Fix deadlock in loading + configurable steps count
This commit is contained in:
parent
617251ffc2
commit
46ecc57cde
@ -47,7 +47,7 @@ static void handlePlayback() {
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for(int t=0; t<NUM_TRACKS; t++) {
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int trackChannel = midiChannels[t];
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int nextStep = playbackStep + 1;
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if (nextStep >= NUM_STEPS) nextStep = 0;
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if (nextStep >= numSteps) nextStep = 0;
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// Determine if we are tying to the next note
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bool isTied = local_sequence[t][playbackStep].tie && (local_sequence[t][nextStep].note != -1);
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@ -60,7 +60,7 @@ static void handlePlayback() {
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}
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playbackStep++;
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if (playbackStep >= NUM_STEPS) {
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if (playbackStep >= numSteps) {
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playbackStep = 0;
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// Theme change
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@ -117,7 +117,7 @@ static void handlePlayback() {
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midi.sendNoteOn(local_sequence[t][playbackStep].note, velocity, trackChannel);
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}
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int prevStep = (playbackStep == 0) ? NUM_STEPS - 1 : playbackStep - 1;
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int prevStep = (playbackStep == 0) ? numSteps - 1 : playbackStep - 1;
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bool wasTied = local_sequence[t][prevStep].tie && (local_sequence[t][playbackStep].note != -1);
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int prevNote = local_sequence[t][prevStep].note;
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// Note Off for previous step (if tied - delayed Note Off)
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@ -58,15 +58,19 @@ void setup() {
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// 5. Init Sequence
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randomSeed(micros());
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Serial.println(F("Loading sequence."));
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EEPROM.begin(512);
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if (!loadSequence()) {
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generateRandomScale();
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Serial.println(F("Starting fresh instead."));
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numSteps = NUM_STEPS;
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for(int i=0; i<NUM_TRACKS; i++) {
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midiChannels[i] = i + 1;
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melodySeeds[i] = random(10000);
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currentStrategyIndices[i] = 0;
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trackMute[i] = false;
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}
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generateRandomScale();
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generateTheme(1);
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}
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isPlaying = false; // Don't start playing on boot
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@ -80,6 +84,10 @@ void setup() {
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}
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void loop1() {
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if (!watchdogActive) {
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delay(100);
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return;
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}
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unsigned long now = millis();
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lastLoop1Time = now;
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if (watchdogActive && (now - lastLoop0Time > 1000)) {
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@ -20,6 +20,7 @@ MenuItem menuItems[] = {
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{ "Playback", MENU_ID_PLAYBACK, false, false, 1 },
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{ "Melody", MENU_ID_MELODY, false, false, 1 },
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{ "Scale", MENU_ID_SCALE, false, false, 1 },
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{ "Steps", MENU_ID_STEPS, false, false, 1 },
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{ "Tempo", MENU_ID_TEMPO, false, false, 1 },
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{ "Song Mode", MENU_ID_SONG_MODE, false, false, 1 },
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{ "Track", MENU_ID_GROUP_TRACK, true, true, 0 },
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@ -53,6 +54,7 @@ bool isItemVisible(int index) {
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int menuSelection = 0;
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volatile bool trackMute[NUM_TRACKS];
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int randomizeTrack = 0;
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volatile int numSteps = NUM_STEPS;
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volatile int playbackStep = 0;
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volatile int midiChannels[NUM_TRACKS];
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int scaleNotes[12];
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@ -60,7 +62,7 @@ int numScaleNotes = 0;
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int melodySeeds[NUM_TRACKS];
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volatile int queuedTheme = -1;
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volatile int currentThemeIndex = 1;
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extern const uint32_t EEPROM_MAGIC = 0x4242424B;
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extern const uint32_t EEPROM_MAGIC = 0x4242424D;
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MelodyStrategy* strategies[] = {
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new LuckyStrategy(), new ArpStrategy(), new EuclideanStrategy(),
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@ -19,6 +19,7 @@ enum MenuItemID {
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MENU_ID_PLAYBACK,
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MENU_ID_MELODY,
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MENU_ID_SCALE,
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MENU_ID_STEPS,
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MENU_ID_TEMPO,
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MENU_ID_SONG_MODE,
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@ -55,6 +56,7 @@ bool isItemVisible(int index);
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extern int menuSelection;
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extern volatile bool trackMute[NUM_TRACKS];
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extern int randomizeTrack;
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extern volatile int numSteps;
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extern volatile int playbackStep;
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extern volatile int midiChannels[NUM_TRACKS];
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extern int scaleNotes[12];
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@ -19,6 +19,7 @@ enum UIState {
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UI_MENU_MAIN,
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UI_SETUP_CHANNEL_EDIT,
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UI_EDIT_TEMPO,
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UI_EDIT_STEPS,
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UI_EDIT_FLAVOUR,
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UI_SETUP_PLAYMODE_EDIT,
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UI_RANDOMIZE_TRACK_EDIT
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@ -49,7 +49,7 @@ void UIManager::showMessage(const char* msg) {
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void UIManager::draw(UIState currentState, int menuSelection,
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int midiChannel, int tempo, MelodyStrategy* currentStrategy,
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int queuedTheme, int currentThemeIndex,
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int numScaleNotes, const int* scaleNotes, int melodySeed,
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int numScaleNotes, const int* scaleNotes, int melodySeed, int numSteps,
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bool mutationEnabled, bool songModeEnabled,
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const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
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int randomizeTrack, const bool* trackMute) {
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@ -61,7 +61,7 @@ void UIManager::draw(UIState currentState, int menuSelection,
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switch(currentState) {
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case UI_MENU_MAIN:
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drawMenu(menuSelection, currentState, midiChannel, tempo, currentStrategy->getName(), queuedTheme, currentThemeIndex, numScaleNotes, scaleNotes, melodySeed, mutationEnabled, songModeEnabled, isPlaying, randomizeTrack, trackMute);
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drawMenu(menuSelection, currentState, midiChannel, tempo, currentStrategy->getName(), queuedTheme, currentThemeIndex, numScaleNotes, scaleNotes, melodySeed, numSteps, mutationEnabled, songModeEnabled, isPlaying, randomizeTrack, trackMute);
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break;
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case UI_SETUP_CHANNEL_EDIT:
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display.println(F("SET MIDI CHANNEL"));
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@ -86,6 +86,17 @@ void UIManager::draw(UIState currentState, int menuSelection,
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display.setCursor(0, 50);
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display.println(F(" (Press to confirm)"));
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break;
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case UI_EDIT_STEPS:
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display.println(F("SET STEPS"));
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display.drawLine(0, 8, 128, 8, SSD1306_WHITE);
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display.setCursor(20, 25);
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display.setTextSize(2);
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display.print(F("LEN: "));
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display.print(numSteps);
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display.setTextSize(1);
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display.setCursor(0, 50);
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display.println(F(" (Press to confirm)"));
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break;
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case UI_EDIT_FLAVOUR:
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display.println(F("SET FLAVOUR"));
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display.drawLine(0, 8, 128, 8, SSD1306_WHITE);
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@ -113,7 +124,7 @@ void UIManager::draw(UIState currentState, int menuSelection,
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void UIManager::drawMenu(int selection, UIState currentState, int midiChannel, int tempo, const char* flavourName,
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int queuedTheme, int currentThemeIndex, int numScaleNotes,
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const int* scaleNotes, int melodySeed, bool mutationEnabled,
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const int* scaleNotes, int melodySeed, int numSteps, bool mutationEnabled,
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bool songModeEnabled, bool isPlaying, int randomizeTrack, const bool* trackMute) {
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// Calculate visual cursor position and scroll offset
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@ -173,6 +184,7 @@ void UIManager::drawMenu(int selection, UIState currentState, int midiChannel, i
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}
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}
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} else if (id == MENU_ID_TEMPO) { display.print(F(": ")); display.print(tempo); }
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else if (id == MENU_ID_STEPS) { display.print(F(": ")); display.print(numSteps); }
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else if (id == MENU_ID_SONG_MODE) { display.print(F(": ")); display.print(songModeEnabled ? F("ON") : F("OFF")); }
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else if (id == MENU_ID_TRACK_SELECT) { display.print(F(": ")); display.print(randomizeTrack + 1); }
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else if (id == MENU_ID_MUTE) { display.print(F(": ")); display.print(trackMute[randomizeTrack] ? F("YES") : F("NO")); }
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@ -205,7 +217,7 @@ int UIManager::getPixelIndex(int x, int y) {
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void UIManager::updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
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UIState currentState, bool songModeEnabled,
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int songRepeatsRemaining, bool sequenceChangeScheduled, PlayMode playMode,
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int selectedTrack, int numScaleNotes, const int* scaleNotes, const bool* trackMute) {
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int selectedTrack, int numSteps, int numScaleNotes, const int* scaleNotes, const bool* trackMute) {
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pixels.clear();
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const uint32_t COLOR_PLAYHEAD = pixels.Color(0, 255, 0);
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@ -217,6 +229,8 @@ void UIManager::updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, b
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if(playMode == MODE_POLY) {
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for(int t=0; t<NUM_TRACKS; t++) {
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for(int s=0; s<NUM_STEPS; s++) {
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if (s >= numSteps) continue;
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int row = t * 2 + (s / 8);
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int col = s % 8;
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@ -242,6 +256,8 @@ void UIManager::updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, b
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// --- Mono Mode (original) ---
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const Step* trackSequence = sequence[selectedTrack];
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for (int s = 0; s < NUM_STEPS; s++) {
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if (s >= numSteps) continue;
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int x = s % 8;
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int yBase = (s / 8) * 4;
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uint32_t color = 0, dimColor = 0;
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@ -17,7 +17,7 @@ public:
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void draw(UIState currentState, int menuSelection,
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int midiChannel, int tempo, MelodyStrategy* currentStrategy,
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int queuedTheme, int currentThemeIndex,
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int numScaleNotes, const int* scaleNotes, int melodySeed,
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int numScaleNotes, const int* scaleNotes, int melodySeed, int numSteps,
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bool mutationEnabled, bool songModeEnabled,
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const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
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int randomizeTrack, const bool* trackMute);
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@ -25,7 +25,7 @@ public:
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void updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
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UIState currentState, bool songModeEnabled,
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int songRepeatsRemaining, bool sequenceChangeScheduled, PlayMode playMode,
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int selectedTrack, int numScaleNotes, const int* scaleNotes, const bool* trackMute);
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int selectedTrack, int numSteps, int numScaleNotes, const int* scaleNotes, const bool* trackMute);
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private:
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Adafruit_SSD1306 display;
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@ -34,7 +34,7 @@ private:
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void drawMenu(int selection, UIState currentState, int midiChannel, int tempo, const char* flavourName,
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int queuedTheme, int currentThemeIndex,
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int numScaleNotes, const int* scaleNotes, int melodySeed,
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int numScaleNotes, const int* scaleNotes, int melodySeed, int numSteps,
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bool mutationEnabled, bool songModeEnabled, bool isPlaying, int randomizeTrack, const bool* trackMute);
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uint32_t getNoteColor(int note, bool dim);
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37
UIThread.cpp
37
UIThread.cpp
@ -36,6 +36,7 @@ void saveSequence(bool quiet) {
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for(int i=0; i<NUM_TRACKS; i++) mutes[i] = trackMute[i];
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EEPROM.put(addr, mutes); addr += sizeof(mutes);
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EEPROM.put(addr, (int)tempo); addr += sizeof(int);
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EEPROM.put(addr, (int)numSteps); addr += sizeof(int);
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EEPROM.put(addr, numScaleNotes); addr += sizeof(numScaleNotes);
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for (int i = 0; i<12; i++) {
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@ -53,7 +54,10 @@ bool loadSequence() {
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int addr = 0;
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uint32_t magic;
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EEPROM.get(addr, magic); addr += sizeof(magic);
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if (magic != EEPROM_MAGIC) return false;
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if (magic != EEPROM_MAGIC) {
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midi.unlock();
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return false;
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}
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int channels[NUM_TRACKS];
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EEPROM.get(addr, channels); addr += sizeof(channels);
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@ -66,6 +70,9 @@ bool loadSequence() {
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int t;
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EEPROM.get(addr, t); addr += sizeof(int);
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tempo = t;
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EEPROM.get(addr, t); addr += sizeof(int);
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numSteps = t;
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if (numSteps <= 0 || numSteps >= NUM_STEPS) numSteps = NUM_STEPS;
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EEPROM.get(addr, numScaleNotes); addr += sizeof(numScaleNotes);
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for (int i = 0; i<12; i++) {
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@ -88,15 +95,17 @@ void factoryReset() {
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static void generateTrackData(int track, int themeType, Step (*target)[NUM_STEPS]) {
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randomSeed(melodySeeds[track] + themeType * 12345);
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strategies[currentStrategyIndices[track]]->generate(target, track, NUM_STEPS, scaleNotes, numScaleNotes, melodySeeds[track] + themeType * 12345);
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strategies[currentStrategyIndices[track]]->generate(target, track, numSteps, scaleNotes, numScaleNotes, melodySeeds[track] + themeType * 12345);
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}
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void generateRandomScale() {
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Serial.println(F("Generating new scale."));
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// All tracks share the same scale for now
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strategies[currentStrategyIndices[0]]->generateScale(scaleNotes, numScaleNotes);
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}
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static void generateSequenceData(int themeType, Step (*target)[NUM_STEPS]) {
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Serial.println(F("Generating sequence."));
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for(int i=0; i<NUM_TRACKS; i++) {
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generateTrackData(i, themeType, target);
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}
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@ -105,11 +114,13 @@ static void generateSequenceData(int themeType, Step (*target)[NUM_STEPS]) {
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void generateTheme(int themeType) {
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generateSequenceData(themeType, local_sequence);
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Serial.println(F("Generating theme."));
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midi.lock();
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memcpy(sequence, local_sequence, sizeof(local_sequence));
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needsPanic = true;
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midi.unlock();
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Serial.println(F("Theme ready."));
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currentThemeIndex = themeType;
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clockCount = 0;
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lastClockTime = micros();
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@ -118,7 +129,7 @@ void generateTheme(int themeType) {
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}
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void mutateSequence(Step (*target)[NUM_STEPS]) {
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for(int i=0; i<NUM_TRACKS; i++) strategies[currentStrategyIndices[i]]->mutate(target, i, NUM_STEPS, scaleNotes, numScaleNotes);
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for(int i=0; i<NUM_TRACKS; i++) strategies[currentStrategyIndices[i]]->mutate(target, i, numSteps, scaleNotes, numScaleNotes);
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}
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static void handleInput() {
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@ -156,6 +167,11 @@ static void handleInput() {
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if (tempo < 40) tempo = 40;
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if (tempo > 240) tempo = 240;
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break;
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case UI_EDIT_STEPS:
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numSteps += delta;
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if (numSteps < 1) numSteps = 1;
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if (numSteps > NUM_STEPS) numSteps = NUM_STEPS;
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break;
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case UI_EDIT_FLAVOUR:
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{
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currentStrategyIndices[randomizeTrack] += (delta > 0 ? 1 : -1);
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@ -239,6 +255,7 @@ static void handleInput() {
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break;
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case MENU_ID_TEMPO: currentState = UI_EDIT_TEMPO; break;
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case MENU_ID_STEPS: currentState = UI_EDIT_STEPS; break;
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case MENU_ID_SONG_MODE:
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songModeEnabled = !songModeEnabled;
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@ -280,6 +297,10 @@ static void handleInput() {
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currentState = UI_MENU_MAIN;
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saveSequence(true);
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break;
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case UI_EDIT_STEPS:
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currentState = UI_MENU_MAIN;
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saveSequence(true);
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break;
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case UI_EDIT_FLAVOUR:
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currentState = UI_MENU_MAIN;
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if (isPlaying) {
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@ -325,7 +346,7 @@ static void drawUI() {
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// to avoid holding the lock during slow display operations.
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UIState local_currentState;
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int local_menuSelection, local_randomizeTrack, local_tempo, local_currentThemeIndex, local_queuedTheme, local_numScaleNotes;
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int local_melodySeed;
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int local_melodySeed, local_numSteps;
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bool local_mutationEnabled, local_songModeEnabled, local_isPlaying;
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bool local_trackMute[NUM_TRACKS];
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int local_midiChannel;
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@ -340,6 +361,7 @@ static void drawUI() {
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local_menuSelection = menuSelection;
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local_midiChannel = midiChannels[local_randomizeTrack];
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local_tempo = tempo;
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local_numSteps = numSteps;
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local_strategy = strategies[currentStrategyIndices[local_randomizeTrack]];
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local_queuedTheme = queuedTheme;
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local_currentThemeIndex = currentThemeIndex;
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@ -356,7 +378,7 @@ static void drawUI() {
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ui.draw(local_currentState, local_menuSelection,
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local_midiChannel, local_tempo, local_strategy,
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local_queuedTheme, local_currentThemeIndex, local_numScaleNotes, local_scaleNotes, local_melodySeed,
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local_queuedTheme, local_currentThemeIndex, local_numScaleNotes, local_scaleNotes, local_melodySeed, local_numSteps,
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local_mutationEnabled, local_songModeEnabled, (const Step (*)[NUM_STEPS])local_sequence, local_playbackStep, local_isPlaying, local_randomizeTrack, (const bool*)local_trackMute);
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}
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@ -371,7 +393,7 @@ static void updateLeds() {
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int local_songRepeatsRemaining;
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bool local_sequenceChangeScheduled;
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PlayMode local_playMode;
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int local_numScaleNotes;
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int local_numScaleNotes, local_numSteps;
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int local_scaleNotes[12];
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bool local_trackMute[NUM_TRACKS];
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int local_randomizeTrack;
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@ -387,6 +409,7 @@ static void updateLeds() {
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local_sequenceChangeScheduled = sequenceChangeScheduled;
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local_playMode = playMode;
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local_numScaleNotes = numScaleNotes;
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local_numSteps = numSteps;
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local_randomizeTrack = randomizeTrack;
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memcpy(local_scaleNotes, scaleNotes, sizeof(local_scaleNotes));
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memcpy(local_trackMute, (const void*)trackMute, sizeof(local_trackMute));
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@ -408,7 +431,7 @@ static void updateLeds() {
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ui.updateLeds((const Step (*)[NUM_STEPS])local_sequence, local_playbackStep, local_isPlaying,
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local_currentState, local_songModeEnabled, local_songRepeatsRemaining,
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local_sequenceChangeScheduled, ledDisplayMode, local_randomizeTrack, local_numScaleNotes,
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local_sequenceChangeScheduled, ledDisplayMode, local_randomizeTrack, local_numSteps, local_numScaleNotes,
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local_scaleNotes, (const bool*)local_trackMute);
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}
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