Fix deadlock in loading + configurable steps count

This commit is contained in:
Dejvino 2026-02-19 13:34:06 +01:00
parent 617251ffc2
commit 46ecc57cde
9 changed files with 72 additions and 20 deletions

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@ -47,7 +47,7 @@ static void handlePlayback() {
for(int t=0; t<NUM_TRACKS; t++) { for(int t=0; t<NUM_TRACKS; t++) {
int trackChannel = midiChannels[t]; int trackChannel = midiChannels[t];
int nextStep = playbackStep + 1; int nextStep = playbackStep + 1;
if (nextStep >= NUM_STEPS) nextStep = 0; if (nextStep >= numSteps) nextStep = 0;
// Determine if we are tying to the next note // Determine if we are tying to the next note
bool isTied = local_sequence[t][playbackStep].tie && (local_sequence[t][nextStep].note != -1); bool isTied = local_sequence[t][playbackStep].tie && (local_sequence[t][nextStep].note != -1);
@ -60,7 +60,7 @@ static void handlePlayback() {
} }
playbackStep++; playbackStep++;
if (playbackStep >= NUM_STEPS) { if (playbackStep >= numSteps) {
playbackStep = 0; playbackStep = 0;
// Theme change // Theme change
@ -117,7 +117,7 @@ static void handlePlayback() {
midi.sendNoteOn(local_sequence[t][playbackStep].note, velocity, trackChannel); midi.sendNoteOn(local_sequence[t][playbackStep].note, velocity, trackChannel);
} }
int prevStep = (playbackStep == 0) ? NUM_STEPS - 1 : playbackStep - 1; int prevStep = (playbackStep == 0) ? numSteps - 1 : playbackStep - 1;
bool wasTied = local_sequence[t][prevStep].tie && (local_sequence[t][playbackStep].note != -1); bool wasTied = local_sequence[t][prevStep].tie && (local_sequence[t][playbackStep].note != -1);
int prevNote = local_sequence[t][prevStep].note; int prevNote = local_sequence[t][prevStep].note;
// Note Off for previous step (if tied - delayed Note Off) // Note Off for previous step (if tied - delayed Note Off)

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@ -58,15 +58,19 @@ void setup() {
// 5. Init Sequence // 5. Init Sequence
randomSeed(micros()); randomSeed(micros());
Serial.println(F("Loading sequence."));
EEPROM.begin(512); EEPROM.begin(512);
if (!loadSequence()) { if (!loadSequence()) {
generateRandomScale(); Serial.println(F("Starting fresh instead."));
numSteps = NUM_STEPS;
for(int i=0; i<NUM_TRACKS; i++) { for(int i=0; i<NUM_TRACKS; i++) {
midiChannels[i] = i + 1; midiChannels[i] = i + 1;
melodySeeds[i] = random(10000); melodySeeds[i] = random(10000);
currentStrategyIndices[i] = 0; currentStrategyIndices[i] = 0;
trackMute[i] = false; trackMute[i] = false;
} }
generateRandomScale();
generateTheme(1); generateTheme(1);
} }
isPlaying = false; // Don't start playing on boot isPlaying = false; // Don't start playing on boot
@ -80,6 +84,10 @@ void setup() {
} }
void loop1() { void loop1() {
if (!watchdogActive) {
delay(100);
return;
}
unsigned long now = millis(); unsigned long now = millis();
lastLoop1Time = now; lastLoop1Time = now;
if (watchdogActive && (now - lastLoop0Time > 1000)) { if (watchdogActive && (now - lastLoop0Time > 1000)) {

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@ -20,6 +20,7 @@ MenuItem menuItems[] = {
{ "Playback", MENU_ID_PLAYBACK, false, false, 1 }, { "Playback", MENU_ID_PLAYBACK, false, false, 1 },
{ "Melody", MENU_ID_MELODY, false, false, 1 }, { "Melody", MENU_ID_MELODY, false, false, 1 },
{ "Scale", MENU_ID_SCALE, false, false, 1 }, { "Scale", MENU_ID_SCALE, false, false, 1 },
{ "Steps", MENU_ID_STEPS, false, false, 1 },
{ "Tempo", MENU_ID_TEMPO, false, false, 1 }, { "Tempo", MENU_ID_TEMPO, false, false, 1 },
{ "Song Mode", MENU_ID_SONG_MODE, false, false, 1 }, { "Song Mode", MENU_ID_SONG_MODE, false, false, 1 },
{ "Track", MENU_ID_GROUP_TRACK, true, true, 0 }, { "Track", MENU_ID_GROUP_TRACK, true, true, 0 },
@ -53,6 +54,7 @@ bool isItemVisible(int index) {
int menuSelection = 0; int menuSelection = 0;
volatile bool trackMute[NUM_TRACKS]; volatile bool trackMute[NUM_TRACKS];
int randomizeTrack = 0; int randomizeTrack = 0;
volatile int numSteps = NUM_STEPS;
volatile int playbackStep = 0; volatile int playbackStep = 0;
volatile int midiChannels[NUM_TRACKS]; volatile int midiChannels[NUM_TRACKS];
int scaleNotes[12]; int scaleNotes[12];
@ -60,7 +62,7 @@ int numScaleNotes = 0;
int melodySeeds[NUM_TRACKS]; int melodySeeds[NUM_TRACKS];
volatile int queuedTheme = -1; volatile int queuedTheme = -1;
volatile int currentThemeIndex = 1; volatile int currentThemeIndex = 1;
extern const uint32_t EEPROM_MAGIC = 0x4242424B; extern const uint32_t EEPROM_MAGIC = 0x4242424D;
MelodyStrategy* strategies[] = { MelodyStrategy* strategies[] = {
new LuckyStrategy(), new ArpStrategy(), new EuclideanStrategy(), new LuckyStrategy(), new ArpStrategy(), new EuclideanStrategy(),

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@ -19,6 +19,7 @@ enum MenuItemID {
MENU_ID_PLAYBACK, MENU_ID_PLAYBACK,
MENU_ID_MELODY, MENU_ID_MELODY,
MENU_ID_SCALE, MENU_ID_SCALE,
MENU_ID_STEPS,
MENU_ID_TEMPO, MENU_ID_TEMPO,
MENU_ID_SONG_MODE, MENU_ID_SONG_MODE,
@ -55,6 +56,7 @@ bool isItemVisible(int index);
extern int menuSelection; extern int menuSelection;
extern volatile bool trackMute[NUM_TRACKS]; extern volatile bool trackMute[NUM_TRACKS];
extern int randomizeTrack; extern int randomizeTrack;
extern volatile int numSteps;
extern volatile int playbackStep; extern volatile int playbackStep;
extern volatile int midiChannels[NUM_TRACKS]; extern volatile int midiChannels[NUM_TRACKS];
extern int scaleNotes[12]; extern int scaleNotes[12];

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@ -19,6 +19,7 @@ enum UIState {
UI_MENU_MAIN, UI_MENU_MAIN,
UI_SETUP_CHANNEL_EDIT, UI_SETUP_CHANNEL_EDIT,
UI_EDIT_TEMPO, UI_EDIT_TEMPO,
UI_EDIT_STEPS,
UI_EDIT_FLAVOUR, UI_EDIT_FLAVOUR,
UI_SETUP_PLAYMODE_EDIT, UI_SETUP_PLAYMODE_EDIT,
UI_RANDOMIZE_TRACK_EDIT UI_RANDOMIZE_TRACK_EDIT

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@ -49,7 +49,7 @@ void UIManager::showMessage(const char* msg) {
void UIManager::draw(UIState currentState, int menuSelection, void UIManager::draw(UIState currentState, int menuSelection,
int midiChannel, int tempo, MelodyStrategy* currentStrategy, int midiChannel, int tempo, MelodyStrategy* currentStrategy,
int queuedTheme, int currentThemeIndex, int queuedTheme, int currentThemeIndex,
int numScaleNotes, const int* scaleNotes, int melodySeed, int numScaleNotes, const int* scaleNotes, int melodySeed, int numSteps,
bool mutationEnabled, bool songModeEnabled, bool mutationEnabled, bool songModeEnabled,
const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying, const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
int randomizeTrack, const bool* trackMute) { int randomizeTrack, const bool* trackMute) {
@ -61,7 +61,7 @@ void UIManager::draw(UIState currentState, int menuSelection,
switch(currentState) { switch(currentState) {
case UI_MENU_MAIN: case UI_MENU_MAIN:
drawMenu(menuSelection, currentState, midiChannel, tempo, currentStrategy->getName(), queuedTheme, currentThemeIndex, numScaleNotes, scaleNotes, melodySeed, mutationEnabled, songModeEnabled, isPlaying, randomizeTrack, trackMute); drawMenu(menuSelection, currentState, midiChannel, tempo, currentStrategy->getName(), queuedTheme, currentThemeIndex, numScaleNotes, scaleNotes, melodySeed, numSteps, mutationEnabled, songModeEnabled, isPlaying, randomizeTrack, trackMute);
break; break;
case UI_SETUP_CHANNEL_EDIT: case UI_SETUP_CHANNEL_EDIT:
display.println(F("SET MIDI CHANNEL")); display.println(F("SET MIDI CHANNEL"));
@ -86,6 +86,17 @@ void UIManager::draw(UIState currentState, int menuSelection,
display.setCursor(0, 50); display.setCursor(0, 50);
display.println(F(" (Press to confirm)")); display.println(F(" (Press to confirm)"));
break; break;
case UI_EDIT_STEPS:
display.println(F("SET STEPS"));
display.drawLine(0, 8, 128, 8, SSD1306_WHITE);
display.setCursor(20, 25);
display.setTextSize(2);
display.print(F("LEN: "));
display.print(numSteps);
display.setTextSize(1);
display.setCursor(0, 50);
display.println(F(" (Press to confirm)"));
break;
case UI_EDIT_FLAVOUR: case UI_EDIT_FLAVOUR:
display.println(F("SET FLAVOUR")); display.println(F("SET FLAVOUR"));
display.drawLine(0, 8, 128, 8, SSD1306_WHITE); display.drawLine(0, 8, 128, 8, SSD1306_WHITE);
@ -113,7 +124,7 @@ void UIManager::draw(UIState currentState, int menuSelection,
void UIManager::drawMenu(int selection, UIState currentState, int midiChannel, int tempo, const char* flavourName, void UIManager::drawMenu(int selection, UIState currentState, int midiChannel, int tempo, const char* flavourName,
int queuedTheme, int currentThemeIndex, int numScaleNotes, int queuedTheme, int currentThemeIndex, int numScaleNotes,
const int* scaleNotes, int melodySeed, bool mutationEnabled, const int* scaleNotes, int melodySeed, int numSteps, bool mutationEnabled,
bool songModeEnabled, bool isPlaying, int randomizeTrack, const bool* trackMute) { bool songModeEnabled, bool isPlaying, int randomizeTrack, const bool* trackMute) {
// Calculate visual cursor position and scroll offset // Calculate visual cursor position and scroll offset
@ -173,6 +184,7 @@ void UIManager::drawMenu(int selection, UIState currentState, int midiChannel, i
} }
} }
} else if (id == MENU_ID_TEMPO) { display.print(F(": ")); display.print(tempo); } } else if (id == MENU_ID_TEMPO) { display.print(F(": ")); display.print(tempo); }
else if (id == MENU_ID_STEPS) { display.print(F(": ")); display.print(numSteps); }
else if (id == MENU_ID_SONG_MODE) { display.print(F(": ")); display.print(songModeEnabled ? F("ON") : F("OFF")); } else if (id == MENU_ID_SONG_MODE) { display.print(F(": ")); display.print(songModeEnabled ? F("ON") : F("OFF")); }
else if (id == MENU_ID_TRACK_SELECT) { display.print(F(": ")); display.print(randomizeTrack + 1); } else if (id == MENU_ID_TRACK_SELECT) { display.print(F(": ")); display.print(randomizeTrack + 1); }
else if (id == MENU_ID_MUTE) { display.print(F(": ")); display.print(trackMute[randomizeTrack] ? F("YES") : F("NO")); } else if (id == MENU_ID_MUTE) { display.print(F(": ")); display.print(trackMute[randomizeTrack] ? F("YES") : F("NO")); }
@ -205,7 +217,7 @@ int UIManager::getPixelIndex(int x, int y) {
void UIManager::updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying, void UIManager::updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
UIState currentState, bool songModeEnabled, UIState currentState, bool songModeEnabled,
int songRepeatsRemaining, bool sequenceChangeScheduled, PlayMode playMode, int songRepeatsRemaining, bool sequenceChangeScheduled, PlayMode playMode,
int selectedTrack, int numScaleNotes, const int* scaleNotes, const bool* trackMute) { int selectedTrack, int numSteps, int numScaleNotes, const int* scaleNotes, const bool* trackMute) {
pixels.clear(); pixels.clear();
const uint32_t COLOR_PLAYHEAD = pixels.Color(0, 255, 0); const uint32_t COLOR_PLAYHEAD = pixels.Color(0, 255, 0);
@ -217,6 +229,8 @@ void UIManager::updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, b
if(playMode == MODE_POLY) { if(playMode == MODE_POLY) {
for(int t=0; t<NUM_TRACKS; t++) { for(int t=0; t<NUM_TRACKS; t++) {
for(int s=0; s<NUM_STEPS; s++) { for(int s=0; s<NUM_STEPS; s++) {
if (s >= numSteps) continue;
int row = t * 2 + (s / 8); int row = t * 2 + (s / 8);
int col = s % 8; int col = s % 8;
@ -242,6 +256,8 @@ void UIManager::updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, b
// --- Mono Mode (original) --- // --- Mono Mode (original) ---
const Step* trackSequence = sequence[selectedTrack]; const Step* trackSequence = sequence[selectedTrack];
for (int s = 0; s < NUM_STEPS; s++) { for (int s = 0; s < NUM_STEPS; s++) {
if (s >= numSteps) continue;
int x = s % 8; int x = s % 8;
int yBase = (s / 8) * 4; int yBase = (s / 8) * 4;
uint32_t color = 0, dimColor = 0; uint32_t color = 0, dimColor = 0;

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@ -17,7 +17,7 @@ public:
void draw(UIState currentState, int menuSelection, void draw(UIState currentState, int menuSelection,
int midiChannel, int tempo, MelodyStrategy* currentStrategy, int midiChannel, int tempo, MelodyStrategy* currentStrategy,
int queuedTheme, int currentThemeIndex, int queuedTheme, int currentThemeIndex,
int numScaleNotes, const int* scaleNotes, int melodySeed, int numScaleNotes, const int* scaleNotes, int melodySeed, int numSteps,
bool mutationEnabled, bool songModeEnabled, bool mutationEnabled, bool songModeEnabled,
const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying, const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
int randomizeTrack, const bool* trackMute); int randomizeTrack, const bool* trackMute);
@ -25,7 +25,7 @@ public:
void updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying, void updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
UIState currentState, bool songModeEnabled, UIState currentState, bool songModeEnabled,
int songRepeatsRemaining, bool sequenceChangeScheduled, PlayMode playMode, int songRepeatsRemaining, bool sequenceChangeScheduled, PlayMode playMode,
int selectedTrack, int numScaleNotes, const int* scaleNotes, const bool* trackMute); int selectedTrack, int numSteps, int numScaleNotes, const int* scaleNotes, const bool* trackMute);
private: private:
Adafruit_SSD1306 display; Adafruit_SSD1306 display;
@ -34,7 +34,7 @@ private:
void drawMenu(int selection, UIState currentState, int midiChannel, int tempo, const char* flavourName, void drawMenu(int selection, UIState currentState, int midiChannel, int tempo, const char* flavourName,
int queuedTheme, int currentThemeIndex, int queuedTheme, int currentThemeIndex,
int numScaleNotes, const int* scaleNotes, int melodySeed, int numScaleNotes, const int* scaleNotes, int melodySeed, int numSteps,
bool mutationEnabled, bool songModeEnabled, bool isPlaying, int randomizeTrack, const bool* trackMute); bool mutationEnabled, bool songModeEnabled, bool isPlaying, int randomizeTrack, const bool* trackMute);
uint32_t getNoteColor(int note, bool dim); uint32_t getNoteColor(int note, bool dim);

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@ -36,6 +36,7 @@ void saveSequence(bool quiet) {
for(int i=0; i<NUM_TRACKS; i++) mutes[i] = trackMute[i]; for(int i=0; i<NUM_TRACKS; i++) mutes[i] = trackMute[i];
EEPROM.put(addr, mutes); addr += sizeof(mutes); EEPROM.put(addr, mutes); addr += sizeof(mutes);
EEPROM.put(addr, (int)tempo); addr += sizeof(int); EEPROM.put(addr, (int)tempo); addr += sizeof(int);
EEPROM.put(addr, (int)numSteps); addr += sizeof(int);
EEPROM.put(addr, numScaleNotes); addr += sizeof(numScaleNotes); EEPROM.put(addr, numScaleNotes); addr += sizeof(numScaleNotes);
for (int i = 0; i<12; i++) { for (int i = 0; i<12; i++) {
@ -53,7 +54,10 @@ bool loadSequence() {
int addr = 0; int addr = 0;
uint32_t magic; uint32_t magic;
EEPROM.get(addr, magic); addr += sizeof(magic); EEPROM.get(addr, magic); addr += sizeof(magic);
if (magic != EEPROM_MAGIC) return false; if (magic != EEPROM_MAGIC) {
midi.unlock();
return false;
}
int channels[NUM_TRACKS]; int channels[NUM_TRACKS];
EEPROM.get(addr, channels); addr += sizeof(channels); EEPROM.get(addr, channels); addr += sizeof(channels);
@ -66,6 +70,9 @@ bool loadSequence() {
int t; int t;
EEPROM.get(addr, t); addr += sizeof(int); EEPROM.get(addr, t); addr += sizeof(int);
tempo = t; tempo = t;
EEPROM.get(addr, t); addr += sizeof(int);
numSteps = t;
if (numSteps <= 0 || numSteps >= NUM_STEPS) numSteps = NUM_STEPS;
EEPROM.get(addr, numScaleNotes); addr += sizeof(numScaleNotes); EEPROM.get(addr, numScaleNotes); addr += sizeof(numScaleNotes);
for (int i = 0; i<12; i++) { for (int i = 0; i<12; i++) {
@ -88,15 +95,17 @@ void factoryReset() {
static void generateTrackData(int track, int themeType, Step (*target)[NUM_STEPS]) { static void generateTrackData(int track, int themeType, Step (*target)[NUM_STEPS]) {
randomSeed(melodySeeds[track] + themeType * 12345); randomSeed(melodySeeds[track] + themeType * 12345);
strategies[currentStrategyIndices[track]]->generate(target, track, NUM_STEPS, scaleNotes, numScaleNotes, melodySeeds[track] + themeType * 12345); strategies[currentStrategyIndices[track]]->generate(target, track, numSteps, scaleNotes, numScaleNotes, melodySeeds[track] + themeType * 12345);
} }
void generateRandomScale() { void generateRandomScale() {
Serial.println(F("Generating new scale."));
// All tracks share the same scale for now // All tracks share the same scale for now
strategies[currentStrategyIndices[0]]->generateScale(scaleNotes, numScaleNotes); strategies[currentStrategyIndices[0]]->generateScale(scaleNotes, numScaleNotes);
} }
static void generateSequenceData(int themeType, Step (*target)[NUM_STEPS]) { static void generateSequenceData(int themeType, Step (*target)[NUM_STEPS]) {
Serial.println(F("Generating sequence."));
for(int i=0; i<NUM_TRACKS; i++) { for(int i=0; i<NUM_TRACKS; i++) {
generateTrackData(i, themeType, target); generateTrackData(i, themeType, target);
} }
@ -105,11 +114,13 @@ static void generateSequenceData(int themeType, Step (*target)[NUM_STEPS]) {
void generateTheme(int themeType) { void generateTheme(int themeType) {
generateSequenceData(themeType, local_sequence); generateSequenceData(themeType, local_sequence);
Serial.println(F("Generating theme."));
midi.lock(); midi.lock();
memcpy(sequence, local_sequence, sizeof(local_sequence)); memcpy(sequence, local_sequence, sizeof(local_sequence));
needsPanic = true; needsPanic = true;
midi.unlock(); midi.unlock();
Serial.println(F("Theme ready."));
currentThemeIndex = themeType; currentThemeIndex = themeType;
clockCount = 0; clockCount = 0;
lastClockTime = micros(); lastClockTime = micros();
@ -118,7 +129,7 @@ void generateTheme(int themeType) {
} }
void mutateSequence(Step (*target)[NUM_STEPS]) { void mutateSequence(Step (*target)[NUM_STEPS]) {
for(int i=0; i<NUM_TRACKS; i++) strategies[currentStrategyIndices[i]]->mutate(target, i, NUM_STEPS, scaleNotes, numScaleNotes); for(int i=0; i<NUM_TRACKS; i++) strategies[currentStrategyIndices[i]]->mutate(target, i, numSteps, scaleNotes, numScaleNotes);
} }
static void handleInput() { static void handleInput() {
@ -156,6 +167,11 @@ static void handleInput() {
if (tempo < 40) tempo = 40; if (tempo < 40) tempo = 40;
if (tempo > 240) tempo = 240; if (tempo > 240) tempo = 240;
break; break;
case UI_EDIT_STEPS:
numSteps += delta;
if (numSteps < 1) numSteps = 1;
if (numSteps > NUM_STEPS) numSteps = NUM_STEPS;
break;
case UI_EDIT_FLAVOUR: case UI_EDIT_FLAVOUR:
{ {
currentStrategyIndices[randomizeTrack] += (delta > 0 ? 1 : -1); currentStrategyIndices[randomizeTrack] += (delta > 0 ? 1 : -1);
@ -239,6 +255,7 @@ static void handleInput() {
break; break;
case MENU_ID_TEMPO: currentState = UI_EDIT_TEMPO; break; case MENU_ID_TEMPO: currentState = UI_EDIT_TEMPO; break;
case MENU_ID_STEPS: currentState = UI_EDIT_STEPS; break;
case MENU_ID_SONG_MODE: case MENU_ID_SONG_MODE:
songModeEnabled = !songModeEnabled; songModeEnabled = !songModeEnabled;
@ -280,6 +297,10 @@ static void handleInput() {
currentState = UI_MENU_MAIN; currentState = UI_MENU_MAIN;
saveSequence(true); saveSequence(true);
break; break;
case UI_EDIT_STEPS:
currentState = UI_MENU_MAIN;
saveSequence(true);
break;
case UI_EDIT_FLAVOUR: case UI_EDIT_FLAVOUR:
currentState = UI_MENU_MAIN; currentState = UI_MENU_MAIN;
if (isPlaying) { if (isPlaying) {
@ -325,7 +346,7 @@ static void drawUI() {
// to avoid holding the lock during slow display operations. // to avoid holding the lock during slow display operations.
UIState local_currentState; UIState local_currentState;
int local_menuSelection, local_randomizeTrack, local_tempo, local_currentThemeIndex, local_queuedTheme, local_numScaleNotes; int local_menuSelection, local_randomizeTrack, local_tempo, local_currentThemeIndex, local_queuedTheme, local_numScaleNotes;
int local_melodySeed; int local_melodySeed, local_numSteps;
bool local_mutationEnabled, local_songModeEnabled, local_isPlaying; bool local_mutationEnabled, local_songModeEnabled, local_isPlaying;
bool local_trackMute[NUM_TRACKS]; bool local_trackMute[NUM_TRACKS];
int local_midiChannel; int local_midiChannel;
@ -340,6 +361,7 @@ static void drawUI() {
local_menuSelection = menuSelection; local_menuSelection = menuSelection;
local_midiChannel = midiChannels[local_randomizeTrack]; local_midiChannel = midiChannels[local_randomizeTrack];
local_tempo = tempo; local_tempo = tempo;
local_numSteps = numSteps;
local_strategy = strategies[currentStrategyIndices[local_randomizeTrack]]; local_strategy = strategies[currentStrategyIndices[local_randomizeTrack]];
local_queuedTheme = queuedTheme; local_queuedTheme = queuedTheme;
local_currentThemeIndex = currentThemeIndex; local_currentThemeIndex = currentThemeIndex;
@ -356,7 +378,7 @@ static void drawUI() {
ui.draw(local_currentState, local_menuSelection, ui.draw(local_currentState, local_menuSelection,
local_midiChannel, local_tempo, local_strategy, local_midiChannel, local_tempo, local_strategy,
local_queuedTheme, local_currentThemeIndex, local_numScaleNotes, local_scaleNotes, local_melodySeed, local_queuedTheme, local_currentThemeIndex, local_numScaleNotes, local_scaleNotes, local_melodySeed, local_numSteps,
local_mutationEnabled, local_songModeEnabled, (const Step (*)[NUM_STEPS])local_sequence, local_playbackStep, local_isPlaying, local_randomizeTrack, (const bool*)local_trackMute); local_mutationEnabled, local_songModeEnabled, (const Step (*)[NUM_STEPS])local_sequence, local_playbackStep, local_isPlaying, local_randomizeTrack, (const bool*)local_trackMute);
} }
@ -371,7 +393,7 @@ static void updateLeds() {
int local_songRepeatsRemaining; int local_songRepeatsRemaining;
bool local_sequenceChangeScheduled; bool local_sequenceChangeScheduled;
PlayMode local_playMode; PlayMode local_playMode;
int local_numScaleNotes; int local_numScaleNotes, local_numSteps;
int local_scaleNotes[12]; int local_scaleNotes[12];
bool local_trackMute[NUM_TRACKS]; bool local_trackMute[NUM_TRACKS];
int local_randomizeTrack; int local_randomizeTrack;
@ -387,6 +409,7 @@ static void updateLeds() {
local_sequenceChangeScheduled = sequenceChangeScheduled; local_sequenceChangeScheduled = sequenceChangeScheduled;
local_playMode = playMode; local_playMode = playMode;
local_numScaleNotes = numScaleNotes; local_numScaleNotes = numScaleNotes;
local_numSteps = numSteps;
local_randomizeTrack = randomizeTrack; local_randomizeTrack = randomizeTrack;
memcpy(local_scaleNotes, scaleNotes, sizeof(local_scaleNotes)); memcpy(local_scaleNotes, scaleNotes, sizeof(local_scaleNotes));
memcpy(local_trackMute, (const void*)trackMute, sizeof(local_trackMute)); memcpy(local_trackMute, (const void*)trackMute, sizeof(local_trackMute));
@ -408,7 +431,7 @@ static void updateLeds() {
ui.updateLeds((const Step (*)[NUM_STEPS])local_sequence, local_playbackStep, local_isPlaying, ui.updateLeds((const Step (*)[NUM_STEPS])local_sequence, local_playbackStep, local_isPlaying,
local_currentState, local_songModeEnabled, local_songRepeatsRemaining, local_currentState, local_songModeEnabled, local_songRepeatsRemaining,
local_sequenceChangeScheduled, ledDisplayMode, local_randomizeTrack, local_numScaleNotes, local_sequenceChangeScheduled, ledDisplayMode, local_randomizeTrack, local_numSteps, local_numScaleNotes,
local_scaleNotes, (const bool*)local_trackMute); local_scaleNotes, (const bool*)local_trackMute);
} }

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@ -16,7 +16,7 @@
#define ENC_SW 14 #define ENC_SW 14
// --- TRACKER DATA --- // --- TRACKER DATA ---
#define NUM_STEPS 16 #define NUM_STEPS 8
#define NUM_TRACKS 4 #define NUM_TRACKS 4
#endif #endif