diff --git a/src/roadtrip/GameApplication.java b/src/roadtrip/GameApplication.java new file mode 100644 index 0000000..cd3aff1 --- /dev/null +++ b/src/roadtrip/GameApplication.java @@ -0,0 +1,46 @@ +package roadtrip; + +import com.jme3.app.state.AppState; +import com.jme3.bullet.BulletAppState; +import com.jme3.bullet.PhysicsSpace; + +/** + * Created by dejvino on 15.01.2017. + */ +public abstract class GameApplication extends NotSoSimpleApplication +{ + protected boolean gamePaused = false; + protected BulletAppState bulletAppState; + + public GameApplication() { + } + + public GameApplication(AppState... initialStates) { + super(initialStates); + attachDebugStates(); + } + + @Override + public void initializeGame() { + bulletAppState = new BulletAppState(); + stateManager.attach(bulletAppState); + } + + protected PhysicsSpace getPhysicsSpace(){ + return bulletAppState.getPhysicsSpace(); + } + + public void setGamePaused(boolean paused) + { + boolean changed = (gamePaused != paused); + if (changed) { + gamePaused = paused; + onGamePause(paused); + } + } + + protected void onGamePause(boolean paused) + { + bulletAppState.setEnabled(!paused); + } +} diff --git a/src/roadtrip/NotSoSimpleApplication.java b/src/roadtrip/NotSoSimpleApplication.java new file mode 100644 index 0000000..9baea55 --- /dev/null +++ b/src/roadtrip/NotSoSimpleApplication.java @@ -0,0 +1,206 @@ +package roadtrip; + +import com.jme3.app.Application; +import com.jme3.app.DebugKeysAppState; +import com.jme3.app.StatsAppState; +import com.jme3.app.state.AppState; +import com.jme3.font.BitmapFont; +import com.jme3.font.BitmapText; +import com.jme3.input.controls.ActionListener; +import com.jme3.input.controls.KeyTrigger; +import com.jme3.input.controls.Trigger; +import com.jme3.renderer.RenderManager; +import com.jme3.renderer.queue.RenderQueue; +import com.jme3.scene.Node; +import com.jme3.scene.Spatial; +import com.jme3.system.AppSettings; +import com.jme3.system.JmeContext; +import com.jme3.system.JmeSystem; + +/** + * Cloned from SimpleApplication. + * + * Created by dejvino on 15.01.2017. + */ +public abstract class NotSoSimpleApplication extends Application +{ + protected Node rootNode; + protected Node guiNode; + protected BitmapText fpsText; + protected BitmapFont guiFont; + protected boolean showSettings; + private AppActionListener actionListener; + + public NotSoSimpleApplication(AppState... initialStates) { + this.rootNode = new Node("Root Node"); + this.guiNode = new Node("Gui Node"); + this.showSettings = true; + this.actionListener = new AppActionListener(); + attachStates(initialStates); + } + + public final void attachStates(AppState... states) + { + if(states != null) { + AppState[] arr$ = states; + int len$ = states.length; + + for(int i$ = 0; i$ < len$; ++i$) { + AppState a = arr$[i$]; + if(a != null) { + this.stateManager.attach(a); + } + } + } + } + + public void attachDebugStates() + { + attachStates(new StatsAppState(guiNode, guiFont), new DebugKeysAppState()); + } + + @Override + public void start() { + boolean loadSettings = false; + if(this.settings == null) { + this.setSettings(new AppSettings(true)); + loadSettings = true; + } + + if(!this.showSettings || JmeSystem.showSettingsDialog(this.settings, loadSettings)) { + this.setSettings(this.settings); + super.start(); + } + } + + public Node getGuiNode() { + return this.guiNode; + } + + public Node getRootNode() { + return this.rootNode; + } + + public boolean isShowSettings() { + return this.showSettings; + } + + public void setShowSettings(boolean showSettings) { + this.showSettings = showSettings; + } + + protected BitmapFont loadGuiFont() { + return this.assetManager.loadFont("Interface/Fonts/Default.fnt"); + } + + @Override + public void initialize() { + super.initialize(); + this.guiFont = this.loadGuiFont(); + this.guiNode.setQueueBucket(RenderQueue.Bucket.Gui); + this.guiNode.setCullHint(Spatial.CullHint.Never); + this.viewPort.attachScene(this.rootNode); + this.guiViewPort.attachScene(this.guiNode); + if(this.inputManager != null) { + if(this.context.getType() == JmeContext.Type.Display) { + this.inputManager.addMapping("SIMPLEAPP_Exit", new Trigger[]{new KeyTrigger(1)}); + } + + if(this.stateManager.getState(StatsAppState.class) != null) { + this.inputManager.addMapping("SIMPLEAPP_HideStats", new Trigger[]{new KeyTrigger(63)}); + this.inputManager.addListener(this.actionListener, new String[]{"SIMPLEAPP_HideStats"}); + } + + this.inputManager.addListener(this.actionListener, new String[]{"SIMPLEAPP_Exit"}); + } + + if(this.stateManager.getState(StatsAppState.class) != null) { + StatsAppState sas = (StatsAppState)this.stateManager.getState(StatsAppState.class); + sas.setFont(this.guiFont); + this.fpsText = sas.getFpsText(); + } + + this.initializeGame(); + } + + @Override + public void update() { + super.update(); + if (this.speed > 0.0f && !this.paused) { + float tpf = this.timer.getTimePerFrame() * this.speed; + updateStates(tpf); + updateGame(tpf); + updateLogicalState(tpf); + updateGeometricState(); + updatePreRender(tpf); + updateRender(tpf); + updatePostRender(this.renderManager); + updateStatesPostRender(); + } + } + + protected void updateStates(float tpf) { + this.stateManager.update(tpf); + } + + public void updateGame(float tpf) { + } + + protected void updateLogicalState(float tpf) { + this.rootNode.updateLogicalState(tpf); + this.guiNode.updateLogicalState(tpf); + } + + protected void updateGeometricState() { + this.rootNode.updateGeometricState(); + this.guiNode.updateGeometricState(); + } + + protected void updatePreRender(float tpf) { + } + + protected void updateRender(float tpf) { + this.stateManager.render(this.renderManager); + this.renderManager.render(tpf, this.context.isRenderable()); + } + + public void updatePostRender(RenderManager rm) { + } + + protected void updateStatesPostRender() { + this.stateManager.postRender(); + } + + public void setDisplayFps(boolean show) { + if(this.stateManager.getState(StatsAppState.class) != null) { + ((StatsAppState)this.stateManager.getState(StatsAppState.class)).setDisplayFps(show); + } + + } + + public void setDisplayStatView(boolean show) { + if(this.stateManager.getState(StatsAppState.class) != null) { + ((StatsAppState)this.stateManager.getState(StatsAppState.class)).setDisplayStatView(show); + } + + } + + public abstract void initializeGame(); + + private class AppActionListener implements ActionListener { + private AppActionListener() { + } + + public void onAction(String name, boolean value, float tpf) { + if(value) { + if(name.equals("SIMPLEAPP_Exit")) { + NotSoSimpleApplication.this.stop(); + } else if(name.equals("SIMPLEAPP_HideStats") && NotSoSimpleApplication.this.stateManager.getState(StatsAppState.class) != null) { + ((StatsAppState) NotSoSimpleApplication.this.stateManager.getState(StatsAppState.class)).toggleStats(); + } + + } + } + } +} + diff --git a/src/roadtrip/RoadTrip.java b/src/roadtrip/RoadTrip.java index 2596151..04c35a0 100644 --- a/src/roadtrip/RoadTrip.java +++ b/src/roadtrip/RoadTrip.java @@ -1,10 +1,7 @@ package roadtrip; -import com.jme3.app.SimpleApplication; import com.jme3.audio.AudioNode; import com.jme3.audio.AudioSource.Status; -import com.jme3.bullet.BulletAppState; -import com.jme3.bullet.PhysicsSpace; import com.jme3.bullet.collision.shapes.BoxCollisionShape; import com.jme3.bullet.collision.shapes.CompoundCollisionShape; import com.jme3.bullet.collision.shapes.HeightfieldCollisionShape; @@ -43,7 +40,7 @@ import roadtrip.view.model.Player; * * @author dejvino */ -public class RoadTrip extends SimpleApplication implements ActionListener { +public class RoadTrip extends GameApplication implements ActionListener { public static void main(String[] args) { RoadTrip app = new RoadTrip(); @@ -52,8 +49,6 @@ public class RoadTrip extends SimpleApplication implements ActionListener { public static boolean DEBUG = false;//true; - private BulletAppState bulletAppState; - private GameWorldState gameWorldState; private GameWorldView gameWorldView; @@ -67,20 +62,13 @@ public class RoadTrip extends SimpleApplication implements ActionListener { float inputTurning; float inputAccel; - - private PhysicsSpace getPhysicsSpace(){ - return bulletAppState.getPhysicsSpace(); - } - + @Override - public void simpleInitApp() { - bulletAppState = new BulletAppState(); - stateManager.attach(bulletAppState); - if (DEBUG) bulletAppState.getPhysicsSpace().enableDebug(assetManager); - PhysicsTestHelper.createPhysicsTestWorld(rootNode, assetManager, bulletAppState.getPhysicsSpace()); - + public void initializeGame() { + super.initializeGame(); + setupKeys(); - + //audioRenderer.setEnvironment(Environment.Dungeon); //AL10.alDistanceModel(AL11.AL_EXPONENT_DISTANCE); @@ -104,13 +92,13 @@ public class RoadTrip extends SimpleApplication implements ActionListener { quad.removeControl(RigidBodyControl.class); } quad.addControl(new RigidBodyControl(new HeightfieldCollisionShape(quad.getHeightMap(), gameWorldView.terrain.terrainGrid.getLocalScale()), 0)); - bulletAppState.getPhysicsSpace().add(quad); + getPhysicsSpace().add(quad); } @Override public void tileDetached(Vector3f cell, TerrainQuad quad) { if (quad.getControl(RigidBodyControl.class) != null) { - bulletAppState.getPhysicsSpace().remove(quad); + getPhysicsSpace().remove(quad); quad.removeControl(RigidBodyControl.class); } } @@ -150,6 +138,7 @@ public class RoadTrip extends SimpleApplication implements ActionListener { inputManager.addMapping("Space", new KeyTrigger(KeyInput.KEY_SPACE)); inputManager.addMapping("Reset", new KeyTrigger(KeyInput.KEY_RETURN)); inputManager.addMapping("Esc", new KeyTrigger(KeyInput.KEY_ESCAPE)); + inputManager.addMapping("Pause", new KeyTrigger(KeyInput.KEY_P)); inputManager.addListener(this, "Lefts"); inputManager.addListener(this, "Rights"); inputManager.addListener(this, "Ups"); @@ -158,6 +147,7 @@ public class RoadTrip extends SimpleApplication implements ActionListener { inputManager.addListener(this, "Space"); inputManager.addListener(this, "Reset"); inputManager.addListener(this, "Esc"); + inputManager.addListener(this, "Pause"); } private void addCar() @@ -424,10 +414,8 @@ public class RoadTrip extends SimpleApplication implements ActionListener { rootNode.attachChild(compassNode); } - - @Override - public void simpleUpdate(float tpf) { + public void updateGame(float tpf) { Vector3f playerLocation = player.node.getWorldTranslation(); Vector3f newLocation = new Vector3f(playerLocation).add(new Vector3f(-1f, 1.5f, 2.4f).mult(20f)); @@ -622,6 +610,8 @@ public class RoadTrip extends SimpleApplication implements ActionListener { } if (binding.equals("Esc")) { stop(); + } else if (binding.equals("Pause")) { + setGamePaused(value); } } }