RoadTrip
A game about a journey involving vehicles and obstacles.
![Screenshot](https://github.com/Dejvino/roadtrip/blob/master/screenshot.png)
Status
DONE
- Walking
** Enter / Exit a car (Enter)
- Driving
** Keyboard controls (WASDX)
** Physics-based vehicles
** 1 model, 2 debugs
- Map
** Endless, grid-based hilly ground
** Procedurally generated map contents
** Collidable objects - static and dynamic
** People
- Objectives
** Target location
** Score
- Sounds
** Car engine
** Wheel rolling
** Wheel slips
- Camera
** 3rd person view (following the player)
- Input
** Keyboard
** Game menu
TODO
Stage 0 :: Prototype
Stage 1 :: Core Game
- Joystick controls
- FPV camera
- Main Menu
- Winning condition (location)
- Health indicator
- Persistent content on terrain blocks
- NPC AI
- Enemy NPCs - punching, shooting
- Interacting with the environment
Stage 2 :: Filled Game
- Roadblocks
- Menu - statistics, save / load, credits
- Car models
- Scenery models
- Intro, Outro
Stage 3 :: Overflowing Game
- Stealth
- Clothing
- Car customization