diff --git a/magic-mirror/src/scene/fireplace.js b/magic-mirror/src/scene/fireplace.js index fa26c7d..7d103c9 100644 --- a/magic-mirror/src/scene/fireplace.js +++ b/magic-mirror/src/scene/fireplace.js @@ -69,7 +69,7 @@ export function createFireplace(x, z, rotY) { // Lintel (Top Frame) const lintelWidth = openingWidth + 2 * frameThickness; - const lintelGeo = new THREE.BoxGeometry(lintelWidth, frameThickness, frameDepth); + const lintelGeo = new THREE.BoxGeometry(lintelWidth, frameThickness, frameDepth+0.1); const lintel = new THREE.Mesh(lintelGeo, stoneMaterial); lintel.position.set(0, hearthHeight + openingHeight + frameThickness / 2, bodyDepth / 2 + frameDepth / 2); lintel.castShadow = true; diff --git a/magic-mirror/src/scene/rat.js b/magic-mirror/src/scene/rat.js index daed51a..ebca64a 100644 --- a/magic-mirror/src/scene/rat.js +++ b/magic-mirror/src/scene/rat.js @@ -58,10 +58,10 @@ export class Rat { export function createRats(x, y, z, rotY) { // --- 9.5 Rat Hole --- - const holeGeo = new THREE.CircleGeometry(0.15, 16); + const holeGeo = new THREE.CircleGeometry(0.05, 16); const holeMat = new THREE.MeshBasicMaterial({ color: 0x000000 }); const ratHole = new THREE.Mesh(holeGeo, holeMat); - ratHole.position.set(x, y + 0.1, z); + ratHole.position.set(x, y + 0.02, z); ratHole.rotation.y = rotY; state.scene.add(ratHole);