Added buffered rendering
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280725e4ed
commit
dd2fb5d7e6
@ -215,6 +215,7 @@ int main(int argc, char** argv) {
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/* Refresh screen */
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//ssd1306Refresh();
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//SSD1306MSDELAY(1000);
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lcd_redrawBuffer(lcd);
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sleep(1);
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}
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9
main.c
9
main.c
@ -26,10 +26,12 @@ int main(int argc, char *argv[])
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printf("Fill display...");
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printf("blue...");
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lcd_fillScreen(lcd, 0, 70, 160);
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lcd_redrawBuffer(lcd);
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printf("...waiting 1 second...");
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sleep(1);
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printf("black...");
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lcd_fillScreen(lcd, 0, 0, 0);
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lcd_redrawBuffer(lcd);
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printf("DONE\n");
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printf("...waiting 1 second...\n");
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@ -43,6 +45,7 @@ int main(int argc, char *argv[])
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random_color_g(i),
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random_color_b(i));
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}
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lcd_redrawBuffer(lcd);
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printf("DONE\n");
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printf("...waiting 1 second...\n");
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@ -61,9 +64,12 @@ int main(int argc, char *argv[])
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for (int p = 0; p < w*h; p++) {
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lcd_pushPixel(lcd, r * p / (w*h), g * (w*h-p) / (w*h), b);
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}
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lcd_redrawBuffer(lcd);
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}
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printf("DONE\n");
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return 0;
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printf("...waiting 1 second...\n");
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sleep(1);
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@ -71,6 +77,7 @@ int main(int argc, char *argv[])
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lcd_fillScreen(lcd, 0, 0, 0);
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lcd_fillRect(lcd, 30, 10, 10, 10, 0, 255, 255);
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lcd_fillRect(lcd, 30, 30, 10, 10, 255, 255, 0);
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lcd_redrawBuffer(lcd);
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printf("DONE\n");
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printf("...waiting 1 second...\n");
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@ -81,6 +88,7 @@ int main(int argc, char *argv[])
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lcd_drawChar(lcd, 10, 90, 'A', 255, 0, 0);
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lcd_drawText(lcd, 10, 50, "Hello, world!", 0, 255, 0);
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lcd_drawChar(lcd, 10, 100, 'Z', 0, 0, 255);
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lcd_redrawBuffer(lcd);
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printf("DONE\n");
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printf("...waiting 2 seconds...\n");
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@ -92,6 +100,7 @@ int main(int argc, char *argv[])
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random_color_r(i),
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random_color_g(i),
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random_color_b(i));
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lcd_redrawBuffer(lcd);
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}
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printf("DONE\n");
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2
spilcd.h
2
spilcd.h
@ -76,5 +76,7 @@ void lcd_pushPixel(lcd_t* lcd, uint8 r, uint8 g, uint8 b);
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*/
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void lcd_pushPixels(lcd_t* lcd, uint8* pixels, size_t count);
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void lcd_redrawBuffer(lcd_t* lcd);
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#endif // __SPILCD_H__
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79
st7735.c
79
st7735.c
@ -28,6 +28,14 @@ struct
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};
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/****************************** END EASY PORT END *****************************/
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static uint8 screen_buffer[128 * 160 * 3]; // TODO: make dynamic
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static uint8 screen_window_x1;
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static uint8 screen_window_x2;
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static uint8 screen_window_y1;
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static uint8 screen_window_y2;
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static uint8 screen_cursor_x;
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static uint8 screen_cursor_y;
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static lcd_t *activeDisplay;
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/*
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@ -54,6 +62,10 @@ static inline void *safeMalloc(size_t size)
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} /* safeMalloc */
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uint8 lcdhw_setWindow(lcd_t* lcd, uint8 x1, uint8 y1, uint8 x2, uint8 y2);
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void lcdhw_pushPixel(lcd_t* lcd, uint8 r, uint8 g, uint8 b);
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void lcdhw_pushPixels(lcd_t* lcd, uint8* pixels, size_t count);
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void lcd_setOrientation(lcd_t* lcd, uint8 orientation);
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void lcd_setGamma(lcd_t* lcd, uint8 state);
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void lcd_pushPixel(lcd_t* lcd, uint8 r, uint8 g, uint8 b);
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@ -158,28 +170,28 @@ void lcd_setOrientation(lcd_t* lcd, uint8 orientation)
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writeData(0x60); /* MX + MV */
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activeDisplay->width = 160;
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activeDisplay->height = 128;
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lcd_setWindow(lcd, 0, 0, 159, 127);
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lcdhw_setWindow(lcd, 0, 0, 159, 127);
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break;
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case 2:
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writeData(0xC0); /* MY + MX */
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activeDisplay->width = 128;
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activeDisplay->height = 160;
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lcd_setWindow(lcd, 0, 0, 127, 159);
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lcdhw_setWindow(lcd, 0, 0, 127, 159);
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break;
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case 3:
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writeData(0xA0); /* MY + MV */
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activeDisplay->width = 160;
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activeDisplay->height = 128;
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lcd_setWindow(lcd, 0, 0, 159, 127);
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lcdhw_setWindow(lcd, 0, 0, 159, 127);
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break;
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default:
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writeData(0x00); /* None */
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activeDisplay->width = 128;
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activeDisplay->height = 160;
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lcd_setWindow(lcd, 0, 0, 127, 159);
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lcdhw_setWindow(lcd, 0, 0, 127, 159);
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break;
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}
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} /* lcdst_setOrientation */
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@ -206,7 +218,7 @@ void lcd_setInversion(lcd_t* lcd, uint8 state)
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writeCommand(state ? 0x21 : 0x20);
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} /* lcdst_setInversion */
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uint8 lcd_setWindow(lcd_t* lcd, uint8 x1, uint8 y1, uint8 x2, uint8 y2)
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uint8 lcdhw_setWindow(lcd_t* lcd, uint8 x1, uint8 y1, uint8 x2, uint8 y2)
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{
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/* Accept: 0 <= x1 <= x2 < activeDisplay->width */
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if(x2 < x1) return 1;
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@ -241,18 +253,69 @@ void lcd_activateRamWrite(void)
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uint8 pixel[3];
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inline void lcd_pushPixel(lcd_t* lcd, uint8 r, uint8 g, uint8 b)
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inline void lcdhw_pushPixel(lcd_t* lcd, uint8 r, uint8 g, uint8 b)
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{
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gpio.digitalWrite(activeDisplay->a0, HIGH);
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pixel[0] = r;
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pixel[1] = g;
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pixel[2] = b;
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gpio.spiDataRW(activeDisplay->channel, pixel, 3);
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} /* lcdst_pushPx */
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}
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void lcd_pushPixels(lcd_t* lcd, uint8* pixels, size_t count)
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void lcdhw_pushPixels(lcd_t* lcd, uint8* pixels, size_t count)
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{
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gpio.digitalWrite(activeDisplay->a0, HIGH);
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gpio.spiDataRW(activeDisplay->channel, pixels, count * 3);
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}
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uint8 line_buffer[160*3]; // lcd->width or lcd->height
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void lcd_redrawBuffer(lcd_t* lcd)
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{
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for (int i = 0; i < lcd->height; i++) {
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memcpy(line_buffer, &screen_buffer[i*lcd->width*3], lcd->width*3);
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lcdhw_setWindow(lcd, 0, i, lcd->width - 1, i);
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lcdhw_pushPixels(lcd, line_buffer, lcd->width);
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}
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}
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uint8 lcd_setWindow(lcd_t* lcd, uint8 x1, uint8 y1, uint8 x2, uint8 y2)
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{
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screen_window_x1 = x1;
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screen_window_x2 = x2;
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screen_window_y1 = y1;
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screen_window_y2 = y2;
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screen_cursor_x = x1;
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screen_cursor_y = y1;
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return 0;
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}
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void lcd_pushPixel(lcd_t* lcd, uint8 r, uint8 g, uint8 b)
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{
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int i = screen_cursor_x
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+ screen_cursor_y * lcd->width;
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screen_buffer[i * 3 + 0] = r;
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screen_buffer[i * 3 + 1] = g;
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screen_buffer[i * 3 + 2] = b;
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screen_cursor_x++;
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if (screen_cursor_x > screen_window_x2) {
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screen_cursor_x = screen_window_x1;
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screen_cursor_y++;
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if (screen_cursor_y > screen_window_y2) {
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screen_cursor_y = screen_window_y1;
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}
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}
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}
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void lcd_pushPixels(lcd_t* lcd, uint8* pixels, size_t count)
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{
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for (int i = 0; i < count; i++) {
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lcd_pushPixel(lcd,
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pixels[i * 3 + 0],
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pixels[i * 3 + 1],
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pixels[i * 3 + 2]);
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}
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}
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