255);
|
|
drawString(renderer, x + 5, y + size - 18, 10, buf);
|
|
drawParamBar(renderer, x, y, size, cell.param, 255, 128, 0);
|
|
drawTypeLabel(renderer, x, y, 'D');
|
|
} else if (cell.type == SynthEngine::GridCell::REVERB) {
|
|
// Draw R
|
|
drawString(renderer, cx - 5, cy - 5, 12, "R");
|
|
// Input (Back)
|
|
int inDir = (cell.rotation + 2) % 4;
|
|
int idx=0, idy=0;
|
|
if(inDir==0) idy=-r; else if(inDir==1) idx=r; else if(inDir==2) idy=r; else idx=-r;
|
|
SDL_RenderDrawLine(renderer, cx+idx, cy+idy, cx, cy);
|
|
// Output (Front)
|
|
int outDir = cell.rotation;
|
|
int odx=0, ody=0;
|
|
if(outDir==0) ody=-r; else if(outDir==1) odx=r; else if(outDir==2) ody=r; else odx=-r;
|
|
SDL_RenderDrawLine(renderer, cx, cy, cx+odx, cy+ody);
|
|
drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
|
|
// Param (Strength)
|
|
char buf[16]; snprintf(buf, 16, "%.2f", cell.param);
|
|
SDL_SetRenderDrawColor(renderer, 200, 100, 255, 255);
|
|
drawString(renderer, x + 5, y + size - 18, 10, buf);
|
|
drawParamBar(renderer, x, y, size, cell.param, 200, 100, 255);
|
|
drawTypeLabel(renderer, x, y, 'R');
|
|
} else if (cell.type == SynthEngine::GridCell::OPERATOR) {
|
|
SDL_Rect opRect = {cx - r, cy - r, r*2, r*2};
|
|
SDL_RenderDrawRect(renderer, &opRect);
|
|
int dx=0, dy=0;
|
|
if (cell.rotation == 0) dy = -r;
|
|
if (cell.rotation == 1) dx = r;
|
|
if (cell.rotation == 2) dy = r;
|
|
if (cell.rotation == 3) dx = -r;
|
|
SDL_RenderDrawLine(renderer, cx, cy, cx+dx, cy+dy);
|
|
drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
|
|
|
|
// Draw Op Symbol
|
|
char opChar = '?';
|
|
int opType = (int)(cell.param * 5.99f);
|
|
if (opType == 0) opChar = '+';
|
|
else if (opType == 1) opChar = '*';
|
|
else if (opType == 2) opChar = '-';
|
|
else if (opType == 3) opChar = '/';
|
|
else if (opType == 4) opChar = '<';
|
|
else if (opType == 5) opChar = '>';
|
|
drawChar(renderer, cx - 15, cy - 15, 12, opChar);
|
|
drawParamBar(renderer, x, y, size, cell.param, 255, 255, 255);
|
|
drawTypeLabel(renderer, x, y, 'M');
|
|
} else if (cell.type == SynthEngine::GridCell::WAVETABLE) {
|
|
drawString(renderer, cx - 5, cy - 5, 12, "W");
|
|
// Direction line
|
|
int dx=0, dy=0;
|
|
if (cell.rotation == 0) dy = -r;
|
|
if (cell.rotation == 1) dx = r;
|
|
if (cell.rotation == 2) dy = r;
|
|
if (cell.rotation == 3) dx = -r;
|
|
SDL_RenderDrawLine(renderer, cx, cy, cx+dx, cy+dy);
|
|
drawDirectionArrow(renderer, cx, cy, size, cell.rotation);
|
|
// Param (Wave index)
|
|
int idx = (int)(cell.param * 7.99f);
|
|
char buf[4];
|
|
snprintf(buf, 4, "%d", idx);
|
|
SDL_SetRenderDrawColor(renderer, 128, 128, 255, 255);
|
|
drawString(renderer, x + 5, y + size - 18, 10, buf);
|
|
drawParamBar(renderer, x, y, size, cell.param, 128, 128, 255);
|
|
drawTypeLabel(renderer, x, y, 'W');
|
|
}
|
|
}
|
|
|
|
void clearGrid() {
|
|
std::lock_guard<std::mutex> lock(engine.gridMutex);
|
|
for (int x = 0; x < SynthEngine::GRID_W; ++x) {
|
|
for (int y = 0; y < SynthEngine::GRID_H; ++y) {
|
|
SynthEngine::GridCell& c = engine.grid[x][y];
|
|
if (c.type == SynthEngine::GridCell::SINK) continue;
|
|
|
|
if ((c.type == SynthEngine::GridCell::DELAY || c.type == SynthEngine::GridCell::REVERB || c.type == SynthEngine::GridCell::PITCH_SHIFTER) && c.buffer) {
|
|
delete[] c.buffer;
|
|
c.buffer = nullptr;
|
|
c.buffer_size = 0;
|
|
}
|
|
c.type = SynthEngine::GridCell::EMPTY;
|
|
c.param = 0.5f;
|
|
c.rotation = 0;
|
|
c.value = 0.0f;
|
|
c.phase = 0.0f;
|
|
}
|
|
}
|
|
}
|
|
|
|
void randomizeGrid() {
|
|
std::lock_guard<std::mutex> lock(engine.gridMutex);
|
|
|
|
// Number of types to choose from (excluding SINK)
|
|
const int numTypes = (int)SynthEngine::GridCell::SINK;
|
|
|
|
// 1. Clear existing buffers first
|
|
for (int x = 0; x < SynthEngine::GRID_W; ++x) {
|
|
for (int y = 0; y < SynthEngine::GRID_H; ++y) {
|
|
SynthEngine::GridCell& c = engine.grid[x][y];
|
|
if (c.buffer) {
|
|
delete[] c.buffer;
|
|
c.buffer = nullptr;
|
|
c.buffer_size = 0;
|
|
}
|
|
if (c.type != SynthEngine::GridCell::SINK) {
|
|
c.type = SynthEngine::GridCell::EMPTY;
|
|
}
|
|
}
|
|
}
|
|
|
|
int attempts = 0;
|
|
bool validGrid = false;
|
|
bool visited[SynthEngine::GRID_W][SynthEngine::GRID_H];
|
|
|
|
while (!validGrid && attempts < 1000) {
|
|
attempts++;
|
|
|
|
// 2. Randomize (without allocation)
|
|
for (int x = 0; x < SynthEngine::GRID_W; ++x) {
|
|
for (int y = 0; y < SynthEngine::GRID_H; ++y) {
|
|
SynthEngine::GridCell& c = engine.grid[x][y];
|
|
if (c.type == SynthEngine::GridCell::SINK) continue;
|
|
|
|
c.type = (SynthEngine::GridCell::Type)(rand() % numTypes);
|
|
c.rotation = rand() % 4;
|
|
c.param = (float)rand() / (float)RAND_MAX;
|
|
c.value = 0.0f;
|
|
c.phase = 0.0f;
|
|
}
|
|
}
|
|
|
|
// 3. Check Connectivity
|
|
// BFS from SINK backwards
|
|
memset(visited, 0, sizeof(visited));
|
|
std::vector<std::pair<int, int>> q;
|
|
|
|
q.push_back({SynthEngine::GRID_W / 2, SynthEngine::GRID_H - 1});
|
|
visited[SynthEngine::GRID_W / 2][SynthEngine::GRID_H - 1] = true;
|
|
|
|
int head = 0;
|
|
while(head < (int)q.size()) {
|
|
std::pair<int, int> curr = q[head++];
|
|
int cx = curr.first;
|
|
int cy = curr.second;
|
|
|
|
// Check neighbors to see if they output to (cx, cy)
|
|
int nx[4] = {0, 1, 0, -1};
|
|
int ny[4] = {-1, 0, 1, 0};
|
|
|
|
for(int i=0; i<4; ++i) {
|
|
int tx = cx + nx[i];
|
|
int ty = cy + ny[i];
|
|
if (tx >= 0 && tx < SynthEngine::GRID_W && ty >= 0 && ty < SynthEngine::GRID_H && !visited[tx][ty]) {
|
|
|
|
SynthEngine::GridCell& neighbor = engine.grid[tx][ty];
|
|
bool pointsToCurr = false;
|
|
|
|
if (neighbor.type == SynthEngine::GridCell::EMPTY || neighbor.type == SynthEngine::GridCell::SINK) {
|
|
pointsToCurr = false;
|
|
} else if (neighbor.type == SynthEngine::GridCell::FORK) {
|
|
int dx = cx - tx;
|
|
int dy = cy - ty;
|
|
int dir = -1;
|
|
if (dx == 0 && dy == -1) dir = 0; // N
|
|
else if (dx == 1 && dy == 0) dir = 1; // E
|
|
else if (dx == 0 && dy == 1) dir = 2; // S
|
|
else if (dx == -1 && dy == 0) dir = 3; // W
|
|
|
|
int leftOut = (neighbor.rotation + 3) % 4;
|
|
int rightOut = (neighbor.rotation + 1) % 4;
|
|
if (dir == leftOut || dir == rightOut) pointsToCurr = true;
|
|
} else {
|
|
// Standard directional
|
|
int dx = cx - tx;
|
|
int dy = cy - ty;
|
|
int dir = -1;
|
|
if (dx == 0 && dy == -1) dir = 0; // N
|
|
else if (dx == 1 && dy == 0) dir = 1; // E
|
|
else if (dx == 0 && dy == 1) dir = 2; // S
|
|
else if (dx == -1 && dy == 0) dir = 3; // W
|
|
|
|
if (neighbor.rotation == dir) pointsToCurr = true;
|
|
}
|
|
|
|
if (pointsToCurr) {
|
|
visited[tx][ty] = true;
|
|
q.push_back({tx, ty});
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// After BFS, check if requirements are met
|
|
bool hasSoundSource = false;
|
|
bool hasGate = false;
|
|
for (int x = 0; x < SynthEngine::GRID_W; ++x) {
|
|
for (int y = 0; y < SynthEngine::GRID_H; ++y) {
|
|
if (visited[x][y]) {
|
|
if (engine.grid[x][y].type == SynthEngine::GridCell::INPUT_OSCILLATOR ||
|
|
engine.grid[x][y].type == SynthEngine::GridCell::WAVETABLE) {
|
|
hasSoundSource = true;
|
|
}
|
|
if (engine.grid[x][y].type == SynthEngine::GridCell::GATE_INPUT) {
|
|
hasGate = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (hasSoundSource && hasGate) {
|
|
// 4. Prune unreachable elements
|
|
for (int x = 0; x < SynthEngine::GRID_W; ++x) {
|
|
for (int y = 0; y < SynthEngine::GRID_H; ++y) {
|
|
if (!visited[x][y]) {
|
|
engine.grid[x][y].type = SynthEngine::GridCell::EMPTY;
|
|
engine.grid[x][y].param = 0.5f;
|
|
engine.grid[x][y].rotation = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
// 5. Allocate buffers for DELAYs and REVERBs
|
|
for (int x = 0; x < SynthEngine::GRID_W; ++x) {
|
|
for (int y = 0; y < SynthEngine::GRID_H; ++y) {
|
|
SynthEngine::GridCell& c = engine.grid[x][y];
|
|
if (c.type == SynthEngine::GridCell::DELAY || c.type == SynthEngine::GridCell::REVERB || c.type == SynthEngine::GridCell::PITCH_SHIFTER) {
|
|
c.buffer_size = 2 * SAMPLE_RATE;
|
|
c.buffer = new float[c.buffer_size]();
|
|
c.write_idx = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
// 6. Run Simulation
|
|
engine.setGate(true);
|
|
float oldFreq = engine.getFrequency();
|
|
engine.setFrequency(440.0f);
|
|
bool soundDetected = false;
|
|
for(int i=0; i<1000; ++i) {
|
|
float val = engine.processGridStep();
|
|
if (fabsf(val) > 0.001f) {
|
|
soundDetected = true;
|
|
break;
|
|
}
|
|
}
|
|
engine.setGate(false);
|
|
engine.setFrequency(oldFreq);
|
|
|
|
if (soundDetected) {
|
|
validGrid = true;
|
|
// Reset values to avoid initial pop
|
|
for (int x = 0; x < SynthEngine::GRID_W; ++x) {
|
|
for (int y = 0; y < SynthEngine::GRID_H; ++y) {
|
|
engine.grid[x][y].value = 0.0f;
|
|
}
|
|
}
|
|
} else {
|
|
// Failed simulation, cleanup buffers
|
|
for (int x = 0; x < SynthEngine::GRID_W; ++x) {
|
|
for (int y = 0; y < SynthEngine::GRID_H; ++y) {
|
|
SynthEngine::GridCell& c = engine.grid[x][y];
|
|
if (c.buffer) {
|
|
delete[] c.buffer;
|
|
c.buffer = nullptr;
|
|
c.buffer_size = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// If failed after all attempts, ensure grid is clean
|
|
if (!validGrid) {
|
|
for (int x = 0; x < SynthEngine::GRID_W; ++x) {
|
|
for (int y = 0; y < SynthEngine::GRID_H; ++y) {
|
|
SynthEngine::GridCell& c = engine.grid[x][y];
|
|
if (c.type != SynthEngine::GridCell::SINK) {
|
|
c.type = SynthEngine::GridCell::EMPTY;
|
|
c.param = 0.5f;
|
|
c.rotation = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
printf("Randomized in %d attempts. Valid: %s\n", attempts, validGrid ? "YES" : "NO");
|
|
}
|
|
|
|
void loadPreset(int preset) {
|
|
clearGrid();
|
|
std::lock_guard<std::mutex> lock(engine.gridMutex);
|
|
|
|
auto placeOp = [&](int x, int y, float ratio, float att, float rel) {
|
|
// Layout:
|
|
// (x, y) : G-IN (South)
|
|
// (x, y+1) : WIRE (East)
|
|
// (x+1, y+1): ATT (East)
|
|
// (x+2, y+1): REL (East)
|
|
// (x+3, y+1): VCA (South)
|
|
// (x+3, y) : OSC (South)
|
|
|
|
engine.grid[x][y].type = SynthEngine::GridCell::GATE_INPUT; engine.grid[x][y].rotation = 2; // S
|
|
engine.grid[x][y+1].type = SynthEngine::GridCell::WIRE; engine.grid[x][y+1].rotation = 1; // E
|
|
|
|
engine.grid[x+1][y+1].type = SynthEngine::GridCell::ADSR_ATTACK; engine.grid[x+1][y+1].rotation = 1; // E
|
|
engine.grid[x+1][y+1].param = att;
|
|
|
|
engine.grid[x+2][y+1].type = SynthEngine::GridCell::ADSR_RELEASE; engine.grid[x+2][y+1].rotation = 1; // E
|
|
engine.grid[x+2][y+1].param = rel;
|
|
|
|
engine.grid[x+3][y+1].type = SynthEngine::GridCell::VCA; engine.grid[x+3][y+1].rotation = 2; // S
|
|
engine.grid[x+3][y+1].param = 0.0f; // Controlled by Env
|
|
|
|
engine.grid[x+3][y].type = SynthEngine::GridCell::INPUT_OSCILLATOR; engine.grid[x+3][y].rotation = 2; // S
|
|
engine.grid[x+3][y].param = (ratio > 1.0f) ? 0.5f : 0.0f;
|
|
};
|
|
|
|
int sinkY = SynthEngine::GRID_H - 1;
|
|
|
|
if (preset == 1) {
|
|
// Algo 32: Parallel Operators
|
|
// 6 Ops in parallel feeding the sink
|
|
// We'll place 3, and wire them
|
|
placeOp(0, 0, 1.0f, 0.01f, 0.5f); // Op 1
|
|
placeOp(4, 0, 1.0f, 0.05f, 0.3f); // Op 2
|
|
placeOp(8, 0, 2.0f, 0.01f, 0.2f); // Op 3
|
|
|
|
// Wire outputs to sink
|
|
// Op1 Out at (3, 1) -> South
|
|
// VCA is at (x+3, y+1). For Op1(0,0) -> (3,1).
|
|
engine.grid[3][2].type = SynthEngine::GridCell::WIRE; engine.grid[3][2].rotation = 2;
|
|
engine.grid[3][3].type = SynthEngine::GridCell::WIRE; engine.grid[3][3].rotation = 1; // E
|
|
engine.grid[4][3].type = SynthEngine::GridCell::WIRE; engine.grid[4][3].rotation = 1; // E
|
|
engine.grid[5][3].type = SynthEngine::GridCell::WIRE; engine.grid[5][3].rotation = 1; // E
|
|
engine.grid[6][3].type = SynthEngine::GridCell::WIRE; engine.grid[6][3].rotation = 2; // S
|
|
|
|
// Op2 Out at (7, 1) -> South
|
|
engine.grid[7][2].type = SynthEngine::GridCell::WIRE; engine.grid[7][2].rotation = 2;
|
|
engine.grid[7][3].type = SynthEngine::GridCell::WIRE; engine.grid[7][3].rotation = 3; // W
|
|
|
|
// Op3 Out at (11, 1) -> South
|
|
engine.grid[11][2].type = SynthEngine::GridCell::WIRE; engine.grid[11][2].rotation = 2;
|
|
engine.grid[11][3].type = SynthEngine::GridCell::WIRE; engine.grid[11][3].rotation = 3; // W
|
|
engine.grid[10][3].type = SynthEngine::GridCell::WIRE; engine.grid[10][3].rotation = 3; // W
|
|
engine.grid[9][3].type = SynthEngine::GridCell::WIRE; engine.grid[9][3].rotation = 3; // W
|
|
engine.grid[8][3].type = SynthEngine::GridCell::WIRE; engine.grid[8][3].rotation = 3; // W
|
|
|
|
// Funnel down to sink
|
|
for(int y=4; y<sinkY; ++y) {
|
|
engine.grid[6][y].type = SynthEngine::GridCell::WIRE; engine.grid[6][y].rotation = 2;
|
|
}
|
|
|
|
} else if (preset == 2) {
|
|
// Algo 1: Stack (FM)
|
|
// Op 2 Modulates Op 1
|
|
// Op 1 is Carrier
|
|
|
|
// Modulator (Top)
|
|
placeOp(4, 0, 2.0f, 0.01f, 0.2f); // VCA at (7, 1)
|
|
|
|
// Carrier (Bottom)
|
|
placeOp(4, 2, 1.0f, 0.01f, 0.8f); // VCA at (7, 3). Osc at (7, 2).
|
|
|
|
// Connect Modulator to Carrier
|
|
// Mod VCA (7, 1) South.
|
|
// Carrier Osc (7, 2) South. Back is North (7, 1).
|
|
// Direct connection! No wire needed.
|
|
|
|
// Carrier Output to Sink
|
|
// Carrier VCA (7, 3) South.
|
|
engine.grid[7][4].type = SynthEngine::GridCell::WIRE; engine.grid[7][4].rotation = 3; // W
|
|
engine.grid[6][4].type = SynthEngine::GridCell::WIRE; engine.grid[6][4].rotation = 2; // S
|
|
for(int y=5; y<sinkY; ++y) {
|
|
engine.grid[6][y].type = SynthEngine::GridCell::WIRE; engine.grid[6][y].rotation = 2;
|
|
}
|
|
}
|
|
}
|
|
|
|
int main(int argc, char* argv[]) {
|
|
(void)argc; (void)argv;
|
|
|
|
srand(time(NULL)); // Seed random number generator
|
|
|
|
// --- Init SDL ---
|
|
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
|
|
printf("SDL could not initialize! SDL_Error: %s\n", SDL_GetError());
|
|
return -1;
|
|
}
|
|
|
|
SDL_Window* window = SDL_CreateWindow("NoiceSynth Integrated", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, WINDOW_WIDTH, WINDOW_HEIGHT, SDL_WINDOW_SHOWN);
|
|
if (!window) return -1;
|
|
|
|
SDL_Renderer* renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
|
|
if (!renderer) return -1;
|
|
|
|
ma_device_config config = ma_device_config_init(ma_device_type_playback);
|
|
config.playback.format = ma_format_s16; // Must match our engine's output format
|
|
config.playback.channels = CHANNELS;
|
|
config.sampleRate = SAMPLE_RATE;
|
|
config.dataCallback = data_callback;
|
|
|
|
ma_device device;
|
|
if (ma_device_init(NULL, &config, &device) != MA_SUCCESS) {
|
|
printf("Failed to initialize playback device.\n");
|
|
SDL_DestroyRenderer(renderer);
|
|
SDL_DestroyWindow(window);
|
|
SDL_Quit();
|
|
return -1;
|
|
}
|
|
|
|
printf("Device Name: %s\n", device.playback.name);
|
|
|
|
ma_device_start(&device);
|
|
|
|
// --- Setup Keyboard to Note Mapping ---
|
|
// Two rows of keys mapped to a chromatic scale
|
|
key_to_note_map[SDL_SCANCODE_A] = 0; // C
|
|
key_to_note_map[SDL_SCANCODE_W] = 1; // C#
|
|
key_to_note_map[SDL_SCANCODE_S] = 2; // D
|
|
key_to_note_map[SDL_SCANCODE_E] = 3; // D#
|
|
key_to_note_map[SDL_SCANCODE_D] = 4; // E
|
|
key_to_note_map[SDL_SCANCODE_F] = 5; // F
|
|
key_to_note_map[SDL_SCANCODE_T] = 6; // F#
|
|
key_to_note_map[SDL_SCANCODE_G] = 7; // G
|
|
key_to_note_map[SDL_SCANCODE_Y] = 8; // G#
|
|
key_to_note_map[SDL_SCANCODE_H] = 9; // A
|
|
key_to_note_map[SDL_SCANCODE_U] = 10; // A#
|
|
key_to_note_map[SDL_SCANCODE_J] = 11; // B
|
|
key_to_note_map[SDL_SCANCODE_K] = 12; // C (octave up)
|
|
key_to_note_map[SDL_SCANCODE_O] = 13; // C#
|
|
key_to_note_map[SDL_SCANCODE_L] = 14; // D
|
|
key_to_note_map[SDL_SCANCODE_P] = 15; // D#
|
|
key_to_note_map[SDL_SCANCODE_SEMICOLON] = 16; // E
|
|
|
|
engine.setVolume(knob_vol_val);
|
|
engine.setGate(false); // Start with silence
|
|
|
|
// --- Main Loop ---
|
|
const SynthEngine::GridCell::Type cellTypes[] = {
|
|
SynthEngine::GridCell::EMPTY,
|
|
SynthEngine::GridCell::FIXED_OSCILLATOR,
|
|
SynthEngine::GridCell::INPUT_OSCILLATOR,
|
|
SynthEngine::GridCell::WAVETABLE,
|
|
SynthEngine::GridCell::NOISE,
|
|
SynthEngine::GridCell::LFO,
|
|
SynthEngine::GridCell::GATE_INPUT,
|
|
SynthEngine::GridCell::ADSR_ATTACK,
|
|
SynthEngine::GridCell::ADSR_DECAY,
|
|
SynthEngine::GridCell::ADSR_SUSTAIN,
|
|
SynthEngine::GridCell::ADSR_RELEASE,
|
|
SynthEngine::GridCell::FORK,
|
|
SynthEngine::GridCell::WIRE,
|
|
SynthEngine::GridCell::LPF,
|
|
SynthEngine::GridCell::HPF,
|
|
SynthEngine::GridCell::VCA,
|
|
SynthEngine::GridCell::BITCRUSHER,
|
|
SynthEngine::GridCell::DISTORTION,
|
|
SynthEngine::GridCell::RECTIFIER,
|
|
SynthEngine::GridCell::PITCH_SHIFTER,
|
|
SynthEngine::GridCell::GLITCH,
|
|
SynthEngine::GridCell::OPERATOR,
|
|
SynthEngine::GridCell::DELAY,
|
|
SynthEngine::GridCell::REVERB
|
|
};
|
|
const int numCellTypes = sizeof(cellTypes) / sizeof(cellTypes[0]);
|
|
|
|
bool quit = false;
|
|
SDL_Event e;
|
|
|
|
while (!quit) {
|
|
// --- Automated Melody Logic ---
|
|
if (auto_melody_enabled && SDL_GetTicks() > auto_melody_next_event_time) {
|
|
auto_melody_next_event_time = SDL_GetTicks() + 200 + (rand() % 150); // Note duration
|
|
|
|
if ((rand() % 10) < 2) { // 20% chance of a rest
|
|
engine.setGate(false);
|
|
} else {
|
|
int note_index = rand() % 8; // Pick from 8 notes in the scale array
|
|
int semitone = c_major_scale[note_index];
|
|
int note_octave = 4 + (rand() % 2); // Play in octave 4 or 5
|
|
engine.setFrequency(note_to_freq(note_octave, semitone));
|
|
engine.setGate(true);
|
|
}
|
|
}
|
|
|
|
// --- Event Handling ---
|
|
while (SDL_PollEvent(&e) != 0) {
|
|
if (e.type == SDL_QUIT) {
|
|
quit = true;
|
|
} else if (e.type == SDL_WINDOWEVENT && e.window.event == SDL_WINDOWEVENT_CLOSE) {
|
|
quit = true; // Close app if any window closes
|
|
}
|
|
|
|
// --- Mouse Handling ---
|
|
// Check if event is in Grid Panel (Left) or Synth Panel (Right)
|
|
|
|
if (e.type == SDL_MOUSEBUTTONDOWN) {
|
|
int mx = e.button.x;
|
|
int my = e.button.y;
|
|
if (mx < GRID_PANEL_WIDTH) {
|
|
int gx = mx / CELL_SIZE;
|
|
int gy = my / CELL_SIZE;
|
|
if (gx >= 0 && gx < SynthEngine::GRID_W && gy >= 0 && gy < SynthEngine::GRID_H) {
|
|
std::lock_guard<std::mutex> lock(engine.gridMutex);
|
|
SynthEngine::GridCell& c = engine.grid[gx][gy];
|
|
if (c.type != SynthEngine::GridCell::SINK) {
|
|
SynthEngine::GridCell::Type oldType = c.type;
|
|
SynthEngine::GridCell::Type newType = oldType;
|
|
|
|
if (e.button.button == SDL_BUTTON_LEFT) {
|
|
for (int i = 0; i < numCellTypes; ++i) {
|
|
if (cellTypes[i] == oldType) {
|
|
newType = cellTypes[(i + 1) % numCellTypes];
|
|
break;
|
|
}
|
|
}
|
|
} else if (e.button.button == SDL_BUTTON_RIGHT) {
|
|
c.rotation = (c.rotation + 1) % 4;
|
|
} else if (e.button.button == SDL_BUTTON_MIDDLE) {
|
|
newType = SynthEngine::GridCell::EMPTY;
|
|
c.param = 0.5f;
|
|
c.rotation = 0;
|
|
}
|
|
|
|
if (newType != oldType) {
|
|
// If old type was DELAY, free its buffer
|
|
if ((oldType == SynthEngine::GridCell::DELAY || oldType == SynthEngine::GridCell::REVERB || oldType == SynthEngine::GridCell::PITCH_SHIFTER) && c.buffer) {
|
|
delete[] c.buffer;
|
|
c.buffer = nullptr;
|
|
c.buffer_size = 0;
|
|
}
|
|
c.type = newType;
|
|
// If new type is DELAY, allocate its buffer
|
|
if (newType == SynthEngine::GridCell::DELAY || newType == SynthEngine::GridCell::REVERB || newType == SynthEngine::GridCell::PITCH_SHIFTER) {
|
|
c.buffer_size = 2 * SAMPLE_RATE; // Max 2 seconds delay
|
|
c.buffer = new float[c.buffer_size](); // Allocate and zero-initialize
|
|
c.write_idx = 0; // Reset write index
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
// Synth Panel Click
|
|
int synthX = mx - GRID_PANEL_WIDTH;
|
|
// Check Toggle Click
|
|
int toggleX = 580;
|
|
int toggleY = 450;
|
|
int toggleSize = 30;
|
|
|
|
if (synthX >= toggleX - toggleSize/2 && synthX <= toggleX + toggleSize/2 &&
|
|
my >= toggleY - toggleSize/2 && my <= toggleY + toggleSize/2) {
|
|
|
|
auto_melody_enabled = !auto_melody_enabled;
|
|
engine.setGate(false); // Silence synth on mode change
|
|
current_key_scancode = 0;
|
|
if (auto_melody_enabled) {
|
|
auto_melody_next_event_time = SDL_GetTicks(); // Start immediately
|
|
}
|
|
}
|
|
}
|
|
} else if (e.type == SDL_MOUSEWHEEL) {
|
|
SDL_Keymod modState = SDL_GetModState();
|
|
bool fineTune = (modState & KMOD_SHIFT);
|
|
|
|
int mx, my;
|
|
SDL_GetMouseState(&mx, &my);
|
|
|
|
if (mx < GRID_PANEL_WIDTH) {
|
|
// Grid Scroll
|
|
float step = fineTune ? 0.01f : 0.05f;
|
|
int gx = mx / CELL_SIZE;
|
|
int gy = my / CELL_SIZE;
|
|
if (gx >= 0 && gx < SynthEngine::GRID_W && gy >= 0 && gy < SynthEngine::GRID_H) {
|
|
std::lock_guard<std::mutex> lock(engine.gridMutex);
|
|
SynthEngine::GridCell& c = engine.grid[gx][gy];
|
|
if (e.wheel.y > 0) c.param += step;
|
|
else c.param -= step;
|
|
if (c.param > 1.0f) c.param = 1.0f;
|
|
if (c.param < 0.0f) c.param = 0.0f;
|
|
}
|
|
} else {
|
|
// Synth Scroll
|
|
int synthX = mx - GRID_PANEL_WIDTH;
|
|
|
|
if (synthX < SYNTH_PANEL_WIDTH / 2) { // Left knob (Octave)
|
|
if (e.wheel.y > 0) current_octave++;
|
|
else if (e.wheel.y < 0) current_octave--;
|
|
|
|
if (current_octave < 0) current_octave = 0;
|
|
if (current_octave > 8) current_octave = 8;
|
|
|
|
// If a note is being held, update its frequency to the new octave
|
|
if (!auto_melody_enabled && current_key_scancode != 0) {
|
|
engine.setFrequency(note_to_freq(current_octave, key_to_note_map[ (SDL_Scancode)current_key_scancode ]));
|
|
}
|
|
} else { // Right knob (volume)
|
|
float volStep = fineTune ? 0.01f : 0.05f;
|
|
if (e.wheel.y > 0) knob_vol_val += volStep;
|
|
else if (e.wheel.y < 0) knob_vol_val -= volStep;
|
|
|
|
if (knob_vol_val > 1.0f) knob_vol_val = 1.0f;
|
|
if (knob_vol_val < 0.0f) knob_vol_val = 0.0f;
|
|
engine.setVolume(knob_vol_val);
|
|
}
|
|
}
|
|
} else if (e.type == SDL_KEYDOWN) {
|
|
if (e.key.repeat == 0) { // Ignore key repeats
|
|
if (e.key.keysym.scancode == SDL_SCANCODE_INSERT) {
|
|
randomizeGrid();
|
|
} else if (e.key.keysym.scancode == SDL_SCANCODE_DELETE) {
|
|
clearGrid();
|
|
} else if (e.key.keysym.scancode == SDL_SCANCODE_PAGEUP) {
|
|
current_preset = (current_preset + 1) % 3;
|
|
loadPreset(current_preset);
|
|
} else if (e.key.keysym.scancode == SDL_SCANCODE_PAGEDOWN) {
|
|
current_preset = (current_preset - 1 + 3) % 3;
|
|
loadPreset(current_preset);
|
|
} else if (e.key.keysym.scancode == SDL_SCANCODE_M) {
|
|
auto_melody_enabled = !auto_melody_enabled;
|
|
engine.setGate(false); // Silence synth on mode change
|
|
current_key_scancode = 0;
|
|
if (auto_melody_enabled) {
|
|
auto_melody_next_event_time = SDL_GetTicks(); // Start immediately
|
|
}
|
|
} else {
|
|
// Only allow manual playing if auto-melody is off
|
|
if (!auto_melody_enabled && key_to_note_map.count(e.key.keysym.scancode)) {
|
|
current_key_scancode = e.key.keysym.scancode;
|
|
int semitone_offset = key_to_note_map[ (SDL_Scancode)current_key_scancode ];
|
|
engine.setFrequency(note_to_freq(current_octave, semitone_offset));
|
|
engine.setGate(true);
|
|
}
|
|
}
|
|
}
|
|
} else if (e.type == SDL_KEYUP) {
|
|
if (!auto_melody_enabled && e.key.keysym.scancode == current_key_scancode) {
|
|
engine.setGate(false);
|
|
current_key_scancode = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Update window title with current values
|
|
char title[256];
|
|
snprintf(title, sizeof(title), "NoiceSynth | Vol: %.0f%% | Oct: %d | Auto(M): %s | Preset: %d",
|
|
knob_vol_val * 100.0f,
|
|
current_octave,
|
|
auto_melody_enabled ? "ON" : "OFF",
|
|
current_preset);
|
|
SDL_SetWindowTitle(window, title);
|
|
|
|
// Clear screen
|
|
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
|
|
SDL_RenderClear(renderer);
|
|
|
|
// --- Draw Synth Panel (Right) ---
|
|
SDL_Rect synthViewport = {GRID_PANEL_WIDTH, 0, SYNTH_PANEL_WIDTH, WINDOW_HEIGHT};
|
|
SDL_RenderSetViewport(renderer, &synthViewport);
|
|
|
|
// --- Draw Waveform (Oscilloscope) ---
|
|
SDL_SetRenderDrawColor(renderer, 0, 255, 0, 255); // Green
|
|
|
|
// Determine read position (snapshot atomic write index)
|
|
size_t write_idx = vis_write_index.load(std::memory_order_relaxed);
|
|
|
|
// Find trigger (zero crossing) to stabilize the display
|
|
// Look back from write_idx to find a stable point
|
|
size_t search_start_offset = 2000;
|
|
size_t read_idx = (write_idx + VIS_BUFFER_SIZE - search_start_offset) % VIS_BUFFER_SIZE;
|
|
|
|
// Simple trigger search: find crossing from negative to positive
|
|
for (size_t i = 0; i < 1000; ++i) {
|
|
int16_t s1 = vis_buffer[read_idx];
|
|
size_t next_idx = (read_idx + 1) % VIS_BUFFER_SIZE;
|
|
int16_t s2 = vis_buffer[next_idx];
|
|
|
|
if (s1 <= 0 && s2 > 0) {
|
|
read_idx = next_idx; // Found trigger
|
|
break;
|
|
}
|
|
read_idx = next_idx;
|
|
}
|
|
|
|
// Draw points
|
|
int prev_x = -1;
|
|
int prev_y = -1;
|
|
|
|
for (int x = 0; x < SYNTH_PANEL_WIDTH; ++x) {
|
|
int16_t sample = vis_buffer[read_idx];
|
|
read_idx = (read_idx + 1) % VIS_BUFFER_SIZE;
|
|
|
|
// Map 16-bit sample (-32768 to 32767) to screen height
|
|
// Use top half of window, so divide height by 4 (2 for half, 2 for +/-)
|
|
int y = WINDOW_HEIGHT / 4 - (sample * (WINDOW_HEIGHT / 4) / 32768);
|
|
|
|
if (prev_x != -1) {
|
|
SDL_RenderDrawLine(renderer, prev_x, prev_y, x, y);
|
|
}
|
|
prev_x = x;
|
|
prev_y = y;
|
|
}
|
|
|
|
// --- Draw Controls ---
|
|
// Draw in the bottom half of the window
|
|
// Knobs moved to edges
|
|
float normalized_octave = (float)current_octave / 8.0f; // Max octave 8
|
|
drawKnob(renderer, 100, 450, 40, normalized_octave);
|
|
|
|
drawKnob(renderer, 700, 450, 40, knob_vol_val);
|
|
|
|
drawToggle(renderer, 580, 450, 30, auto_melody_enabled);
|
|
|
|
// --- Draw Grid Panel (Left) ---
|
|
SDL_Rect gridViewport = {0, 0, GRID_PANEL_WIDTH, WINDOW_HEIGHT};
|
|
SDL_RenderSetViewport(renderer, &gridViewport);
|
|
|
|
// Draw separator line
|
|
SDL_SetRenderDrawColor(renderer, 50, 50, 50, 255);
|
|
SDL_RenderDrawLine(renderer, GRID_PANEL_WIDTH - 1, 0, GRID_PANEL_WIDTH - 1, WINDOW_HEIGHT);
|
|
|
|
{
|
|
// Lock only for reading state to draw
|
|
std::lock_guard<std::mutex> lock(engine.gridMutex);
|
|
for(int x=0; x < SynthEngine::GRID_W; ++x) {
|
|
for(int y=0; y < SynthEngine::GRID_H; ++y) {
|
|
drawGridCell(renderer, x*CELL_SIZE, y*CELL_SIZE, CELL_SIZE, engine.grid[x][y]);
|
|
}
|
|
}
|
|
}
|
|
SDL_RenderPresent(renderer);
|
|
}
|
|
|
|
ma_device_uninit(&device);
|
|
SDL_DestroyRenderer(renderer);
|
|
SDL_DestroyWindow(window);
|
|
SDL_Quit();
|
|
return 0;
|
|
} |