Material MyMaterial : Common/MatDefs/Light/Lighting.j3md { MaterialParameters { DiffuseMap : Repeat Textures/solid-grass.png GlowColor : 0.0 0.0 0.0 1.0 Specular : 0.051366556 0.24696888 0.0029339949 1.0 Diffuse : 0.029459173 0.08522777 0.010477433 1.0 UseMaterialColors : true ParallaxHeight : 0.05 Ambient : 0.036823966 0.10653471 0.013096791 1.0 Shininess : 10.5 } AdditionalRenderState { FaceCull Back Wireframe Off DepthWrite On PolyOffset 0.0 0.0 AlphaTestFalloff 0.0 Blend Off PointSprite Off ColorWrite On DepthTest On } }