PicoWaveTracker/UIManager.h

46 lines
1.7 KiB
C++

#ifndef UI_MANAGER_H
#define UI_MANAGER_H
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
#include <Adafruit_NeoPixel.h>
#include "TrackerTypes.h"
#include "MelodyStrategy.h"
class UIManager {
public:
UIManager();
void begin();
void showMessage(const char* msg);
void draw(UIState currentState, int menuSelection,
int midiChannel, int tempo, MelodyStrategy* currentStrategy,
int queuedTheme, int currentThemeIndex,
int numScaleNotes, const int* scaleNotes, int melodySeed, int numSteps,
bool mutationEnabled, bool songModeEnabled,
const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
int randomizeTrack, const bool* trackMute);
void updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
UIState currentState, bool songModeEnabled,
int songRepeatsRemaining, bool sequenceChangeScheduled, PlayMode playMode,
int selectedTrack, int numSteps, int numScaleNotes, const int* scaleNotes, const bool* trackMute);
private:
Adafruit_SSD1306 display;
Adafruit_NeoPixel pixels;
uint32_t leds_buffer[8][8]; // For piano roll
void drawMenu(int selection, UIState currentState, int midiChannel, int tempo, const char* flavourName,
int queuedTheme, int currentThemeIndex,
int numScaleNotes, const int* scaleNotes, int melodySeed, int numSteps,
bool mutationEnabled, bool songModeEnabled, bool isPlaying, int randomizeTrack, const bool* trackMute);
uint32_t getNoteColor(int note, bool dim);
int getPixelIndex(int x, int y);
};
extern UIManager ui;
#endif