# RoadTrip A game about a journey involving vehicles and obstacles. ![Screenshot](https://github.com/Dejvino/roadtrip/blob/master/screenshot.png) ## Status ### DONE * Walking ** Enter / Exit a car (Enter) * Driving ** Keyboard controls (WASDX) ** Physics-based vehicles ** 1 model, 2 debugs * Map ** Endless, grid-based hilly ground ** Procedurally generated map contents ** Collidable objects - static and dynamic ** People * Objectives ** Target location ** Score * Sounds ** Car engine ** Wheel rolling ** Wheel slips * Camera ** 3rd person view (following the player) * Input ** Keyboard ** Game menu ### TODO #### Stage 0 :: Prototype * done #### Stage 1 :: Core Game * Joystick controls * FPV camera * Main Menu * Winning condition (location) * Health indicator * Persistent content on terrain blocks * NPC AI * Enemy NPCs - punching, shooting * Interacting with the environment #### Stage 2 :: Filled Game * Roadblocks * Menu - statistics, save / load, credits * Car models * Scenery models * Intro, Outro #### Stage 3 :: Overflowing Game * Stealth * Clothing * Car customization