Tweak: camera path

This commit is contained in:
Dejvino 2025-11-21 23:48:24 +01:00
parent cdd90a4c57
commit 34a35a69d7

View File

@ -7,18 +7,17 @@ function updateCamera() {
const globalTime = Date.now() * 0.0001;
const lookAtTime = Date.now() * 0.0002;
const camAmplitude = new THREE.Vector3(1.0, 0.1, 10.0);
const lookAmplitude = 8.0;
// Base Camera Position in front of the TV
const baseX = 0;
const baseY = 2.6;
const baseZ = 0.0;
const baseY = 3.6;
const baseZ = -5.0;
const camAmplitude = new THREE.Vector3(1.0, 1.0, 6.0);
// Base LookAt target (Center of the screen)
const baseTargetX = 0;
const baseTargetY = 1.6;
const baseTargetZ = -30.0;
const lookAmplitude = 8.0;
// Camera Position Offsets (Drift)
const camOffsetX = Math.sin(globalTime * 3.1) * camAmplitude.x;