Vite + TypeScript + three.js + Rapier raycast vehicle, fixed 60 Hz step. Flat plate, seeded obstacle scatter, chase camera, debug HUD. Car condition (engine/tires/chassis) degrades permanently and is derived into handling numbers, so decline is felt through the wheel rather than read off a meter. src/sim/ is kept free of three.js and Rapier imports — the later heat, region and front-line systems all live there, and staying engine-free is what makes them unit-testable without a browser. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
19 lines
438 B
JSON
19 lines
438 B
JSON
{
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"compilerOptions": {
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"target": "ES2022",
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"lib": ["ES2022", "DOM", "DOM.Iterable"],
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"module": "ESNext",
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"moduleResolution": "bundler",
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"types": ["vite/client"],
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"strict": true,
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"noUncheckedIndexedAccess": true,
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"noUnusedLocals": true,
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"noUnusedParameters": true,
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"noEmit": true,
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"isolatedModules": true,
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"skipLibCheck": true,
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"verbatimModuleSyntax": true
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},
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"include": ["src"]
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}
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