From cc168102b3290c6157820d3e7daf8de37365b5aa Mon Sep 17 00:00:00 2001 From: Dejvino Date: Thu, 20 Nov 2025 19:54:23 +0100 Subject: [PATCH] Feature: wider camera sweeps --- magic-mirror/src/core/animate.js | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/magic-mirror/src/core/animate.js b/magic-mirror/src/core/animate.js index b271ad0..28c427f 100644 --- a/magic-mirror/src/core/animate.js +++ b/magic-mirror/src/core/animate.js @@ -10,13 +10,13 @@ function updateCamera() { const globalTime = Date.now() * 0.00003; const lookAtTime = Date.now() * 0.00005; - const camAmplitude = 0.2; + const camAmplitude = 0.9; const lookAmplitude = 0.4; // Base Camera Position in front of the TV const baseX = -0.5; const baseY = 1.5; - const baseZ = 2.2; + const baseZ = 1.9; // Base LookAt target (Center of the screen) const baseTargetX = -0.2; @@ -26,7 +26,7 @@ function updateCamera() { // Camera Position Offsets (Drift) const camOffsetX = Math.sin(globalTime * 3.1) * camAmplitude; const camOffsetY = Math.cos(globalTime * 2.5) * camAmplitude * 0.4; - const camOffsetZ = Math.cos(globalTime * 3.2) * camAmplitude * 1.4; + const camOffsetZ = Math.cos(globalTime * 3.2) * camAmplitude * 1.2; state.camera.position.x = baseX + camOffsetX; state.camera.position.y = baseY + camOffsetY;