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@@ -89,6 +89,12 @@ public class RoadTrip extends SimpleApplication implements ActionListener { |
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private VehicleNode playerVehicleNode;
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// END Player
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private Vector3f journeyTarget = new Vector3f(50, 0f, 50f);
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private Node targetNode;
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float inputTurning;
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float inputAccel;
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private PhysicsSpace getPhysicsSpace(){
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return bulletAppState.getPhysicsSpace();
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}
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@@ -128,7 +134,10 @@ public class RoadTrip extends SimpleApplication implements ActionListener { |
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addPlayer();
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addTarget();
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chaseCam = new ChaseCamera(cam, playerNode, inputManager);
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chaseCam.setDefaultDistance(60f);
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chaseCam.setSmoothMotion(true);
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}
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@@ -364,6 +373,21 @@ public class RoadTrip extends SimpleApplication implements ActionListener { |
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playerPersonControl = playerNode.getControl(BetterCharacterControl.class);
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}
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private void addTarget()
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{
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Material matTarget = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
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matTarget.setColor("Color", ColorRGBA.Red);
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Geometry targetGeom = new Geometry("target", new Box(new Vector3f(0.0f, 0f, 0.0f), 1.0f, 1000.0f, 1.0f));
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targetGeom.setMaterial(matTarget);
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targetNode = new Node("target");
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targetNode.attachChild(targetGeom);
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rootNode.attachChild(targetNode);
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targetNode.setLocalTranslation(journeyTarget);
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}
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private void addMap() {
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// TERRAIN TEXTURE material
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this.mat_terrain = new Material(this.assetManager, "Common/MatDefs/Terrain/HeightBasedTerrain.j3md");
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@@ -523,35 +547,52 @@ public class RoadTrip extends SimpleApplication implements ActionListener { |
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listener.setLocation(cam.getLocation());
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listener.setRotation(cam.getRotation());
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if (playerVehicleNode == null) {
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playerPersonControl.setViewDirection(new Quaternion().fromAngleAxis(inputTurning * tpf, Vector3f.UNIT_Y).mult(playerPersonControl.getViewDirection()));
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playerPersonControl.setWalkDirection(new Vector3f(playerPersonControl.getViewDirection()).mult(inputAccel * tpf * 1000f));
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}
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Vector3f playerPos2d = new Vector3f(playerNode.getWorldTranslation());
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playerPos2d.y = 0;
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Vector3f targetPos2d = new Vector3f(targetNode.getWorldTranslation());
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targetPos2d.y = 0;
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float targetDistance = playerPos2d.distance(targetPos2d);
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if (targetDistance < 5f) {
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double angle = Math.random() * 2d - 1d;
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journeyTarget = journeyTarget.add(new Quaternion().fromAngleAxis((float) angle, Vector3f.UNIT_Y).mult(Vector3f.UNIT_Z).mult(100f));
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targetNode.setLocalTranslation(journeyTarget);
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}
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}
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@Override
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public void onAction(String binding, boolean value, float tpf) {
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if (playerVehicleNode == null) {
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float walkSpeed = 6f;
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float walkSpeed = 1f;
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float turnSpeed = 1f;
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if (binding.equals("Lefts")) {
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if (value) {
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walkDir.x -= walkSpeed;
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inputTurning += turnSpeed;
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} else {
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walkDir.x += walkSpeed;
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inputTurning -= turnSpeed;
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}
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} else if (binding.equals("Rights")) {
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if (value) {
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walkDir.x += walkSpeed;
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inputTurning -= turnSpeed;
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} else {
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walkDir.x -= walkSpeed;
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inputTurning += turnSpeed;
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}
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} else if (binding.equals("Ups")) {
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if (value) {
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walkDir.z -= walkSpeed;
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inputAccel += walkSpeed;
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} else {
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walkDir.z += walkSpeed;
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inputAccel -= walkSpeed;
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}
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} else if (binding.equals("Downs")) {
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if (value) {
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walkDir.z += walkSpeed;
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inputAccel -= walkSpeed;
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} else {
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walkDir.z -= walkSpeed;
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inputAccel += walkSpeed;
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}
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} else if (binding.equals("Reset")) {
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if (value) {
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@@ -577,8 +618,6 @@ public class RoadTrip extends SimpleApplication implements ActionListener { |
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}
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}
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}
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playerPersonControl.setWalkDirection(walkDir);
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playerPersonControl.setViewDirection(walkDir);
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} else {
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VehicleInstance playerVehicle = playerVehicleNode.vehicleInstance;
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VehicleControl playerVehicleControl = playerVehicleNode.vehicleControl;
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