From 255931a1aa9a1bd2e25e98f179a31ad869b4842e Mon Sep 17 00:00:00 2001 From: Dejvino Date: Wed, 18 Jan 2017 00:10:06 +0100 Subject: [PATCH] UI: Enabled menu on ESC, Exit works. --- src/roadtrip/RoadTrip.java | 288 +++++++++++++++++++++++-------------- 1 file changed, 179 insertions(+), 109 deletions(-) diff --git a/src/roadtrip/RoadTrip.java b/src/roadtrip/RoadTrip.java index 2ab5d0d..1fb3fc6 100644 --- a/src/roadtrip/RoadTrip.java +++ b/src/roadtrip/RoadTrip.java @@ -63,6 +63,8 @@ public class RoadTrip extends GameApplication implements ActionListener { float inputTurning; float inputAccel; + String[] menuEntries = { "New Game", "Load Game", "Settings", "Credits", "Exit" }; + int menuEntryIndex = 0; BitmapText uiText; Node menuBook; @@ -139,14 +141,8 @@ public class RoadTrip extends GameApplication implements ActionListener { uiText.setAlignment(BitmapFont.Align.Left); uiText.setQueueBucket(RenderQueue.Bucket.Transparent); uiText.setSize(1.0f); - uiText.setText("~~~~~~~~~~~~~~~~~~~~\n Road Trip \n~~~~~~~~~~~~~~~~~~~~\n" - + " New Game \n" - + "$Load Game$\n" - + " Settings \n" - + " Credits \n" - + " Exit\n"); + uiText.setText(getMenuText()); menuBook.attachChild(uiText); - rootNode.attachChild(menuBook); chaseCam = new ChaseCamera(cam, player.node, inputManager); chaseCam.setDefaultDistance(60f); @@ -515,133 +511,207 @@ public class RoadTrip extends GameApplication implements ActionListener { @Override public void onAction(String binding, boolean value, float tpf) { - if (player.vehicleNode == null) { - float walkSpeed = 1f; - float turnSpeed = 1f; + if (gamePaused) { if (binding.equals("Lefts")) { - if (value) { - inputTurning += turnSpeed; - } else { - inputTurning -= turnSpeed; - } + // meh } else if (binding.equals("Rights")) { - if (value) { - inputTurning -= turnSpeed; - } else { - inputTurning += turnSpeed; - } + // meh } else if (binding.equals("Ups")) { if (value) { - inputAccel += walkSpeed; - } else { - inputAccel -= walkSpeed; + menuEntryIndex = (menuEntryIndex - 1 + menuEntries.length) % menuEntries.length; + uiText.setText(getMenuText()); } } else if (binding.equals("Downs")) { if (value) { - inputAccel -= walkSpeed; - } else { - inputAccel += walkSpeed; + menuEntryIndex = (menuEntryIndex + 1) % menuEntries.length; + uiText.setText(getMenuText()); } } else if (binding.equals("Reset")) { if (value) { - System.out.println("Reset - to car"); - Vector3f playerPos = player.node.getWorldTranslation(); - for (VehicleNode vehicle : gameWorldState.vehicles) { - Vector3f vehiclePos = vehicle.getWorldTranslation(); - float dist = playerPos.distance(vehiclePos); - System.out.println(" .. dist: " + dist); - if (dist < 5f) { - player.vehicleNode = vehicle; - player.node.removeFromParent(); - player.node.setLocalTranslation(0f, 0f, -1f); - player.node.setLocalRotation(Quaternion.DIRECTION_Z); - player.node.removeControl(player.characterControl); - player.vehicleNode.attachChild(player.node); - VehicleInstance playerVehicle = player.vehicleNode.vehicleInstance; - playerVehicle.accelerationValue = 0; - playerVehicle.steeringValue = 0; - player.walkDir = new Vector3f(); + switch (menuEntryIndex) { + case 0: // New break; - } + case 1: // Load + break; + case 2: // Settings + break; + case 3: // Credits + break; + case 4: // Exit + stop(); + break; + default: + throw new RuntimeException("Unrecognized menu entry: " + menuEntryIndex); } } - } - } else { - VehicleInstance playerVehicle = player.vehicleNode.vehicleInstance; - VehicleControl playerVehicleControl = player.vehicleNode.vehicleControl; - int playerCarType = playerVehicle.carType; - float steerMax = 0.5f; - if (playerCarType == VehicleInstance.TRUCK) { - steerMax = 0.7f; - } - if (binding.equals("Lefts")) { - if (value) { - playerVehicle.steeringValue += steerMax; - } else { - playerVehicle.steeringValue += -steerMax; - } - playerVehicleControl.steer(playerVehicle.steeringValue); - } else if (binding.equals("Rights")) { + } else if (binding.equals("Esc")) { + // TODO: hide menu if (value) { - playerVehicle.steeringValue += -steerMax; - } else { - playerVehicle.steeringValue += steerMax; + setGamePaused(false); } - playerVehicleControl.steer(playerVehicle.steeringValue); - } else if (binding.equals("Ups")) { - if (value) { - playerVehicle.accelerationValue += playerVehicle.accelerationForce; - } else { - playerVehicle.accelerationValue -= playerVehicle.accelerationForce; + } + } else { + if (player.vehicleNode == null) { + float walkSpeed = 1f; + float turnSpeed = 1f; + if (binding.equals("Lefts")) { + if (value) { + inputTurning += turnSpeed; + } else { + inputTurning -= turnSpeed; + } + } else if (binding.equals("Rights")) { + if (value) { + inputTurning -= turnSpeed; + } else { + inputTurning += turnSpeed; + } + } else if (binding.equals("Ups")) { + if (value) { + inputAccel += walkSpeed; + } else { + inputAccel -= walkSpeed; + } + } else if (binding.equals("Downs")) { + if (value) { + inputAccel -= walkSpeed; + } else { + inputAccel += walkSpeed; + } + } else if (binding.equals("Reset")) { + if (value) { + System.out.println("Reset - to car"); + Vector3f playerPos = player.node.getWorldTranslation(); + for (VehicleNode vehicle : gameWorldState.vehicles) { + Vector3f vehiclePos = vehicle.getWorldTranslation(); + float dist = playerPos.distance(vehiclePos); + System.out.println(" .. dist: " + dist); + if (dist < 5f) { + player.vehicleNode = vehicle; + player.node.removeFromParent(); + player.node.setLocalTranslation(0f, 0f, -1f); + player.node.setLocalRotation(Quaternion.DIRECTION_Z); + player.node.removeControl(player.characterControl); + player.vehicleNode.attachChild(player.node); + VehicleInstance playerVehicle = player.vehicleNode.vehicleInstance; + playerVehicle.accelerationValue = 0; + playerVehicle.steeringValue = 0; + player.walkDir = new Vector3f(); + break; + } + } + } } - playerVehicleControl.accelerate(2, playerVehicle.accelerationValue); - playerVehicleControl.accelerate(3, playerVehicle.accelerationValue); + } else { + VehicleInstance playerVehicle = player.vehicleNode.vehicleInstance; + VehicleControl playerVehicleControl = player.vehicleNode.vehicleControl; + int playerCarType = playerVehicle.carType; + float steerMax = 0.5f; if (playerCarType == VehicleInstance.TRUCK) { - playerVehicleControl.accelerate(4, playerVehicle.accelerationValue); - playerVehicleControl.accelerate(5, playerVehicle.accelerationValue); + steerMax = 0.7f; } - } else if (binding.equals("Downs")) { - float b; - if (value) { - playerVehicle.brakeForce = playerVehicle.accelerationForce; - } else { - playerVehicle.brakeForce = 0f; - } - playerVehicleControl.brake(0, playerVehicle.brakeForce); - playerVehicleControl.brake(1, playerVehicle.brakeForce); - } else if (binding.equals("Revs")) { - if (value) { - playerVehicle.accelerationValue += playerVehicle.accelerationForce; - } else { - playerVehicle.accelerationValue -= playerVehicle.accelerationForce; - } - playerVehicleControl.accelerate(2, -playerVehicle.accelerationValue); - playerVehicleControl.accelerate(3, -playerVehicle.accelerationValue); - if (playerCarType == VehicleInstance.TRUCK) { - playerVehicleControl.accelerate(4, -playerVehicle.accelerationValue); - playerVehicleControl.accelerate(5, -playerVehicle.accelerationValue); + if (binding.equals("Lefts")) { + if (value) { + playerVehicle.steeringValue += steerMax; + } else { + playerVehicle.steeringValue += -steerMax; + } + playerVehicleControl.steer(playerVehicle.steeringValue); + } else if (binding.equals("Rights")) { + if (value) { + playerVehicle.steeringValue += -steerMax; + } else { + playerVehicle.steeringValue += steerMax; + } + playerVehicleControl.steer(playerVehicle.steeringValue); + } else if (binding.equals("Ups")) { + if (value) { + playerVehicle.accelerationValue += playerVehicle.accelerationForce; + } else { + playerVehicle.accelerationValue -= playerVehicle.accelerationForce; + } + playerVehicleControl.accelerate(2, playerVehicle.accelerationValue); + playerVehicleControl.accelerate(3, playerVehicle.accelerationValue); + if (playerCarType == VehicleInstance.TRUCK) { + playerVehicleControl.accelerate(4, playerVehicle.accelerationValue); + playerVehicleControl.accelerate(5, playerVehicle.accelerationValue); + } + } else if (binding.equals("Downs")) { + float b; + if (value) { + playerVehicle.brakeForce = playerVehicle.accelerationForce; + } else { + playerVehicle.brakeForce = 0f; + } + playerVehicleControl.brake(0, playerVehicle.brakeForce); + playerVehicleControl.brake(1, playerVehicle.brakeForce); + } else if (binding.equals("Revs")) { + if (value) { + playerVehicle.accelerationValue += playerVehicle.accelerationForce; + } else { + playerVehicle.accelerationValue -= playerVehicle.accelerationForce; + } + playerVehicleControl.accelerate(2, -playerVehicle.accelerationValue); + playerVehicleControl.accelerate(3, -playerVehicle.accelerationValue); + if (playerCarType == VehicleInstance.TRUCK) { + playerVehicleControl.accelerate(4, -playerVehicle.accelerationValue); + playerVehicleControl.accelerate(5, -playerVehicle.accelerationValue); + } + } else if (binding.equals("Space")) { + if (value) { + playerVehicleControl.applyImpulse(player.jumpForce, Vector3f.ZERO); + } + } else if (binding.equals("Reset")) { + if (value) { + System.out.println("Reset - from car"); + player.node.removeFromParent(); + player.node.addControl(player.characterControl); + player.characterControl.warp(player.vehicleNode.getLocalTranslation()); + rootNode.attachChild(player.node); + player.vehicleNode = null; + player.walkDir = new Vector3f(); + } else { + } } - } else if (binding.equals("Space")) { + } + if (binding.equals("Esc")) { + // TODO: open menu if (value) { - playerVehicleControl.applyImpulse(player.jumpForce, Vector3f.ZERO); + setGamePaused(true); } - } else if (binding.equals("Reset")) { + } else if (binding.equals("Pause")) { if (value) { - System.out.println("Reset - from car"); - player.node.removeFromParent(); - player.node.addControl(player.characterControl); - player.characterControl.warp(player.vehicleNode.getLocalTranslation()); - rootNode.attachChild(player.node); - player.vehicleNode = null; - player.walkDir = new Vector3f(); - } else { + setGamePaused(!gamePaused); } } } - if (binding.equals("Esc")) { - stop(); - } else if (binding.equals("Pause")) { - setGamePaused(value); + } + + @Override + protected void onGamePause(boolean paused) { + super.onGamePause(paused); + + if (paused) { + rootNode.attachChild(menuBook); + } else { + menuBook.removeFromParent(); } } + + private CharSequence getMenuText() + { + StringBuilder sb = new StringBuilder(); + sb.append("~~~~~~~~~~~~~~~~~~~~\n Road Trip \n~~~~~~~~~~~~~~~~~~~~\n"); + for (int i = 0; i < menuEntries.length; i++) { + String entry = menuEntries[i]; + boolean selected = (i == menuEntryIndex); + sb.append(selected ? "]>" : " "); + sb.append(entry); + sb.append(selected ? "<[" : " "); + sb.append("\n"); + } + return sb.toString(); + } + + }