diff --git a/README.md b/README.md index 96eb9f1..2f64145 100644 --- a/README.md +++ b/README.md @@ -29,7 +29,8 @@ A game about a journey involving vehicles and obstacles. * fog, depth-of-field filter * distance-based hiding of objects * Input - * Keyboard + * Keyboard (walking + driving) + * Mouse (walking) * Game menu ### TODO diff --git a/src/roadtrip/view/GameWorldView.java b/src/roadtrip/view/GameWorldView.java index d72fe48..814ece6 100644 --- a/src/roadtrip/view/GameWorldView.java +++ b/src/roadtrip/view/GameWorldView.java @@ -89,9 +89,6 @@ public class GameWorldView { al.setColor(new ColorRGBA(0.5f, 0.5f, 0.5f, 1.0f)); rootNode.addLight(al); - // load sky - rootNode.attachChild(SkyFactory.createSky(assetManager, "Textures/Sky/Bright/BrightSky.dds", false)); - // TERRAIN TEXTURE material terrain.mat_terrain = new Material(assetManager, "Common/MatDefs/Terrain/HeightBasedTerrain.j3md"); if (DEBUG) {