annotation.processing.enabled=true annotation.processing.enabled.in.editor=false annotation.processing.processors.list= annotation.processing.run.all.processors=true annotation.processing.source.output=${build.generated.sources.dir}/ap-source-output application.title=RoadTrip application.vendor=dejvino assets.compress=true assets.excludes=**/*.j3odata,**/*.mesh,**/*.skeleton,**/*.mesh.xml,**/*.skeleton.xml,**/*.scene,**/*.material,**/*.obj,**/*.mtl,**/*.3ds,**/*.dae,**/*.blend,**/*.blend*[0-9] assets.folder.name=assets assets.jar.name=assets.jar build.classes.dir=${build.dir}/classes build.classes.excludes=**/*.java,**/*.form # This directory is removed when the project is cleaned: build.dir=build build.generated.dir=${build.dir}/generated build.generated.sources.dir=${build.dir}/generated-sources # Only compile against the classpath explicitly listed here: build.sysclasspath=ignore build.test.classes.dir=${build.dir}/test/classes build.test.results.dir=${build.dir}/test/results # Uncomment to specify the preferred debugger connection transport: #debug.transport=dt_socket debug.classpath=\ ${run.classpath} debug.test.classpath=\ ${run.test.classpath} # This directory is removed when the project is cleaned: dist.dir=dist dist.jar=${dist.dir}/RoadTrip.jar dist.javadoc.dir=${dist.dir}/javadoc endorsed.classpath= excludes= file.reference.RoadTrip-assets=assets includes=** jar.compress=false javac.classpath=\ ${libs.jme3.classpath}:\ ${libs.jme3-libraries-physics.classpath}:\ ${libs.jme3-libraries-physics-native.classpath}:\ ${libs.jme3-test-data.classpath}:\ ${libs.jme3-libraries-oggvorbis.classpath}:\ ${libs.jme3-libraries-lwjgl-minimum.classpath}:\ ${libs.jme3-libraries-terrain.classpath}:\ ${libs.jme3-libraries-effects.classpath} # Space-separated list of extra javac options javac.compilerargs= javac.deprecation=false javac.processorpath=\ ${javac.classpath} javac.source=1.7 javac.target=1.7 javac.test.classpath=\ ${javac.classpath}:\ ${build.classes.dir} javac.test.processorpath=\ ${javac.test.classpath} javadoc.additionalparam= javadoc.author=false javadoc.encoding=${source.encoding} javadoc.noindex=false javadoc.nonavbar=false javadoc.notree=false javadoc.private=false javadoc.splitindex=true javadoc.use=true javadoc.version=false javadoc.windowtitle= main.class=roadtrip.RoadTrip manifest.file=manifest.mf meta.inf.dir=${src.dir}/META-INF mkdist.disabled=false obfuscate.options=-keep public class * extends com.jme3.app.Application{public *;}\n-keep public class * extends com.jme3.system.JmeSystemDelegate{public *;}\n-keep public class * implements com.jme3.renderer.Renderer{public *;}\n-keep public class * implements com.jme3.asset.AssetLoader{public *;}\n-keep public class * implements com.jme3.asset.AssetLocator{public *;}\n-keep public class * implements de.lessvoid.nifty.screen.ScreenController{public *;}\n-dontwarn\n-dontnote\n platform.active=default_platform run.classpath=\ ${javac.classpath}:\ ${build.classes.dir}:\ ${libs.jme3.classpath}:\ ${libs.jme3-libraries.classpath}:\ ${libs.jme3-test-data.classpath}:\ ${libs.jme3-libraries-physics.classpath}:\ ${libs.jme3-libraries-physics-native.classpath}:\ ${libs.jme3-libraries-oggvorbis.classpath}:\ ${file.reference.RoadTrip-assets}:\ ${libs.jme3-libraries-lwjgl-minimum.classpath}:\ ${libs.jme3-libraries-terrain.classpath} # Space-separated list of JVM arguments used when running the project. # You may also define separate properties like run-sys-prop.name=value instead of -Dname=value. # To set system properties for unit tests define test-sys-prop.name=value: run.jvmargs= run.test.classpath=\ ${javac.test.classpath}:\ ${build.test.classes.dir} source.encoding=UTF-8 src.dir=src test.src.dir=test