Fix: aspect ratio updates on camera switch
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@ -124,7 +124,10 @@ export class CameraManager extends SceneFeature {
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state.camera.aspect = newCam.aspect;
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state.camera.aspect = newCam.aspect;
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state.camera.near = newCam.near;
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state.camera.near = newCam.near;
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state.camera.far = newCam.far;
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state.camera.far = newCam.far;
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state.camera.aspect = window.innerWidth / window.innerHeight;
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state.camera.updateProjectionMatrix();
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state.camera.updateProjectionMatrix();
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state.renderer.setSize(window.innerWidth, window.innerHeight);
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}
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}
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update(deltaTime) {
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update(deltaTime) {
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