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Dejvino a32565ef00 Map: added grass and depth-of-field filter. 7 yıl önce
assets Map: added grass and depth-of-field filter. 7 yıl önce
assets-src Added a car model for the weak car type. 7 yıl önce
nbproject Map: added grass and depth-of-field filter. 7 yıl önce
src/roadtrip Map: added grass and depth-of-field filter. 7 yıl önce
.gitignore Initial import of the first prototype. 7 yıl önce
LICENSE Initial commit 7 yıl önce
OpenAL64.dll Initial import of the first prototype. 7 yıl önce
README.md UI: Added game score to main menu. Refactored. 7 yıl önce
build.xml Initial import of the first prototype. 7 yıl önce
bulletjme64.dll Initial import of the first prototype. 7 yıl önce
lwjgl64.dll Initial import of the first prototype. 7 yıl önce
manifest.mf Initial import of the first prototype. 7 yıl önce
screenshot.png Map: added grass and depth-of-field filter. 7 yıl önce

README.md

RoadTrip

A game about a journey involving vehicles and obstacles.

Screenshot

Status

DONE

  • Physics-based vehicles
  • One car model
  • Driving controls (WASDX)
  • Enter / Exit a car (Enter)
  • Camera following the player
  • Endless, grid-based hilly ground
  • Collidable objects - static and dynamic
  • People
  • Walking around (Player & NPCs)
  • Sounds - car engine, wheels & slips
  • Target location
  • Main menu
  • Score

TODO

  • Winning condition (location)
  • Menu - statistics, save / load, credits
  • Sounds - crashes
  • Health indicator
  • Persistent content on terrain blocks
  • Generated terrain props
  • NPC AI
  • Enemy NPCs - punching, shooting
  • Interacting with the environment
  • Car models
  • Scenery models
  • Roadblocks
  • FPV camera
  • Outro
  • Stealth
  • Clothing
  • Car customization