diff --git a/README.md b/README.md index 91d3c76..e41f157 100644 --- a/README.md +++ b/README.md @@ -15,10 +15,13 @@ A game about a journey involving vehicles and obstacles. * People * Walking around (Player & NPCs) * Sounds - car engine, wheels & slips +* Target location +* Main menu +* Score ### TODO -* Target location (winning condition) -* Main menu +* Winning condition (location) +* Menu - statistics, save / load, credits * Sounds - crashes * Health indicator * Persistent content on terrain blocks @@ -29,8 +32,8 @@ A game about a journey involving vehicles and obstacles. * Car models * Scenery models * Roadblocks -* FPS camera -* Orbit camera +* FPV camera +* Outro * Stealth * Clothing * Car customization diff --git a/src/roadtrip/RoadTrip.java b/src/roadtrip/RoadTrip.java index 1fb3fc6..447b7a3 100644 --- a/src/roadtrip/RoadTrip.java +++ b/src/roadtrip/RoadTrip.java @@ -31,6 +31,8 @@ import com.jme3.scene.shape.Cylinder; import com.jme3.terrain.geomipmap.TerrainGridListener; import com.jme3.terrain.geomipmap.TerrainQuad; import roadtrip.model.VehicleInstance; +import roadtrip.view.CompassNode; +import roadtrip.view.GameMenuNode; import roadtrip.view.GameWorldView; import roadtrip.view.VehicleNode; import roadtrip.view.model.GameWorldState; @@ -52,22 +54,21 @@ public class RoadTrip extends GameApplication implements ActionListener { private GameWorldState gameWorldState; private GameWorldView gameWorldView; + private GameMenuNode gameMenuNode; + private ChaseCamera chaseCam; private Player player = new Player(); private Vector3f journeyTarget = new Vector3f(50, 0f, 50f); private Node targetNode; - private Node compassNode; + private CompassNode compassNode; float inputTurning; float inputAccel; - - String[] menuEntries = { "New Game", "Load Game", "Settings", "Credits", "Exit" }; - int menuEntryIndex = 0; - BitmapText uiText; - Node menuBook; - + + int score = 0; + @Override public void initializeGame() { super.initializeGame(); @@ -127,29 +128,20 @@ public class RoadTrip extends GameApplication implements ActionListener { addTarget(); addCompass(); - - menuBook = new Node("menu"); - Geometry book = new Geometry("book", new Box(8, 8, 1)); - Material mat = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md"); - mat.setColor("Color", ColorRGBA.Brown); - book.setMaterial(mat); - book.setLocalTranslation(0f, 0f, -1.1f); - menuBook.attachChild(book); - BitmapFont fnt = assetManager.loadFont("Interface/Fonts/Default.fnt"); - uiText = new BitmapText(fnt, false); - uiText.setBox(new Rectangle(-5, 4, 12, 12)); - uiText.setAlignment(BitmapFont.Align.Left); - uiText.setQueueBucket(RenderQueue.Bucket.Transparent); - uiText.setSize(1.0f); - uiText.setText(getMenuText()); - menuBook.attachChild(uiText); + addGameMenu(); chaseCam = new ChaseCamera(cam, player.node, inputManager); chaseCam.setDefaultDistance(60f); chaseCam.setSmoothMotion(true); } - private void setupKeys() { + protected void addGameMenu() + { + gameMenuNode = new GameMenuNode(); + gameMenuNode.initialize(getAssetManager()); + } + + private void setupKeys() { inputManager.clearMappings(); inputManager.addMapping("Lefts", new KeyTrigger(KeyInput.KEY_A)); inputManager.addMapping("Rights", new KeyTrigger(KeyInput.KEY_D)); @@ -173,183 +165,14 @@ public class RoadTrip extends GameApplication implements ActionListener { private void addCar() { - Node vehicleModel = new Node("VehicleModel"); - VehicleInstance vehicleInstance = VehicleInstance.createVehicle(gameWorldState.vehicles.size() % VehicleInstance.getVehicleTypesCount()); - vehicleInstance.brakeForce = vehicleInstance.accelerationForce; - - Material mat = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md"); - mat.getAdditionalRenderState().setWireframe(true); - mat.setColor("Color", ColorRGBA.Black); - - //Create four wheels and add them at their locations - Vector3f wheelDirection = new Vector3f(0, -1, 0); // was 0, -1, 0 - Vector3f wheelAxle = new Vector3f(-1, 0, 0); // was -1, 0, 0 - float radius = 1.0f; - float restLength = 0.3f; - float yOff = 0.5f; - float xOff = 1.6f; - float zOff = 2f; - - Material matBody = new Material(getAssetManager(), "Common/MatDefs/Light/Lighting.j3md"); - matBody.setFloat("Shininess", 32f); - matBody.setBoolean("UseMaterialColors", true); - matBody.setColor("Ambient", ColorRGBA.Black); - matBody.setColor("Diffuse", ColorRGBA.Red); - matBody.setColor("Specular", ColorRGBA.White); - - - if (vehicleInstance.carType == VehicleInstance.WEAK) { - Spatial carBody = getAssetManager().loadModel("Models/rivercrossing.j3o"); - carBody.setLocalScale(1.1f, 0.8f, 0.8f); - carBody.setLocalTranslation(0f, -1f, 0f); - carBody.rotate(0f, 3.1415f, 0f); - vehicleModel.attachChild(carBody); - } else { - Geometry carBody = new Geometry("car body", new Box(new Vector3f(0.0f, 1f, 0.0f), 1.4f, 0.5f, 3.6f)); - carBody.setMaterial(matBody); - vehicleModel.attachChild(carBody); - } + VehicleInstance vehicleInstance = VehicleInstance.createVehicle(gameWorldState.vehicles.size() % VehicleInstance.getVehicleTypesCount()); + vehicleInstance.brakeForce = vehicleInstance.accelerationForce; + + VehicleNode vehicle = new VehicleNode("Car " + vehicleInstance.toString(), vehicleInstance); + vehicle.initialize(assetManager); - //create a compound shape and attach the BoxCollisionShape for the car body at 0,1,0 - //this shifts the effective center of mass of the BoxCollisionShape to 0,-1,0 - CompoundCollisionShape compoundShape = new CompoundCollisionShape(); - BoxCollisionShape box = new BoxCollisionShape(new Vector3f(1.4f, 0.5f, 3.6f)); - compoundShape.addChildShape(box, new Vector3f(0, 1, 0)); - - if (vehicleInstance.carType == VehicleInstance.TRUCK) { - BoxCollisionShape boxCabin = new BoxCollisionShape(new Vector3f(1.4f, 0.8f, 1.0f)); - compoundShape.addChildShape(boxCabin, new Vector3f(0, 2, 2f)); - - Geometry carCabin = new Geometry("car cabin", new Box(new Vector3f(0, 2, 2f), 1.4f, 0.8f, 1.0f)); - carCabin.setMaterial(matBody); - vehicleModel.attachChild(carCabin); - } else if (vehicleInstance.carType == VehicleInstance.SPORT) { - BoxCollisionShape boxCabin = new BoxCollisionShape(new Vector3f(1.2f, 0.6f, 2.0f)); - compoundShape.addChildShape(boxCabin, new Vector3f(0, 2, -1f)); - - Geometry carCabin = new Geometry("car cabin", new Box(new Vector3f(0, 2, -1f), 1.2f, 0.6f, 2.0f)); - carCabin.setMaterial(matBody); - vehicleModel.attachChild(carCabin); - } - - VehicleControl vehicleControl = new VehicleControl(compoundShape, 500); - - //setting suspension values for wheels, this can be a bit tricky - //see also https://docs.google.com/Doc?docid=0AXVUZ5xw6XpKZGNuZG56a3FfMzU0Z2NyZnF4Zmo&hl=en - float stiffness = 30.0f;//200=f1 car - float compValue = .1f; //(should be lower than damp) - float dampValue = .2f; - vehicleControl.setSuspensionCompression(compValue * 2.0f * FastMath.sqrt(stiffness)); - vehicleControl.setSuspensionDamping(dampValue * 2.0f * FastMath.sqrt(stiffness)); - vehicleControl.setSuspensionStiffness(stiffness); - vehicleControl.setMaxSuspensionForce(10000.0f); - - Cylinder wheelMesh = new Cylinder(16, 16, radius, radius * 0.2f, true); - - Node node1 = new Node("wheel 1 node"); - Geometry wheels1 = new Geometry("wheel 1", wheelMesh); - node1.attachChild(wheels1); - wheels1.rotate(0, FastMath.HALF_PI, 0); - wheels1.setMaterial(mat); - vehicleControl.addWheel(node1, new Vector3f(-xOff, yOff, zOff), - wheelDirection, wheelAxle, restLength, radius, true); - - Node node2 = new Node("wheel 2 node"); - Geometry wheels2 = new Geometry("wheel 2", wheelMesh); - node2.attachChild(wheels2); - wheels2.rotate(0, FastMath.HALF_PI, 0); - wheels2.setMaterial(mat); - vehicleControl.addWheel(node2, new Vector3f(xOff, yOff, zOff), - wheelDirection, wheelAxle, restLength, radius, true); - - Node node3 = new Node("wheel 3 node"); - Geometry wheels3 = new Geometry("wheel 3", wheelMesh); - node3.attachChild(wheels3); - wheels3.rotate(0, FastMath.HALF_PI, 0); - wheels3.setMaterial(mat); - vehicleControl.addWheel(node3, new Vector3f(-xOff, yOff, -zOff), - wheelDirection, wheelAxle, restLength, radius, false); - - Node node4 = new Node("wheel 4 node"); - Geometry wheels4 = new Geometry("wheel 4", wheelMesh); - node4.attachChild(wheels4); - wheels4.rotate(0, FastMath.HALF_PI, 0); - wheels4.setMaterial(mat); - vehicleControl.addWheel(node4, new Vector3f(xOff, yOff, -zOff), - wheelDirection, wheelAxle, restLength, radius, false); - - vehicleModel.attachChild(node1); - vehicleModel.attachChild(node2); - vehicleModel.attachChild(node3); - vehicleModel.attachChild(node4); - - if (vehicleInstance.carType == VehicleInstance.TRUCK) { - Node node5 = new Node("wheel 5 node"); - Geometry wheels5 = new Geometry("wheel 5", wheelMesh); - node5.attachChild(wheels5); - wheels5.rotate(0, FastMath.HALF_PI, 0); - wheels5.setMaterial(mat); - vehicleControl.addWheel(node5, new Vector3f(-xOff, yOff, 2.1f* -zOff), - wheelDirection, wheelAxle, restLength, radius, false); - - Node node6 = new Node("wheel 6 node"); - Geometry wheels6 = new Geometry("wheel 6", wheelMesh); - node6.attachChild(wheels6); - wheels6.rotate(0, FastMath.HALF_PI, 0); - wheels6.setMaterial(mat); - vehicleControl.addWheel(node6, new Vector3f(xOff, yOff, 2.1f* -zOff), - wheelDirection, wheelAxle, restLength, radius, false); - - vehicleModel.attachChild(node5); - vehicleModel.attachChild(node6); - } - - vehicleControl.getWheel(0).setFrictionSlip(0.8f); - vehicleControl.getWheel(1).setFrictionSlip(0.8f); - vehicleControl.getWheel(2).setFrictionSlip(0.6f); - vehicleControl.getWheel(3).setFrictionSlip(0.6f); - - if (vehicleInstance.carType == VehicleInstance.TRUCK) { - vehicleControl.getWheel(4).setFrictionSlip(0.6f); - vehicleControl.getWheel(5).setFrictionSlip(0.6f); - } - vehicleControl.setPhysicsLocation(new Vector3f(5f, 30f, 5f)); - - VehicleNode vehicle = new VehicleNode("VehicleNode", - vehicleInstance, vehicleControl, vehicleModel); - vehicle.attachChild(vehicleModel); - - vehicle.engineAudio = new AudioNode(assetManager, "Sounds/engine.ogg", false); - vehicle.engineAudio.setPositional(true); - vehicle.engineAudio.setLooping(true); - vehicle.engineAudio.setReverbEnabled(true); - vehicle.engineAudio.setRefDistance(5); - vehicle.engineAudio.setMaxDistance(1000000); - vehicle.attachChild(vehicle.engineAudio); - - vehicle.wheelsAudio = new AudioNode(assetManager, "Sounds/wheels.ogg", false); - vehicle.wheelsAudio.setPositional(true); - vehicle.wheelsAudio.setLooping(true); - //wheelsAudio.setReverbEnabled(true); - vehicle.wheelsAudio.setRefDistance(1f); - vehicle.wheelsAudio.setMaxDistance(1000000f); - vehicle.wheelsAudio.play(); - vehicle.attachChild(vehicle.wheelsAudio); - - vehicle.wheelSlipAudio = new AudioNode(assetManager, "Sounds/wheel-slip.ogg", false); - vehicle.wheelSlipAudio.setPositional(true); - vehicle.wheelSlipAudio.setLooping(true); - //wheelsAudio.setReverbEnabled(true); - vehicle.wheelSlipAudio.setRefDistance(5); - vehicle.wheelSlipAudio.setMaxDistance(1000000); - vehicle.wheelSlipAudio.play(); - vehicle.attachChild(vehicle.wheelSlipAudio); - - vehicle.addControl(vehicleControl); - getPhysicsSpace().add(vehicleControl); - vehicleControl.setPhysicsLocation(new Vector3f(10f + (float)Math.random() * 40f, 28f, 12f + (float)Math.random() * 40f)); - gameWorldState.vehicles.add(vehicle); + getPhysicsSpace().addAll(vehicle); rootNode.attachChild(vehicle); } @@ -397,41 +220,11 @@ public class RoadTrip extends GameApplication implements ActionListener { targetNode.setLocalTranslation(journeyTarget); } - - BitmapText targetText; - + private void addCompass() { - Material matRed = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md"); - matRed.setColor("Color", ColorRGBA.Red); - Material matBlack = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md"); - matBlack.setColor("Color", ColorRGBA.Black); - - Geometry compassGeomN = new Geometry("compass-N", new Arrow(new Vector3f(0.0f, 0.0f, 1.2f))); - compassGeomN.setMaterial(matRed); - Geometry compassGeomS = new Geometry("compass-S", new Arrow(new Vector3f(0.0f, 0.0f, -1.0f))); - compassGeomS.setMaterial(matBlack); - Geometry compassGeomW = new Geometry("compass-W", new Arrow(new Vector3f(-1.0f, 0.0f, 0.0f))); - compassGeomW.setMaterial(matBlack); - Geometry compassGeomE = new Geometry("compass-E", new Arrow(new Vector3f(1.0f, 0.0f, 0.0f))); - compassGeomE.setMaterial(matBlack); - - compassNode = new Node("compass"); - compassNode.attachChild(compassGeomN); - compassNode.attachChild(compassGeomS); - compassNode.attachChild(compassGeomW); - compassNode.attachChild(compassGeomE); - - BitmapFont fnt = assetManager.loadFont("Interface/Fonts/Default.fnt"); - targetText = new BitmapText(fnt, false); - targetText.setBox(new Rectangle(-5, 4, 10, 4)); - targetText.setAlignment(BitmapFont.Align.Center); - targetText.setQueueBucket(RenderQueue.Bucket.Transparent); - targetText.setSize( 1.2f ); - targetText.setText("Target"); - targetText.setLocalRotation(new Quaternion().fromAngles(0, 3.1415f, 0)); - compassNode.attachChild(targetText); - + compassNode = new CompassNode(); + compassNode.initialize(getAssetManager()); rootNode.attachChild(compassNode); } @@ -441,50 +234,13 @@ public class RoadTrip extends GameApplication implements ActionListener { Vector3f newLocation = new Vector3f(playerLocation).add(new Vector3f(-1f, 1.5f, 2.4f).mult(20f)); for (VehicleNode vehicle : gameWorldState.vehicles) { - vehicle.vehicleInstance.accelerationSmooth = (vehicle.vehicleInstance.accelerationSmooth + vehicle.vehicleInstance.accelerationValue * (tpf * 10f)) / (1 + tpf * 10f); - vehicle.engineAudio.setVelocity(new Vector3f(0, 0, 0)); - vehicle.engineAudio.updateGeometricState(); - vehicle.engineAudio.setPitch(Math.max(0.5f, Math.min(vehicle.vehicleInstance.accelerationSmooth / vehicle.vehicleInstance.accelerationForce * 2f, 2.0f))); - boolean engineRunning = (vehicle.vehicleInstance.accelerationValue > 0.01f || vehicle.vehicleInstance.accelerationValue < -0.01f); - if ((vehicle.engineAudio.getStatus() == Status.Playing) && !engineRunning) { - vehicle.engineAudio.stop(); - } - if ((vehicle.engineAudio.getStatus() != Status.Playing) && engineRunning) { - vehicle.engineAudio.play(); - } - - vehicle.wheelsAudio.updateGeometricState(); - float wheelRot = Math.abs(vehicle.vehicleControl.getWheel(0).getDeltaRotation() + vehicle.vehicleControl.getWheel(1).getDeltaRotation()) / tpf / 100f; - // TODO: pitch - //System.out.println("wheel rot: " + wheelRot); - //wheelsAudio.setPitch(Math.max(0.5f, Math.min(wheelRot * 4f, 2.0f))); - vehicle.wheelsAudio.setVolume(Math.max(0.0001f, Math.min(wheelRot, 1.0f)) - 0.0001f); - if ((vehicle.wheelsAudio.getStatus() == Status.Playing) && wheelRot < 10f) { - vehicle.wheelsAudio.stop(); - } - if ((vehicle.wheelsAudio.getStatus() != Status.Playing) && wheelRot > 10f) { - vehicle.wheelsAudio.play(); - } - - vehicle.wheelSlipAudio.updateGeometricState(); - float slipAll = 0f; - for (int i = 0; i < vehicle.vehicleControl.getNumWheels(); i++) { - slipAll += vehicle.vehicleControl.getWheel(i).getSkidInfo(); - } - float slip = 1f - (slipAll) / vehicle.vehicleControl.getNumWheels(); - float wheelSlip = (slip * slip * slip * slip * slip * slip * slip) / tpf / 40f; - // TODO: pitch - //wheelsAudio.setPitch(Math.max(0.5f, Math.min(wheelRot * 4f, 2.0f))); - vehicle.wheelSlipAudio.setVolume(Math.max(0.0001f, Math.min(wheelSlip, 1.0f)) - 0.0001f); + vehicle.update(tpf); } listener.setLocation(cam.getLocation()); listener.setRotation(cam.getRotation()); - menuBook.setLocalTranslation(cam.getLocation().add(cam.getRotation().mult(Vector3f.UNIT_Z).mult(30.0f))); - Quaternion textRot = new Quaternion(); - textRot.lookAt(new Vector3f(player.node.getWorldTranslation()).subtractLocal(cam.getLocation()).negate(), Vector3f.UNIT_Y); - menuBook.setLocalRotation(textRot); + gameMenuNode.moveToCamera(cam, player.node); if (player.vehicleNode == null) { player.characterControl.setViewDirection(new Quaternion().fromAngleAxis(inputTurning * tpf, Vector3f.UNIT_Y).mult(player.characterControl.getViewDirection())); @@ -498,18 +254,25 @@ public class RoadTrip extends GameApplication implements ActionListener { Vector3f targetDir = targetPos2d.subtract(playerPos2d); float targetDistance = targetDir.length(); if (targetDistance < 5f) { - double angle = Math.random() * 2d - 1d; - journeyTarget = journeyTarget.add(new Quaternion().fromAngleAxis((float) angle, Vector3f.UNIT_Y).mult(Vector3f.UNIT_Z).mult(100f)); - targetNode.setLocalTranslation(journeyTarget); + onReachedTarget(); } - targetText.setText(((int)targetDistance) + " m"); - + compassNode.setTargetText(((int)targetDistance) + " m"); compassNode.setLocalTranslation(new Vector3f(player.node.getWorldTranslation()).addLocal(0f, 5f, 0f)); compassNode.setLocalRotation(new Quaternion().fromAngles(0f, (float)Math.atan2(targetDir.x, targetDir.z)/*targetDir.angleBetween(Vector3f.UNIT_Z)*/, 0f)); } - @Override + protected void onReachedTarget() + { + score++; + gameMenuNode.setMenuEntriesPrefix("SCORE: " + score + "\n\n"); + + double angle = Math.random() * 2d - 1d; + journeyTarget = journeyTarget.add(new Quaternion().fromAngleAxis((float) angle, Vector3f.UNIT_Y).mult(Vector3f.UNIT_Z).mult(100f)); + targetNode.setLocalTranslation(journeyTarget); + } + + @Override public void onAction(String binding, boolean value, float tpf) { if (gamePaused) { if (binding.equals("Lefts")) { @@ -518,17 +281,15 @@ public class RoadTrip extends GameApplication implements ActionListener { // meh } else if (binding.equals("Ups")) { if (value) { - menuEntryIndex = (menuEntryIndex - 1 + menuEntries.length) % menuEntries.length; - uiText.setText(getMenuText()); + gameMenuNode.nextMenuEntry(); } } else if (binding.equals("Downs")) { if (value) { - menuEntryIndex = (menuEntryIndex + 1) % menuEntries.length; - uiText.setText(getMenuText()); + gameMenuNode.prevMenuEntry(); } } else if (binding.equals("Reset")) { if (value) { - switch (menuEntryIndex) { + switch (gameMenuNode.getMenuEntryIndex()) { case 0: // New break; case 1: // Load @@ -541,7 +302,7 @@ public class RoadTrip extends GameApplication implements ActionListener { stop(); break; default: - throw new RuntimeException("Unrecognized menu entry: " + menuEntryIndex); + throw new RuntimeException("Unrecognized menu entry: " + gameMenuNode.getMenuEntryIndex()); } } } else if (binding.equals("Esc")) { @@ -692,26 +453,10 @@ public class RoadTrip extends GameApplication implements ActionListener { super.onGamePause(paused); if (paused) { - rootNode.attachChild(menuBook); + rootNode.attachChild(gameMenuNode); } else { - menuBook.removeFromParent(); - } - } - - private CharSequence getMenuText() - { - StringBuilder sb = new StringBuilder(); - sb.append("~~~~~~~~~~~~~~~~~~~~\n Road Trip \n~~~~~~~~~~~~~~~~~~~~\n"); - for (int i = 0; i < menuEntries.length; i++) { - String entry = menuEntries[i]; - boolean selected = (i == menuEntryIndex); - sb.append(selected ? "]>" : " "); - sb.append(entry); - sb.append(selected ? "<[" : " "); - sb.append("\n"); + gameMenuNode.removeFromParent(); } - return sb.toString(); } - } diff --git a/src/roadtrip/view/CompassNode.java b/src/roadtrip/view/CompassNode.java new file mode 100644 index 0000000..23d4f79 --- /dev/null +++ b/src/roadtrip/view/CompassNode.java @@ -0,0 +1,68 @@ +package roadtrip.view; + +import com.jme3.asset.AssetManager; +import com.jme3.font.BitmapFont; +import com.jme3.font.BitmapText; +import com.jme3.font.Rectangle; +import com.jme3.material.Material; +import com.jme3.math.ColorRGBA; +import com.jme3.math.Quaternion; +import com.jme3.math.Vector3f; +import com.jme3.renderer.queue.RenderQueue; +import com.jme3.scene.Geometry; +import com.jme3.scene.Node; +import com.jme3.scene.debug.Arrow; + +/** + * Created by dejvino on 18.01.2017. + */ +public class CompassNode extends Node +{ + private BitmapText targetText; + + public CompassNode() + { + } + + public CompassNode(String name) + { + super(name); + } + + public void initialize(AssetManager assetManager) + { + Material matRed = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); + matRed.setColor("Color", ColorRGBA.Red); + Material matBlack = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); + matBlack.setColor("Color", ColorRGBA.Black); + + Geometry compassGeomN = new Geometry("compass-N", new Arrow(new Vector3f(0.0f, 0.0f, 1.2f))); + compassGeomN.setMaterial(matRed); + Geometry compassGeomS = new Geometry("compass-S", new Arrow(new Vector3f(0.0f, 0.0f, -1.0f))); + compassGeomS.setMaterial(matBlack); + Geometry compassGeomW = new Geometry("compass-W", new Arrow(new Vector3f(-1.0f, 0.0f, 0.0f))); + compassGeomW.setMaterial(matBlack); + Geometry compassGeomE = new Geometry("compass-E", new Arrow(new Vector3f(1.0f, 0.0f, 0.0f))); + compassGeomE.setMaterial(matBlack); + + attachChild(compassGeomN); + attachChild(compassGeomS); + attachChild(compassGeomW); + attachChild(compassGeomE); + + BitmapFont fnt = assetManager.loadFont("Interface/Fonts/Default.fnt"); + targetText = new BitmapText(fnt, false); + targetText.setBox(new Rectangle(-5, 4, 10, 4)); + targetText.setAlignment(BitmapFont.Align.Center); + targetText.setQueueBucket(RenderQueue.Bucket.Transparent); + targetText.setSize( 1.2f ); + targetText.setText("Target"); + targetText.setLocalRotation(new Quaternion().fromAngles(0, 3.1415f, 0)); + attachChild(targetText); + } + + public void setTargetText(String text) + { + targetText.setText(text); + } +} diff --git a/src/roadtrip/view/GameMenuNode.java b/src/roadtrip/view/GameMenuNode.java new file mode 100644 index 0000000..93ca3b5 --- /dev/null +++ b/src/roadtrip/view/GameMenuNode.java @@ -0,0 +1,113 @@ +package roadtrip.view; + +import com.jme3.asset.AssetManager; +import com.jme3.font.BitmapFont; +import com.jme3.font.BitmapText; +import com.jme3.font.Rectangle; +import com.jme3.material.Material; +import com.jme3.math.ColorRGBA; +import com.jme3.math.Quaternion; +import com.jme3.math.Vector3f; +import com.jme3.renderer.Camera; +import com.jme3.renderer.queue.RenderQueue; +import com.jme3.scene.Geometry; +import com.jme3.scene.Node; +import com.jme3.scene.shape.Box; + +/** + * Created by dejvino on 18.01.2017. + */ +public class GameMenuNode extends Node +{ + String menuTextPrefix = "~~~~~~~~~~~~~~~~~~~~\n Road Trip \n~~~~~~~~~~~~~~~~~~~~\n"; + String menuEntriesPrefix = ""; + String[] menuEntries = { "New Game", "Load Game", "Settings", "Credits", "Exit" }; + int menuEntryIndex = 0; + + BitmapText uiText; + Node menuBook; + String menuText = ""; + + public GameMenuNode() { + this("GameMenu"); + } + + public GameMenuNode(String name) { + super(name); + } + + public void initialize(AssetManager assetManager) + { + menuBook = new Node("menu"); + Geometry book = new Geometry("book", new Box(8, 8, 1)); + Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); + mat.setColor("Color", ColorRGBA.Brown); + book.setMaterial(mat); + book.setLocalTranslation(0f, 0f, -1.1f); + menuBook.attachChild(book); + BitmapFont fnt = assetManager.loadFont("Interface/Fonts/Default.fnt"); + uiText = new BitmapText(fnt, false); + uiText.setBox(new Rectangle(-5, 7, 12, 14)); + uiText.setAlignment(BitmapFont.Align.Left); + uiText.setQueueBucket(RenderQueue.Bucket.Transparent); + uiText.setSize(1.0f); + setMenuText(getMenuText()); + menuBook.attachChild(uiText); + + attachChild(menuBook); + } + + public void setMenuText(String menuText) + { + this.menuText = menuText; + uiText.setText(menuText); + } + + public void moveToCamera(Camera cam, Node target) + { + setLocalTranslation(cam.getLocation().add(cam.getRotation().mult(Vector3f.UNIT_Z).mult(30.0f))); + Quaternion textRot = new Quaternion(); + textRot.lookAt(new Vector3f(target.getWorldTranslation()).subtractLocal(cam.getLocation()).negate(), Vector3f.UNIT_Y); + setLocalRotation(textRot); + } + + public void nextMenuEntry() + { + menuEntryIndex = (menuEntryIndex - 1 + menuEntries.length) % menuEntries.length; + uiText.setText(getMenuText()); + } + + public void prevMenuEntry() + { + menuEntryIndex = (menuEntryIndex + 1) % menuEntries.length; + uiText.setText(getMenuText()); + } + + public int getMenuEntryIndex() + { + return menuEntryIndex; + } + + public void setMenuEntriesPrefix(String menuEntriesPrefix) + { + this.menuEntriesPrefix = menuEntriesPrefix; + uiText.setText(getMenuText()); + } + + private String getMenuText() + { + StringBuilder sb = new StringBuilder(); + sb.append(menuTextPrefix); + sb.append(menuEntriesPrefix); + for (int i = 0; i < menuEntries.length; i++) { + String entry = menuEntries[i]; + boolean selected = (i == menuEntryIndex); + sb.append(selected ? "]>" : " "); + sb.append(entry); + sb.append(selected ? "<[" : " "); + sb.append("\n"); + } + return sb.toString(); + } + +} diff --git a/src/roadtrip/view/VehicleNode.java b/src/roadtrip/view/VehicleNode.java index b3c8245..7dcaeed 100644 --- a/src/roadtrip/view/VehicleNode.java +++ b/src/roadtrip/view/VehicleNode.java @@ -2,10 +2,21 @@ */ package roadtrip.view; +import com.jme3.asset.AssetManager; import com.jme3.audio.AudioNode; +import com.jme3.audio.AudioSource; +import com.jme3.bullet.collision.shapes.BoxCollisionShape; +import com.jme3.bullet.collision.shapes.CompoundCollisionShape; import com.jme3.bullet.control.VehicleControl; +import com.jme3.material.Material; +import com.jme3.math.ColorRGBA; +import com.jme3.math.FastMath; +import com.jme3.math.Vector3f; +import com.jme3.scene.Geometry; import com.jme3.scene.Node; import com.jme3.scene.Spatial; +import com.jme3.scene.shape.Box; +import com.jme3.scene.shape.Cylinder; import roadtrip.model.VehicleInstance; /** @@ -18,18 +29,230 @@ public class VehicleNode extends Node public VehicleControl vehicleControl; - public Spatial vehicleModel; + public Node vehicleModel; public AudioNode engineAudio; public AudioNode wheelsAudio; public AudioNode wheelSlipAudio; - public VehicleNode(String name, VehicleInstance vehicleInstance, - VehicleControl vehicleControl, Spatial vehicleModel) + public VehicleNode(String name, VehicleInstance vehicleInstance) { super(name); this.vehicleInstance = vehicleInstance; - this.vehicleControl = vehicleControl; - this.vehicleModel = vehicleModel; } + + public void initialize(AssetManager assetManager) + { + vehicleModel = new Node("VehicleModel"); + + Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); + mat.getAdditionalRenderState().setWireframe(true); + mat.setColor("Color", ColorRGBA.Black); + + //Create four wheels and add them at their locations + Vector3f wheelDirection = new Vector3f(0, -1, 0); // was 0, -1, 0 + Vector3f wheelAxle = new Vector3f(-1, 0, 0); // was -1, 0, 0 + float radius = 1.0f; + float restLength = 0.3f; + float yOff = 0.5f; + float xOff = 1.6f; + float zOff = 2f; + + Material matBody = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md"); + matBody.setFloat("Shininess", 32f); + matBody.setBoolean("UseMaterialColors", true); + matBody.setColor("Ambient", ColorRGBA.Black); + matBody.setColor("Diffuse", ColorRGBA.Red); + matBody.setColor("Specular", ColorRGBA.White); + + + if (vehicleInstance.carType == VehicleInstance.WEAK) { + Spatial carBody = assetManager.loadModel("Models/rivercrossing.j3o"); + carBody.setLocalScale(1.1f, 0.8f, 0.8f); + carBody.setLocalTranslation(0f, -1f, 0f); + carBody.rotate(0f, 3.1415f, 0f); + vehicleModel.attachChild(carBody); + } else { + Geometry carBody = new Geometry("car body", new Box(new Vector3f(0.0f, 1f, 0.0f), 1.4f, 0.5f, 3.6f)); + carBody.setMaterial(matBody); + vehicleModel.attachChild(carBody); + } + + //create a compound shape and attach the BoxCollisionShape for the car body at 0,1,0 + //this shifts the effective center of mass of the BoxCollisionShape to 0,-1,0 + CompoundCollisionShape compoundShape = new CompoundCollisionShape(); + BoxCollisionShape box = new BoxCollisionShape(new Vector3f(1.4f, 0.5f, 3.6f)); + compoundShape.addChildShape(box, new Vector3f(0, 1, 0)); + + if (vehicleInstance.carType == VehicleInstance.TRUCK) { + BoxCollisionShape boxCabin = new BoxCollisionShape(new Vector3f(1.4f, 0.8f, 1.0f)); + compoundShape.addChildShape(boxCabin, new Vector3f(0, 2, 2f)); + + Geometry carCabin = new Geometry("car cabin", new Box(new Vector3f(0, 2, 2f), 1.4f, 0.8f, 1.0f)); + carCabin.setMaterial(matBody); + vehicleModel.attachChild(carCabin); + } else if (vehicleInstance.carType == VehicleInstance.SPORT) { + BoxCollisionShape boxCabin = new BoxCollisionShape(new Vector3f(1.2f, 0.6f, 2.0f)); + compoundShape.addChildShape(boxCabin, new Vector3f(0, 2, -1f)); + + Geometry carCabin = new Geometry("car cabin", new Box(new Vector3f(0, 2, -1f), 1.2f, 0.6f, 2.0f)); + carCabin.setMaterial(matBody); + vehicleModel.attachChild(carCabin); + } + + vehicleControl = new VehicleControl(compoundShape, 500); + + //setting suspension values for wheels, this can be a bit tricky + //see also https://docs.google.com/Doc?docid=0AXVUZ5xw6XpKZGNuZG56a3FfMzU0Z2NyZnF4Zmo&hl=en + float stiffness = 30.0f;//200=f1 car + float compValue = .1f; //(should be lower than damp) + float dampValue = .2f; + vehicleControl.setSuspensionCompression(compValue * 2.0f * FastMath.sqrt(stiffness)); + vehicleControl.setSuspensionDamping(dampValue * 2.0f * FastMath.sqrt(stiffness)); + vehicleControl.setSuspensionStiffness(stiffness); + vehicleControl.setMaxSuspensionForce(10000.0f); + + Cylinder wheelMesh = new Cylinder(16, 16, radius, radius * 0.2f, true); + + Node node1 = new Node("wheel 1 node"); + Geometry wheels1 = new Geometry("wheel 1", wheelMesh); + node1.attachChild(wheels1); + wheels1.rotate(0, FastMath.HALF_PI, 0); + wheels1.setMaterial(mat); + vehicleControl.addWheel(node1, new Vector3f(-xOff, yOff, zOff), + wheelDirection, wheelAxle, restLength, radius, true); + + Node node2 = new Node("wheel 2 node"); + Geometry wheels2 = new Geometry("wheel 2", wheelMesh); + node2.attachChild(wheels2); + wheels2.rotate(0, FastMath.HALF_PI, 0); + wheels2.setMaterial(mat); + vehicleControl.addWheel(node2, new Vector3f(xOff, yOff, zOff), + wheelDirection, wheelAxle, restLength, radius, true); + + Node node3 = new Node("wheel 3 node"); + Geometry wheels3 = new Geometry("wheel 3", wheelMesh); + node3.attachChild(wheels3); + wheels3.rotate(0, FastMath.HALF_PI, 0); + wheels3.setMaterial(mat); + vehicleControl.addWheel(node3, new Vector3f(-xOff, yOff, -zOff), + wheelDirection, wheelAxle, restLength, radius, false); + + Node node4 = new Node("wheel 4 node"); + Geometry wheels4 = new Geometry("wheel 4", wheelMesh); + node4.attachChild(wheels4); + wheels4.rotate(0, FastMath.HALF_PI, 0); + wheels4.setMaterial(mat); + vehicleControl.addWheel(node4, new Vector3f(xOff, yOff, -zOff), + wheelDirection, wheelAxle, restLength, radius, false); + + vehicleModel.attachChild(node1); + vehicleModel.attachChild(node2); + vehicleModel.attachChild(node3); + vehicleModel.attachChild(node4); + + if (vehicleInstance.carType == VehicleInstance.TRUCK) { + Node node5 = new Node("wheel 5 node"); + Geometry wheels5 = new Geometry("wheel 5", wheelMesh); + node5.attachChild(wheels5); + wheels5.rotate(0, FastMath.HALF_PI, 0); + wheels5.setMaterial(mat); + vehicleControl.addWheel(node5, new Vector3f(-xOff, yOff, 2.1f* -zOff), + wheelDirection, wheelAxle, restLength, radius, false); + + Node node6 = new Node("wheel 6 node"); + Geometry wheels6 = new Geometry("wheel 6", wheelMesh); + node6.attachChild(wheels6); + wheels6.rotate(0, FastMath.HALF_PI, 0); + wheels6.setMaterial(mat); + vehicleControl.addWheel(node6, new Vector3f(xOff, yOff, 2.1f* -zOff), + wheelDirection, wheelAxle, restLength, radius, false); + + vehicleModel.attachChild(node5); + vehicleModel.attachChild(node6); + } + + vehicleControl.getWheel(0).setFrictionSlip(0.8f); + vehicleControl.getWheel(1).setFrictionSlip(0.8f); + vehicleControl.getWheel(2).setFrictionSlip(0.6f); + vehicleControl.getWheel(3).setFrictionSlip(0.6f); + + if (vehicleInstance.carType == VehicleInstance.TRUCK) { + vehicleControl.getWheel(4).setFrictionSlip(0.6f); + vehicleControl.getWheel(5).setFrictionSlip(0.6f); + } + vehicleControl.setPhysicsLocation(new Vector3f(5f, 30f, 5f)); + + VehicleNode vehicle = this; + vehicle.attachChild(vehicleModel); + + vehicle.engineAudio = new AudioNode(assetManager, "Sounds/engine.ogg", false); + vehicle.engineAudio.setPositional(true); + vehicle.engineAudio.setLooping(true); + vehicle.engineAudio.setReverbEnabled(true); + vehicle.engineAudio.setRefDistance(5); + vehicle.engineAudio.setMaxDistance(1000000); + vehicle.attachChild(vehicle.engineAudio); + + vehicle.wheelsAudio = new AudioNode(assetManager, "Sounds/wheels.ogg", false); + vehicle.wheelsAudio.setPositional(true); + vehicle.wheelsAudio.setLooping(true); + //wheelsAudio.setReverbEnabled(true); + vehicle.wheelsAudio.setRefDistance(1f); + vehicle.wheelsAudio.setMaxDistance(1000000f); + vehicle.wheelsAudio.play(); + vehicle.attachChild(vehicle.wheelsAudio); + + vehicle.wheelSlipAudio = new AudioNode(assetManager, "Sounds/wheel-slip.ogg", false); + vehicle.wheelSlipAudio.setPositional(true); + vehicle.wheelSlipAudio.setLooping(true); + //wheelsAudio.setReverbEnabled(true); + vehicle.wheelSlipAudio.setRefDistance(5); + vehicle.wheelSlipAudio.setMaxDistance(1000000); + vehicle.wheelSlipAudio.play(); + vehicle.attachChild(vehicle.wheelSlipAudio); + + vehicle.addControl(vehicleControl); + vehicleControl.setPhysicsLocation(new Vector3f(10f + (float)Math.random() * 40f, 28f, 12f + (float)Math.random() * 40f)); + } + + public void update(float tpf) + { + VehicleNode vehicle = this; + vehicle.vehicleInstance.accelerationSmooth = (vehicle.vehicleInstance.accelerationSmooth + vehicle.vehicleInstance.accelerationValue * (tpf * 10f)) / (1 + tpf * 10f); + vehicle.engineAudio.setVelocity(new Vector3f(0, 0, 0)); + vehicle.engineAudio.updateGeometricState(); + vehicle.engineAudio.setPitch(Math.max(0.5f, Math.min(vehicle.vehicleInstance.accelerationSmooth / vehicle.vehicleInstance.accelerationForce * 2f, 2.0f))); + boolean engineRunning = (vehicle.vehicleInstance.accelerationValue > 0.01f || vehicle.vehicleInstance.accelerationValue < -0.01f); + if ((vehicle.engineAudio.getStatus() == AudioSource.Status.Playing) && !engineRunning) { + vehicle.engineAudio.stop(); + } + if ((vehicle.engineAudio.getStatus() != AudioSource.Status.Playing) && engineRunning) { + vehicle.engineAudio.play(); + } + + vehicle.wheelsAudio.updateGeometricState(); + float wheelRot = Math.abs(vehicle.vehicleControl.getWheel(0).getDeltaRotation() + vehicle.vehicleControl.getWheel(1).getDeltaRotation()) / tpf / 100f; + // TODO: pitch + //System.out.println("wheel rot: " + wheelRot); + //wheelsAudio.setPitch(Math.max(0.5f, Math.min(wheelRot * 4f, 2.0f))); + vehicle.wheelsAudio.setVolume(Math.max(0.0001f, Math.min(wheelRot, 1.0f)) - 0.0001f); + if ((vehicle.wheelsAudio.getStatus() == AudioSource.Status.Playing) && wheelRot < 10f) { + vehicle.wheelsAudio.stop(); + } + if ((vehicle.wheelsAudio.getStatus() != AudioSource.Status.Playing) && wheelRot > 10f) { + vehicle.wheelsAudio.play(); + } + + vehicle.wheelSlipAudio.updateGeometricState(); + float slipAll = 0f; + for (int i = 0; i < vehicle.vehicleControl.getNumWheels(); i++) { + slipAll += vehicle.vehicleControl.getWheel(i).getSkidInfo(); + } + float slip = 1f - (slipAll) / vehicle.vehicleControl.getNumWheels(); + float wheelSlip = (slip * slip * slip * slip * slip * slip * slip) / tpf / 40f; + // TODO: pitch + //wheelsAudio.setPitch(Math.max(0.5f, Math.min(wheelRot * 4f, 2.0f))); + vehicle.wheelSlipAudio.setVolume(Math.max(0.0001f, Math.min(wheelSlip, 1.0f)) - 0.0001f); + } } \ No newline at end of file