Material MyMaterial : Common/MatDefs/Light/Lighting.j3md { MaterialParameters { DiffuseMap : Repeat Textures/solid-road.png GlowColor : 0.0 0.0 0.0 1.0 Specular : 0.5 0.5 0.5 1.0 Diffuse : 0.110066734 0.046717312 0.015608258 1.0 UseMaterialColors : true ParallaxHeight : 0.05 Ambient : 0.13758342 0.058396637 0.019510321 1.0 Shininess : 12.5 } AdditionalRenderState { FaceCull Back Wireframe Off DepthWrite On PolyOffset 0.0 0.0 AlphaTestFalloff 0.0 Blend Off PointSprite Off ColorWrite On DepthTest On } }