# RoadTrip A game about a journey involving vehicles and obstacles. ![Screenshot](https://github.com/Dejvino/roadtrip/blob/master/screenshot.png) ## Status ### DONE * Walking * Enter / Exit a car (Enter) * Driving * Keyboard controls (WASDX) * Physics-based vehicles * 1 model, 2 debugs * Map * Endless, grid-based hilly ground * Procedurally generated map contents * Collidable objects - static and dynamic * People * Objectives * Target location * Score * Sounds * Car engine * Wheel rolling * Wheel slips * Camera * 3rd person view (following the player) * Input * Keyboard * Game menu ### TODO #### Stage 0 :: Prototype * done #### Stage 1 :: Core Game * Joystick controls * FPV camera * Main Menu * Winning condition (location) * Health indicator * Persistent content on terrain blocks * NPC AI * Enemy NPCs - punching, shooting * Interacting with the environment #### Stage 2 :: Filled Game * Roadblocks * Menu - statistics, save / load, credits * Car models * Scenery models * Intro, Outro #### Stage 3 :: Overflowing Game * Stealth * Clothing * Car customization