Material MyMaterial : Common/MatDefs/Light/Lighting.j3md { MaterialParameters { DiffuseMap : Models/grass.png GlowColor : 0.0 0.0 0.0 1.0 Specular : 0.0 0.0 0.0 1.0 Diffuse : 0.9258238 0.9258238 0.9258238 1.0 UseMaterialColors : true ParallaxHeight : 0.05 Ambient : 0.9258238 0.9258238 0.9258238 1.0 Shininess : 12.5 } AdditionalRenderState { FaceCull Off Wireframe Off DepthWrite On PolyOffset 0.0 0.0 AlphaTestFalloff 0.0 Blend PremultAlpha PointSprite Off ColorWrite On DepthTest On } }