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https://github.com/Dejvino/roadtrip
synced 2024-12-22 11:48:49 +00:00
UI: Main Menu prototype
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3c104a3d38
commit
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@ -68,6 +68,9 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
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float inputTurning;
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float inputAccel;
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BitmapText uiText;
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Node menuBook;
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private PhysicsSpace getPhysicsSpace(){
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return bulletAppState.getPhysicsSpace();
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}
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@ -135,6 +138,28 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
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addTarget();
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addCompass();
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menuBook = new Node("menu");
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Geometry book = new Geometry("book", new Box(8, 8, 1));
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Material mat = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
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mat.setColor("Color", ColorRGBA.Brown);
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book.setMaterial(mat);
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book.setLocalTranslation(0f, 0f, -1.1f);
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menuBook.attachChild(book);
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BitmapFont fnt = assetManager.loadFont("Interface/Fonts/Default.fnt");
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uiText = new BitmapText(fnt, false);
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uiText.setBox(new Rectangle(-5, 4, 12, 12));
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uiText.setAlignment(BitmapFont.Align.Left);
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uiText.setQueueBucket(RenderQueue.Bucket.Transparent);
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uiText.setSize(1.0f);
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uiText.setText("~~~~~~~~~~~~~~~~~~~~\n Road Trip \n~~~~~~~~~~~~~~~~~~~~\n"
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+ " New Game \n"
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+ "$Load Game$\n"
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+ " Settings \n"
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+ " Credits \n"
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+ " Exit\n");
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menuBook.attachChild(uiText);
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rootNode.attachChild(menuBook);
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chaseCam = new ChaseCamera(cam, player.node, inputManager);
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chaseCam.setDefaultDistance(60f);
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chaseCam.setSmoothMotion(true);
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@ -387,7 +412,7 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
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targetNode.setLocalTranslation(journeyTarget);
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}
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BitmapText txt;
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BitmapText targetText;
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private void addCompass()
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{
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@ -412,14 +437,14 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
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compassNode.attachChild(compassGeomE);
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BitmapFont fnt = assetManager.loadFont("Interface/Fonts/Default.fnt");
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txt = new BitmapText(fnt, false);
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txt.setBox(new Rectangle(-5, 4, 10, 4));
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txt.setAlignment(BitmapFont.Align.Center);
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txt.setQueueBucket(RenderQueue.Bucket.Transparent);
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txt.setSize( 1.2f );
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txt.setText("Target");
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txt.setLocalRotation(new Quaternion().fromAngles(0, 3.1415f, 0));
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compassNode.attachChild(txt);
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targetText = new BitmapText(fnt, false);
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targetText.setBox(new Rectangle(-5, 4, 10, 4));
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targetText.setAlignment(BitmapFont.Align.Center);
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targetText.setQueueBucket(RenderQueue.Bucket.Transparent);
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targetText.setSize( 1.2f );
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targetText.setText("Target");
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targetText.setLocalRotation(new Quaternion().fromAngles(0, 3.1415f, 0));
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compassNode.attachChild(targetText);
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rootNode.attachChild(compassNode);
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}
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@ -472,6 +497,11 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
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listener.setLocation(cam.getLocation());
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listener.setRotation(cam.getRotation());
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menuBook.setLocalTranslation(cam.getLocation().add(cam.getRotation().mult(Vector3f.UNIT_Z).mult(30.0f)));
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Quaternion textRot = new Quaternion();
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textRot.lookAt(new Vector3f(player.node.getWorldTranslation()).subtractLocal(cam.getLocation()).negate(), Vector3f.UNIT_Y);
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menuBook.setLocalRotation(textRot);
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if (player.vehicleNode == null) {
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player.characterControl.setViewDirection(new Quaternion().fromAngleAxis(inputTurning * tpf, Vector3f.UNIT_Y).mult(player.characterControl.getViewDirection()));
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player.characterControl.setWalkDirection(new Vector3f(player.characterControl.getViewDirection()).mult(inputAccel * tpf * 1000f));
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@ -489,7 +519,7 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
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targetNode.setLocalTranslation(journeyTarget);
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}
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txt.setText(((int)targetDistance) + " m");
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targetText.setText(((int)targetDistance) + " m");
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compassNode.setLocalTranslation(new Vector3f(player.node.getWorldTranslation()).addLocal(0f, 5f, 0f));
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compassNode.setLocalRotation(new Quaternion().fromAngles(0f, (float)Math.atan2(targetDir.x, targetDir.z)/*targetDir.angleBetween(Vector3f.UNIT_Z)*/, 0f));
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