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RoadTrip

A game about a journey involving vehicles and obstacles.

Screenshot

Status

DONE

  • Walking ** Enter / Exit a car (Enter)
  • Driving ** Keyboard controls (WASDX) ** Physics-based vehicles ** 1 model, 2 debugs
  • Map ** Endless, grid-based hilly ground ** Procedurally generated map contents ** Collidable objects - static and dynamic ** People
  • Objectives ** Target location ** Score
  • Sounds ** Car engine ** Wheel rolling ** Wheel slips
  • Camera ** 3rd person view (following the player)
  • Input ** Keyboard ** Game menu

TODO

Stage 0 :: Prototype

  • done

Stage 1 :: Core Game

  • Joystick controls
  • FPV camera
  • Main Menu
  • Winning condition (location)
  • Health indicator
  • Persistent content on terrain blocks
  • NPC AI
  • Enemy NPCs - punching, shooting
  • Interacting with the environment

Stage 2 :: Filled Game

  • Roadblocks
  • Menu - statistics, save / load, credits
  • Car models
  • Scenery models
  • Intro, Outro

Stage 3 :: Overflowing Game

  • Stealth
  • Clothing
  • Car customization