Added buffered rendering

This commit is contained in:
Dejvino 2020-08-02 17:38:03 +00:00
parent 280725e4ed
commit dd2fb5d7e6
4 changed files with 83 additions and 8 deletions

View File

@ -215,6 +215,7 @@ int main(int argc, char** argv) {
/* Refresh screen */
//ssd1306Refresh();
//SSD1306MSDELAY(1000);
lcd_redrawBuffer(lcd);
sleep(1);
}

9
main.c
View File

@ -26,10 +26,12 @@ int main(int argc, char *argv[])
printf("Fill display...");
printf("blue...");
lcd_fillScreen(lcd, 0, 70, 160);
lcd_redrawBuffer(lcd);
printf("...waiting 1 second...");
sleep(1);
printf("black...");
lcd_fillScreen(lcd, 0, 0, 0);
lcd_redrawBuffer(lcd);
printf("DONE\n");
printf("...waiting 1 second...\n");
@ -43,6 +45,7 @@ int main(int argc, char *argv[])
random_color_g(i),
random_color_b(i));
}
lcd_redrawBuffer(lcd);
printf("DONE\n");
printf("...waiting 1 second...\n");
@ -61,9 +64,12 @@ int main(int argc, char *argv[])
for (int p = 0; p < w*h; p++) {
lcd_pushPixel(lcd, r * p / (w*h), g * (w*h-p) / (w*h), b);
}
lcd_redrawBuffer(lcd);
}
printf("DONE\n");
return 0;
printf("...waiting 1 second...\n");
sleep(1);
@ -71,6 +77,7 @@ int main(int argc, char *argv[])
lcd_fillScreen(lcd, 0, 0, 0);
lcd_fillRect(lcd, 30, 10, 10, 10, 0, 255, 255);
lcd_fillRect(lcd, 30, 30, 10, 10, 255, 255, 0);
lcd_redrawBuffer(lcd);
printf("DONE\n");
printf("...waiting 1 second...\n");
@ -81,6 +88,7 @@ int main(int argc, char *argv[])
lcd_drawChar(lcd, 10, 90, 'A', 255, 0, 0);
lcd_drawText(lcd, 10, 50, "Hello, world!", 0, 255, 0);
lcd_drawChar(lcd, 10, 100, 'Z', 0, 0, 255);
lcd_redrawBuffer(lcd);
printf("DONE\n");
printf("...waiting 2 seconds...\n");
@ -92,6 +100,7 @@ int main(int argc, char *argv[])
random_color_r(i),
random_color_g(i),
random_color_b(i));
lcd_redrawBuffer(lcd);
}
printf("DONE\n");

View File

@ -76,5 +76,7 @@ void lcd_pushPixel(lcd_t* lcd, uint8 r, uint8 g, uint8 b);
*/
void lcd_pushPixels(lcd_t* lcd, uint8* pixels, size_t count);
void lcd_redrawBuffer(lcd_t* lcd);
#endif // __SPILCD_H__

View File

@ -28,6 +28,14 @@ struct
};
/****************************** END EASY PORT END *****************************/
static uint8 screen_buffer[128 * 160 * 3]; // TODO: make dynamic
static uint8 screen_window_x1;
static uint8 screen_window_x2;
static uint8 screen_window_y1;
static uint8 screen_window_y2;
static uint8 screen_cursor_x;
static uint8 screen_cursor_y;
static lcd_t *activeDisplay;
/*
@ -54,6 +62,10 @@ static inline void *safeMalloc(size_t size)
} /* safeMalloc */
uint8 lcdhw_setWindow(lcd_t* lcd, uint8 x1, uint8 y1, uint8 x2, uint8 y2);
void lcdhw_pushPixel(lcd_t* lcd, uint8 r, uint8 g, uint8 b);
void lcdhw_pushPixels(lcd_t* lcd, uint8* pixels, size_t count);
void lcd_setOrientation(lcd_t* lcd, uint8 orientation);
void lcd_setGamma(lcd_t* lcd, uint8 state);
void lcd_pushPixel(lcd_t* lcd, uint8 r, uint8 g, uint8 b);
@ -158,28 +170,28 @@ void lcd_setOrientation(lcd_t* lcd, uint8 orientation)
writeData(0x60); /* MX + MV */
activeDisplay->width = 160;
activeDisplay->height = 128;
lcd_setWindow(lcd, 0, 0, 159, 127);
lcdhw_setWindow(lcd, 0, 0, 159, 127);
break;
case 2:
writeData(0xC0); /* MY + MX */
activeDisplay->width = 128;
activeDisplay->height = 160;
lcd_setWindow(lcd, 0, 0, 127, 159);
lcdhw_setWindow(lcd, 0, 0, 127, 159);
break;
case 3:
writeData(0xA0); /* MY + MV */
activeDisplay->width = 160;
activeDisplay->height = 128;
lcd_setWindow(lcd, 0, 0, 159, 127);
lcdhw_setWindow(lcd, 0, 0, 159, 127);
break;
default:
writeData(0x00); /* None */
activeDisplay->width = 128;
activeDisplay->height = 160;
lcd_setWindow(lcd, 0, 0, 127, 159);
lcdhw_setWindow(lcd, 0, 0, 127, 159);
break;
}
} /* lcdst_setOrientation */
@ -206,7 +218,7 @@ void lcd_setInversion(lcd_t* lcd, uint8 state)
writeCommand(state ? 0x21 : 0x20);
} /* lcdst_setInversion */
uint8 lcd_setWindow(lcd_t* lcd, uint8 x1, uint8 y1, uint8 x2, uint8 y2)
uint8 lcdhw_setWindow(lcd_t* lcd, uint8 x1, uint8 y1, uint8 x2, uint8 y2)
{
/* Accept: 0 <= x1 <= x2 < activeDisplay->width */
if(x2 < x1) return 1;
@ -241,18 +253,69 @@ void lcd_activateRamWrite(void)
uint8 pixel[3];
inline void lcd_pushPixel(lcd_t* lcd, uint8 r, uint8 g, uint8 b)
inline void lcdhw_pushPixel(lcd_t* lcd, uint8 r, uint8 g, uint8 b)
{
gpio.digitalWrite(activeDisplay->a0, HIGH);
pixel[0] = r;
pixel[1] = g;
pixel[2] = b;
gpio.spiDataRW(activeDisplay->channel, pixel, 3);
} /* lcdst_pushPx */
}
void lcd_pushPixels(lcd_t* lcd, uint8* pixels, size_t count)
void lcdhw_pushPixels(lcd_t* lcd, uint8* pixels, size_t count)
{
gpio.digitalWrite(activeDisplay->a0, HIGH);
gpio.spiDataRW(activeDisplay->channel, pixels, count * 3);
}
uint8 line_buffer[160*3]; // lcd->width or lcd->height
void lcd_redrawBuffer(lcd_t* lcd)
{
for (int i = 0; i < lcd->height; i++) {
memcpy(line_buffer, &screen_buffer[i*lcd->width*3], lcd->width*3);
lcdhw_setWindow(lcd, 0, i, lcd->width - 1, i);
lcdhw_pushPixels(lcd, line_buffer, lcd->width);
}
}
uint8 lcd_setWindow(lcd_t* lcd, uint8 x1, uint8 y1, uint8 x2, uint8 y2)
{
screen_window_x1 = x1;
screen_window_x2 = x2;
screen_window_y1 = y1;
screen_window_y2 = y2;
screen_cursor_x = x1;
screen_cursor_y = y1;
return 0;
}
void lcd_pushPixel(lcd_t* lcd, uint8 r, uint8 g, uint8 b)
{
int i = screen_cursor_x
+ screen_cursor_y * lcd->width;
screen_buffer[i * 3 + 0] = r;
screen_buffer[i * 3 + 1] = g;
screen_buffer[i * 3 + 2] = b;
screen_cursor_x++;
if (screen_cursor_x > screen_window_x2) {
screen_cursor_x = screen_window_x1;
screen_cursor_y++;
if (screen_cursor_y > screen_window_y2) {
screen_cursor_y = screen_window_y1;
}
}
}
void lcd_pushPixels(lcd_t* lcd, uint8* pixels, size_t count)
{
for (int i = 0; i < count; i++) {
lcd_pushPixel(lcd,
pixels[i * 3 + 0],
pixels[i * 3 + 1],
pixels[i * 3 + 2]);
}
}