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No commits in common. "46ecc57cdebf4da655edb311f739bb4c0aae219f" and "4ec306b8b967308592e1b9af07ed634932bd2d76" have entirely different histories.
46ecc57cde
...
4ec306b8b9
@ -11,11 +11,12 @@ bool wasPlaying = false;
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static void handlePlayback() {
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static void handlePlayback() {
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bool nowPlaying = isPlaying;
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bool nowPlaying = isPlaying;
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int tracksToPlay = (playMode == MODE_POLY) ? NUM_TRACKS : 1;
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if (!wasPlaying && nowPlaying) {
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if (!wasPlaying && nowPlaying) {
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midi.sendRealtime(0xFA); // MIDI Start
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midi.sendRealtime(0xFA); // MIDI Start
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} else if (wasPlaying && !nowPlaying) {
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} else if (wasPlaying && !nowPlaying) {
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midi.sendRealtime(0xFC); // MIDI Stop
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midi.sendRealtime(0xFC); // MIDI Stop
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for (int i=0; i<NUM_TRACKS; i++) midi.panic(midiChannels[i]);
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for (int i=0; i<tracksToPlay; i++) midi.panic(midiChannels[i]);
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}
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}
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wasPlaying = nowPlaying;
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wasPlaying = nowPlaying;
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@ -44,10 +45,10 @@ static void handlePlayback() {
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memcpy(local_nextSequence, nextSequence, sizeof(local_nextSequence));
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memcpy(local_nextSequence, nextSequence, sizeof(local_nextSequence));
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midi.unlock();
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midi.unlock();
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for(int t=0; t<NUM_TRACKS; t++) {
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for(int t=0; t<tracksToPlay; t++) {
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int trackChannel = midiChannels[t];
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int trackChannel = playMode == MODE_POLY ? midiChannels[t] : midiChannels[0];
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int nextStep = playbackStep + 1;
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int nextStep = playbackStep + 1;
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if (nextStep >= numSteps) nextStep = 0;
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if (nextStep >= NUM_STEPS) nextStep = 0;
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// Determine if we are tying to the next note
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// Determine if we are tying to the next note
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bool isTied = local_sequence[t][playbackStep].tie && (local_sequence[t][nextStep].note != -1);
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bool isTied = local_sequence[t][playbackStep].tie && (local_sequence[t][nextStep].note != -1);
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@ -60,7 +61,7 @@ static void handlePlayback() {
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}
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}
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playbackStep++;
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playbackStep++;
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if (playbackStep >= numSteps) {
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if (playbackStep >= NUM_STEPS) {
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playbackStep = 0;
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playbackStep = 0;
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// Theme change
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// Theme change
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@ -82,7 +83,7 @@ static void handlePlayback() {
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midi.unlock();
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midi.unlock();
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}
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}
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for (int i=0; i<NUM_TRACKS; i++) midi.panic(midiChannels[i]);
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for (int i=0; i<tracksToPlay; i++) midi.panic(midiChannels[i]);
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if (sequenceChangeScheduled) {
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if (sequenceChangeScheduled) {
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memcpy(local_sequence, local_nextSequence, sizeof(local_sequence));
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memcpy(local_sequence, local_nextSequence, sizeof(local_sequence));
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@ -110,14 +111,14 @@ static void handlePlayback() {
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}
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}
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// Note On for new step
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// Note On for new step
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for(int t=0; t<NUM_TRACKS; t++) {
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for(int t=0; t<tracksToPlay; t++) {
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int trackChannel = midiChannels[t];
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int trackChannel = playMode == MODE_POLY ? midiChannels[t] : midiChannels[0];
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if (!trackMute[t] && local_sequence[t][playbackStep].note != -1) {
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if (!trackMute[t] && local_sequence[t][playbackStep].note != -1) {
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uint8_t velocity = local_sequence[t][playbackStep].accent ? 127 : 100;
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uint8_t velocity = local_sequence[t][playbackStep].accent ? 127 : 100;
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midi.sendNoteOn(local_sequence[t][playbackStep].note, velocity, trackChannel);
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midi.sendNoteOn(local_sequence[t][playbackStep].note, velocity, trackChannel);
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}
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}
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int prevStep = (playbackStep == 0) ? numSteps - 1 : playbackStep - 1;
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int prevStep = (playbackStep == 0) ? NUM_STEPS - 1 : playbackStep - 1;
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bool wasTied = local_sequence[t][prevStep].tie && (local_sequence[t][playbackStep].note != -1);
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bool wasTied = local_sequence[t][prevStep].tie && (local_sequence[t][playbackStep].note != -1);
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int prevNote = local_sequence[t][prevStep].note;
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int prevNote = local_sequence[t][prevStep].note;
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// Note Off for previous step (if tied - delayed Note Off)
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// Note Off for previous step (if tied - delayed Note Off)
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@ -130,8 +131,10 @@ static void handlePlayback() {
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void loopPlayback() {
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void loopPlayback() {
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if (needsPanic) {
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if (needsPanic) {
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for (int i=0; i<NUM_TRACKS; i++) {
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if (playMode == MODE_POLY) {
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midi.panic(midiChannels[i]);
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for (int i=0; i<NUM_TRACKS; i++) midi.panic(midiChannels[i]);
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} else {
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midi.panic(midiChannels[0]);
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}
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}
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needsPanic = false;
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needsPanic = false;
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}
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}
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@ -58,19 +58,15 @@ void setup() {
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// 5. Init Sequence
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// 5. Init Sequence
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randomSeed(micros());
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randomSeed(micros());
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Serial.println(F("Loading sequence."));
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EEPROM.begin(512);
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EEPROM.begin(512);
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if (!loadSequence()) {
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if (!loadSequence()) {
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Serial.println(F("Starting fresh instead."));
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generateRandomScale();
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numSteps = NUM_STEPS;
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for(int i=0; i<NUM_TRACKS; i++) {
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for(int i=0; i<NUM_TRACKS; i++) {
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midiChannels[i] = i + 1;
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midiChannels[i] = i + 1;
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melodySeeds[i] = random(10000);
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melodySeeds[i] = random(10000);
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currentStrategyIndices[i] = 0;
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currentStrategyIndices[i] = 0;
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trackMute[i] = false;
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trackMute[i] = false;
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}
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}
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generateRandomScale();
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generateTheme(1);
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generateTheme(1);
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}
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}
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isPlaying = false; // Don't start playing on boot
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isPlaying = false; // Don't start playing on boot
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@ -84,10 +80,6 @@ void setup() {
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}
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}
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void loop1() {
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void loop1() {
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if (!watchdogActive) {
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delay(100);
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return;
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}
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unsigned long now = millis();
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unsigned long now = millis();
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lastLoop1Time = now;
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lastLoop1Time = now;
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if (watchdogActive && (now - lastLoop0Time > 1000)) {
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if (watchdogActive && (now - lastLoop0Time > 1000)) {
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@ -12,49 +12,26 @@ Step nextSequence[NUM_TRACKS][NUM_STEPS];
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volatile bool sequenceChangeScheduled = false;
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volatile bool sequenceChangeScheduled = false;
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volatile bool needsPanic = false;
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volatile bool needsPanic = false;
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UIState currentState = UI_MENU_MAIN;
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UIState currentState = UI_MENU_RANDOMIZE;
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// Menus
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// Menus
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MenuItem menuItems[] = {
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const char* mainMenu[] = { "Randomize", "Setup" };
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{ "Main", MENU_ID_GROUP_MAIN, true, true, 0 },
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extern const int mainMenuCount = sizeof(mainMenu) / sizeof(char*);
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{ "Playback", MENU_ID_PLAYBACK, false, false, 1 },
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{ "Melody", MENU_ID_MELODY, false, false, 1 },
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{ "Scale", MENU_ID_SCALE, false, false, 1 },
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{ "Steps", MENU_ID_STEPS, false, false, 1 },
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{ "Tempo", MENU_ID_TEMPO, false, false, 1 },
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{ "Song Mode", MENU_ID_SONG_MODE, false, false, 1 },
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{ "Track", MENU_ID_GROUP_TRACK, true, true, 0 },
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{ "Track", MENU_ID_TRACK_SELECT, false, false, 1 },
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{ "Mute", MENU_ID_MUTE, false, false, 1 },
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{ "Flavour", MENU_ID_FLAVOUR, false, false, 1 },
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{ "Mutation", MENU_ID_MUTATION, false, false, 1 },
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{ "Theme 1", MENU_ID_THEME_1, false, false, 1 },
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{ "Theme 2", MENU_ID_THEME_2, false, false, 1 },
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{ "Theme 3", MENU_ID_THEME_3, false, false, 1 },
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{ "Theme 4", MENU_ID_THEME_4, false, false, 1 },
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{ "Theme 5", MENU_ID_THEME_5, false, false, 1 },
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{ "Theme 6", MENU_ID_THEME_6, false, false, 1 },
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{ "Theme 7", MENU_ID_THEME_7, false, false, 1 },
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{ "Setup", MENU_ID_GROUP_SETUP, true, false, 0 },
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{ "Channel", MENU_ID_CHANNEL, false, false, 1 },
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{ "Reset", MENU_ID_RESET, false, false, 1 }
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};
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extern const int menuItemsCount = sizeof(menuItems) / sizeof(MenuItem);
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bool isItemVisible(int index) {
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const char* randomizeMenuMono[] = { "Setup", "Melody", "Flavour", "Scale", "Tempo", "Mutation", "Song Mode", "Theme 1", "Theme 2", "Theme 3", "Theme 4", "Theme 5", "Theme 6", "Theme 7" };
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if (menuItems[index].indentLevel == 0) return true;
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extern const int randomizeMenuMonoCount = sizeof(randomizeMenuMono) / sizeof(char*);
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for (int i = index - 1; i >= 0; i--) {
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extern const int THEME_1_INDEX_MONO = 7;
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if (menuItems[i].indentLevel < menuItems[index].indentLevel) {
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return menuItems[i].expanded;
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const char* randomizeMenuPoly[] = { "Setup", "Track", "Mute", "Melody", "Flavour", "Scale", "Tempo", "Mutation", "Song Mode", "Theme 1", "Theme 2", "Theme 3", "Theme 4", "Theme 5", "Theme 6", "Theme 7" };
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}
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extern const int randomizeMenuPolyCount = sizeof(randomizeMenuPoly) / sizeof(char*);
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}
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extern const int THEME_1_INDEX_POLY = 9;
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return true;
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}
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const char* setupMenu[] = { "Back", "Play Mode", "Channel", "Factory Reset" };
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extern const int setupMenuCount = sizeof(setupMenu) / sizeof(char*);
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int menuSelection = 0;
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int menuSelection = 0;
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volatile bool trackMute[NUM_TRACKS];
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volatile bool trackMute[NUM_TRACKS];
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int randomizeTrack = 0;
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int randomizeTrack = 0;
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volatile int numSteps = NUM_STEPS;
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volatile int playbackStep = 0;
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volatile int playbackStep = 0;
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volatile int midiChannels[NUM_TRACKS];
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volatile int midiChannels[NUM_TRACKS];
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int scaleNotes[12];
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int scaleNotes[12];
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@ -62,7 +39,7 @@ int numScaleNotes = 0;
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int melodySeeds[NUM_TRACKS];
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int melodySeeds[NUM_TRACKS];
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volatile int queuedTheme = -1;
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volatile int queuedTheme = -1;
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volatile int currentThemeIndex = 1;
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volatile int currentThemeIndex = 1;
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extern const uint32_t EEPROM_MAGIC = 0x4242424D;
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extern const uint32_t EEPROM_MAGIC = 0x4242424B;
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MelodyStrategy* strategies[] = {
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MelodyStrategy* strategies[] = {
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new LuckyStrategy(), new ArpStrategy(), new EuclideanStrategy(),
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new LuckyStrategy(), new ArpStrategy(), new EuclideanStrategy(),
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@ -70,7 +47,7 @@ MelodyStrategy* strategies[] = {
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extern const int numStrategies = 6;
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extern const int numStrategies = 6;
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int currentStrategyIndices[NUM_TRACKS];
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int currentStrategyIndices[NUM_TRACKS];
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volatile PlayMode playMode = MODE_POLY;
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volatile PlayMode playMode = MODE_MONO;
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volatile bool mutationEnabled = false;
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volatile bool mutationEnabled = false;
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volatile bool songModeEnabled = false;
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volatile bool songModeEnabled = false;
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volatile int songRepeatsRemaining = 0;
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volatile int songRepeatsRemaining = 0;
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@ -14,49 +14,20 @@ extern volatile bool needsPanic;
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extern UIState currentState;
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extern UIState currentState;
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// Menus
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// Menus
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enum MenuItemID {
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extern const char* mainMenu[];
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MENU_ID_GROUP_MAIN,
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extern const int mainMenuCount;
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MENU_ID_PLAYBACK,
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extern const char* randomizeMenuMono[];
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MENU_ID_MELODY,
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extern const int randomizeMenuMonoCount;
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MENU_ID_SCALE,
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extern const int THEME_1_INDEX_MONO;
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MENU_ID_STEPS,
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extern const char* randomizeMenuPoly[];
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MENU_ID_TEMPO,
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extern const int randomizeMenuPolyCount;
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MENU_ID_SONG_MODE,
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extern const int THEME_1_INDEX_POLY;
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extern const char* setupMenu[];
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MENU_ID_GROUP_TRACK,
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extern const int setupMenuCount;
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MENU_ID_TRACK_SELECT,
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MENU_ID_MUTE,
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MENU_ID_FLAVOUR,
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MENU_ID_MUTATION,
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MENU_ID_THEME_1,
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MENU_ID_THEME_2,
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MENU_ID_THEME_3,
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MENU_ID_THEME_4,
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MENU_ID_THEME_5,
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MENU_ID_THEME_6,
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MENU_ID_THEME_7,
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MENU_ID_GROUP_SETUP,
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MENU_ID_CHANNEL,
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MENU_ID_RESET
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};
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struct MenuItem {
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const char* label;
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MenuItemID id;
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bool isGroup;
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bool expanded;
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int indentLevel;
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};
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extern MenuItem menuItems[];
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extern const int menuItemsCount;
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bool isItemVisible(int index);
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extern int menuSelection;
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extern int menuSelection;
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extern volatile bool trackMute[NUM_TRACKS];
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extern volatile bool trackMute[NUM_TRACKS];
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extern int randomizeTrack;
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extern int randomizeTrack;
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extern volatile int numSteps;
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extern volatile int playbackStep;
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extern volatile int playbackStep;
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extern volatile int midiChannels[NUM_TRACKS];
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extern volatile int midiChannels[NUM_TRACKS];
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extern int scaleNotes[12];
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extern int scaleNotes[12];
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@ -17,9 +17,10 @@ enum PlayMode {
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enum UIState {
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enum UIState {
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UI_MENU_MAIN,
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UI_MENU_MAIN,
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UI_MENU_RANDOMIZE,
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UI_MENU_SETUP,
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UI_SETUP_CHANNEL_EDIT,
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UI_SETUP_CHANNEL_EDIT,
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UI_EDIT_TEMPO,
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UI_EDIT_TEMPO,
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UI_EDIT_STEPS,
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UI_EDIT_FLAVOUR,
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UI_EDIT_FLAVOUR,
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UI_SETUP_PLAYMODE_EDIT,
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UI_SETUP_PLAYMODE_EDIT,
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UI_RANDOMIZE_TRACK_EDIT
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UI_RANDOMIZE_TRACK_EDIT
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161
UIManager.cpp
161
UIManager.cpp
@ -1,6 +1,5 @@
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#include "UIManager.h"
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#include "UIManager.h"
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#include "config.h"
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#include "config.h"
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#include "SharedState.h"
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// --- HARDWARE CONFIGURATION ---
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// --- HARDWARE CONFIGURATION ---
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#define SCREEN_WIDTH 128
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#define SCREEN_WIDTH 128
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@ -49,10 +48,13 @@ void UIManager::showMessage(const char* msg) {
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void UIManager::draw(UIState currentState, int menuSelection,
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void UIManager::draw(UIState currentState, int menuSelection,
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int midiChannel, int tempo, MelodyStrategy* currentStrategy,
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int midiChannel, int tempo, MelodyStrategy* currentStrategy,
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int queuedTheme, int currentThemeIndex,
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int queuedTheme, int currentThemeIndex,
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int numScaleNotes, const int* scaleNotes, int melodySeed, int numSteps,
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int numScaleNotes, const int* scaleNotes, int melodySeed,
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bool mutationEnabled, bool songModeEnabled,
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bool mutationEnabled, bool songModeEnabled,
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const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
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const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
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int randomizeTrack, const bool* trackMute) {
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const char* mainMenu[], int mainMenuCount,
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const char* randomizeMenu[], int randomizeMenuCount,
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const char* setupMenu[], int setupMenuCount, int theme1Index,
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PlayMode playMode, int randomizeTrack, const bool* trackMute) {
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display.clearDisplay();
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display.clearDisplay();
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display.setTextSize(1);
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display.setTextSize(1);
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@ -61,7 +63,13 @@ void UIManager::draw(UIState currentState, int menuSelection,
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switch(currentState) {
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switch(currentState) {
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case UI_MENU_MAIN:
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case UI_MENU_MAIN:
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drawMenu(menuSelection, currentState, midiChannel, tempo, currentStrategy->getName(), queuedTheme, currentThemeIndex, numScaleNotes, scaleNotes, melodySeed, numSteps, mutationEnabled, songModeEnabled, isPlaying, randomizeTrack, trackMute);
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drawMenu("MAIN MENU", mainMenu, mainMenuCount, menuSelection, currentState, midiChannel, tempo, currentStrategy->getName(), queuedTheme, currentThemeIndex, numScaleNotes, scaleNotes, melodySeed, mutationEnabled, songModeEnabled, theme1Index, playMode, randomizeTrack, trackMute);
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break;
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case UI_MENU_RANDOMIZE:
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drawMenu("PLAY", randomizeMenu, randomizeMenuCount, menuSelection, currentState, midiChannel, tempo, currentStrategy->getName(), queuedTheme, currentThemeIndex, numScaleNotes, scaleNotes, melodySeed, mutationEnabled, songModeEnabled, theme1Index, playMode, randomizeTrack, trackMute);
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break;
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case UI_MENU_SETUP:
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drawMenu("SETUP", setupMenu, setupMenuCount, menuSelection, currentState, midiChannel, tempo, currentStrategy->getName(), queuedTheme, currentThemeIndex, numScaleNotes, scaleNotes, melodySeed, mutationEnabled, songModeEnabled, theme1Index, playMode, randomizeTrack, trackMute);
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||||||
break;
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break;
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case UI_SETUP_CHANNEL_EDIT:
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case UI_SETUP_CHANNEL_EDIT:
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display.println(F("SET MIDI CHANNEL"));
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display.println(F("SET MIDI CHANNEL"));
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@ -86,17 +94,6 @@ void UIManager::draw(UIState currentState, int menuSelection,
|
|||||||
display.setCursor(0, 50);
|
display.setCursor(0, 50);
|
||||||
display.println(F(" (Press to confirm)"));
|
display.println(F(" (Press to confirm)"));
|
||||||
break;
|
break;
|
||||||
case UI_EDIT_STEPS:
|
|
||||||
display.println(F("SET STEPS"));
|
|
||||||
display.drawLine(0, 8, 128, 8, SSD1306_WHITE);
|
|
||||||
display.setCursor(20, 25);
|
|
||||||
display.setTextSize(2);
|
|
||||||
display.print(F("LEN: "));
|
|
||||||
display.print(numSteps);
|
|
||||||
display.setTextSize(1);
|
|
||||||
display.setCursor(0, 50);
|
|
||||||
display.println(F(" (Press to confirm)"));
|
|
||||||
break;
|
|
||||||
case UI_EDIT_FLAVOUR:
|
case UI_EDIT_FLAVOUR:
|
||||||
display.println(F("SET FLAVOUR"));
|
display.println(F("SET FLAVOUR"));
|
||||||
display.drawLine(0, 8, 128, 8, SSD1306_WHITE);
|
display.drawLine(0, 8, 128, 8, SSD1306_WHITE);
|
||||||
@ -107,6 +104,16 @@ void UIManager::draw(UIState currentState, int menuSelection,
|
|||||||
display.setCursor(0, 50);
|
display.setCursor(0, 50);
|
||||||
display.println(F(" (Press to confirm)"));
|
display.println(F(" (Press to confirm)"));
|
||||||
break;
|
break;
|
||||||
|
case UI_SETUP_PLAYMODE_EDIT:
|
||||||
|
display.println(F("SET PLAY MODE"));
|
||||||
|
display.drawLine(0, 8, 128, 8, SSD1306_WHITE);
|
||||||
|
display.setCursor(20, 25);
|
||||||
|
display.setTextSize(2);
|
||||||
|
display.print(playMode == MODE_MONO ? "Mono" : "Poly");
|
||||||
|
display.setTextSize(1);
|
||||||
|
display.setCursor(0, 50);
|
||||||
|
display.println(F(" (Press to confirm)"));
|
||||||
|
break;
|
||||||
case UI_RANDOMIZE_TRACK_EDIT:
|
case UI_RANDOMIZE_TRACK_EDIT:
|
||||||
display.println(F("SET TRACK"));
|
display.println(F("SET TRACK"));
|
||||||
display.drawLine(0, 8, 128, 8, SSD1306_WHITE);
|
display.drawLine(0, 8, 128, 8, SSD1306_WHITE);
|
||||||
@ -122,59 +129,55 @@ void UIManager::draw(UIState currentState, int menuSelection,
|
|||||||
display.display();
|
display.display();
|
||||||
}
|
}
|
||||||
|
|
||||||
void UIManager::drawMenu(int selection, UIState currentState, int midiChannel, int tempo, const char* flavourName,
|
void UIManager::drawMenu(const char* title, const char* items[], int count, int selection,
|
||||||
|
UIState currentState, int midiChannel, int tempo, const char* flavourName,
|
||||||
int queuedTheme, int currentThemeIndex, int numScaleNotes,
|
int queuedTheme, int currentThemeIndex, int numScaleNotes,
|
||||||
const int* scaleNotes, int melodySeed, int numSteps, bool mutationEnabled,
|
const int* scaleNotes, int melodySeed, bool mutationEnabled,
|
||||||
bool songModeEnabled, bool isPlaying, int randomizeTrack, const bool* trackMute) {
|
bool songModeEnabled, int theme1Index, PlayMode playMode, int randomizeTrack, const bool* trackMute) {
|
||||||
|
display.println(title);
|
||||||
|
display.drawLine(0, 8, 128, 8, SSD1306_WHITE);
|
||||||
|
|
||||||
// Calculate visual cursor position and scroll offset
|
int start = 0;
|
||||||
int visualCursor = 0;
|
if (selection >= 5) start = selection - 4;
|
||||||
for(int i=0; i<selection; i++) {
|
|
||||||
if(isItemVisible(i)) visualCursor++;
|
|
||||||
}
|
|
||||||
|
|
||||||
const int MAX_LINES = 7; // No title, so we have more space
|
|
||||||
int startVisualIndex = 0;
|
|
||||||
if (visualCursor >= MAX_LINES) {
|
|
||||||
startVisualIndex = visualCursor - (MAX_LINES - 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
int currentVisualIndex = 0;
|
|
||||||
int y = 0;
|
|
||||||
|
|
||||||
for (int i = 0; i < menuItemsCount; i++) {
|
int y = 10;
|
||||||
if (!isItemVisible(i)) continue;
|
for (int i = start; i < count; i++) {
|
||||||
|
if (y > 55) break;
|
||||||
if (currentVisualIndex >= startVisualIndex) {
|
|
||||||
if (y > 55) break;
|
|
||||||
|
|
||||||
if (i == selection) {
|
if (i == selection) {
|
||||||
display.fillRect(0, y, 128, 9, SSD1306_WHITE);
|
display.fillRect(0, y, 128, 8, SSD1306_WHITE);
|
||||||
display.setTextColor(SSD1306_BLACK, SSD1306_WHITE);
|
display.setTextColor(SSD1306_BLACK, SSD1306_WHITE);
|
||||||
} else {
|
} else {
|
||||||
display.setTextColor(SSD1306_WHITE);
|
display.setTextColor(SSD1306_WHITE);
|
||||||
}
|
}
|
||||||
|
display.setCursor(2, y);
|
||||||
int x = 2 + (menuItems[i].indentLevel * 6);
|
display.print(items[i]);
|
||||||
display.setCursor(x, y + 1);
|
|
||||||
|
if (currentState == UI_MENU_SETUP && i == 1) {
|
||||||
if (menuItems[i].isGroup) {
|
display.print(F(": ")); display.print(playMode == MODE_MONO ? "Mono" : "Poly");
|
||||||
display.print(menuItems[i].expanded ? F("v ") : F("> "));
|
|
||||||
}
|
}
|
||||||
|
if (currentState == UI_MENU_SETUP && i == 2) {
|
||||||
display.print(menuItems[i].label);
|
|
||||||
|
|
||||||
MenuItemID id = menuItems[i].id;
|
|
||||||
|
|
||||||
if (id == MENU_ID_CHANNEL) {
|
|
||||||
display.print(F(": ")); display.print(midiChannel);
|
display.print(F(": ")); display.print(midiChannel);
|
||||||
}
|
}
|
||||||
|
if (currentState == UI_MENU_RANDOMIZE && playMode == MODE_POLY && i == 1) {
|
||||||
// Dynamic values
|
display.print(F(": ")); display.print(randomizeTrack + 1);
|
||||||
if (id == MENU_ID_PLAYBACK) { display.print(F(": ")); display.print(isPlaying ? F("ON") : F("OFF")); }
|
}
|
||||||
else if (id == MENU_ID_MELODY) {
|
if (currentState == UI_MENU_RANDOMIZE && playMode == MODE_POLY && i == 2) {
|
||||||
|
display.print(F(": ")); display.print(trackMute[randomizeTrack] ? F("YES") : F("NO"));
|
||||||
|
}
|
||||||
|
if (currentState == UI_MENU_RANDOMIZE && i >= theme1Index && queuedTheme == (i - theme1Index + 1)) {
|
||||||
|
display.print(F(" [NEXT]"));
|
||||||
|
}
|
||||||
|
if (currentState == UI_MENU_RANDOMIZE && i >= theme1Index && currentThemeIndex == (i - theme1Index + 1)) {
|
||||||
|
display.print(F(" *"));
|
||||||
|
}
|
||||||
|
if (currentState == UI_MENU_RANDOMIZE) {
|
||||||
|
int track_offset = (playMode == MODE_POLY) ? 2 : 0;
|
||||||
|
if (i == 1 + track_offset) { // Melody
|
||||||
display.print(F(": ")); display.print(melodySeed);
|
display.print(F(": ")); display.print(melodySeed);
|
||||||
} else if (id == MENU_ID_SCALE) {
|
} else if (i == 2 + track_offset) { // Flavour
|
||||||
|
display.print(F(": ")); display.print(flavourName);
|
||||||
|
} else if (i == 3 + track_offset) { // Scale
|
||||||
display.print(F(": "));
|
display.print(F(": "));
|
||||||
if (numScaleNotes > 0) {
|
if (numScaleNotes > 0) {
|
||||||
const char* noteNames[] = {"C", "C#", "D", "D#", "E", "F", "F#", "G", "G#", "A", "A#", "B"};
|
const char* noteNames[] = {"C", "C#", "D", "D#", "E", "F", "F#", "G", "G#", "A", "A#", "B"};
|
||||||
@ -183,24 +186,11 @@ void UIManager::drawMenu(int selection, UIState currentState, int midiChannel, i
|
|||||||
if (j < min(numScaleNotes, 6) - 1) display.print(F(" "));
|
if (j < min(numScaleNotes, 6) - 1) display.print(F(" "));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else if (id == MENU_ID_TEMPO) { display.print(F(": ")); display.print(tempo); }
|
} else if (i == 4 + track_offset) { display.print(F(": ")); display.print(tempo); }
|
||||||
else if (id == MENU_ID_STEPS) { display.print(F(": ")); display.print(numSteps); }
|
else if (i == 5 + track_offset) { display.print(F(": ")); display.print(mutationEnabled ? F("ON") : F("OFF")); }
|
||||||
else if (id == MENU_ID_SONG_MODE) { display.print(F(": ")); display.print(songModeEnabled ? F("ON") : F("OFF")); }
|
else if (i == 6 + track_offset) { display.print(F(": ")); display.print(songModeEnabled ? F("ON") : F("OFF")); }
|
||||||
else if (id == MENU_ID_TRACK_SELECT) { display.print(F(": ")); display.print(randomizeTrack + 1); }
|
|
||||||
else if (id == MENU_ID_MUTE) { display.print(F(": ")); display.print(trackMute[randomizeTrack] ? F("YES") : F("NO")); }
|
|
||||||
else if (id == MENU_ID_FLAVOUR) { display.print(F(": ")); display.print(flavourName); }
|
|
||||||
else if (id == MENU_ID_MUTATION) { display.print(F(": ")); display.print(mutationEnabled ? F("ON") : F("OFF")); }
|
|
||||||
|
|
||||||
if (id >= MENU_ID_THEME_1 && id <= MENU_ID_THEME_7) {
|
|
||||||
int themeIdx = id - MENU_ID_THEME_1 + 1;
|
|
||||||
if (queuedTheme == themeIdx) display.print(F(" [NEXT]"));
|
|
||||||
if (currentThemeIndex == themeIdx) display.print(F(" *"));
|
|
||||||
}
|
|
||||||
|
|
||||||
y += 9;
|
|
||||||
}
|
}
|
||||||
|
y += 9;
|
||||||
currentVisualIndex++;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -217,7 +207,7 @@ int UIManager::getPixelIndex(int x, int y) {
|
|||||||
void UIManager::updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
|
void UIManager::updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
|
||||||
UIState currentState, bool songModeEnabled,
|
UIState currentState, bool songModeEnabled,
|
||||||
int songRepeatsRemaining, bool sequenceChangeScheduled, PlayMode playMode,
|
int songRepeatsRemaining, bool sequenceChangeScheduled, PlayMode playMode,
|
||||||
int selectedTrack, int numSteps, int numScaleNotes, const int* scaleNotes, const bool* trackMute) {
|
int numScaleNotes, const int* scaleNotes, const bool* trackMute) {
|
||||||
pixels.clear();
|
pixels.clear();
|
||||||
|
|
||||||
const uint32_t COLOR_PLAYHEAD = pixels.Color(0, 255, 0);
|
const uint32_t COLOR_PLAYHEAD = pixels.Color(0, 255, 0);
|
||||||
@ -229,10 +219,8 @@ void UIManager::updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, b
|
|||||||
if(playMode == MODE_POLY) {
|
if(playMode == MODE_POLY) {
|
||||||
for(int t=0; t<NUM_TRACKS; t++) {
|
for(int t=0; t<NUM_TRACKS; t++) {
|
||||||
for(int s=0; s<NUM_STEPS; s++) {
|
for(int s=0; s<NUM_STEPS; s++) {
|
||||||
if (s >= numSteps) continue;
|
int col = t * 2 + (s / 8);
|
||||||
|
int row = s % 8;
|
||||||
int row = t * 2 + (s / 8);
|
|
||||||
int col = s % 8;
|
|
||||||
|
|
||||||
uint32_t color = 0;
|
uint32_t color = 0;
|
||||||
int note = sequence[t][s].note;
|
int note = sequence[t][s].note;
|
||||||
@ -254,24 +242,21 @@ void UIManager::updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, b
|
|||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
// --- Mono Mode (original) ---
|
// --- Mono Mode (original) ---
|
||||||
const Step* trackSequence = sequence[selectedTrack];
|
|
||||||
for (int s = 0; s < NUM_STEPS; s++) {
|
for (int s = 0; s < NUM_STEPS; s++) {
|
||||||
if (s >= numSteps) continue;
|
|
||||||
|
|
||||||
int x = s % 8;
|
int x = s % 8;
|
||||||
int yBase = (s / 8) * 4;
|
int yBase = (s / 8) * 4;
|
||||||
uint32_t color = 0, dimColor = 0;
|
uint32_t color = 0, dimColor = 0;
|
||||||
bool isCursorHere = (isPlaying && s == playbackStep);
|
bool isCursorHere = (isPlaying && s == playbackStep);
|
||||||
if (trackSequence[s].note != -1) {
|
if (sequence[0][s].note != -1) {
|
||||||
color = getNoteColor(trackSequence[s].note, trackSequence[s].tie);
|
color = getNoteColor(sequence[0][s].note, sequence[0][s].tie);
|
||||||
dimColor = getNoteColor(trackSequence[s].note, true);
|
dimColor = getNoteColor(sequence[0][s].note, true);
|
||||||
}
|
}
|
||||||
uint32_t c[4] = {0};
|
uint32_t c[4] = {0};
|
||||||
if (trackSequence[s].note != -1) {
|
if (sequence[0][s].note != -1) {
|
||||||
int octave = trackSequence[s].note / 12;
|
int octave = sequence[0][s].note / 12;
|
||||||
if (octave > 4) { c[0] = color; if (trackSequence[s].accent) c[1] = dimColor; }
|
if (octave > 4) { c[0] = color; if (sequence[0][s].accent) c[1] = dimColor; }
|
||||||
else if (octave < 4) { c[2] = color; if (trackSequence[s].accent) c[1] = dimColor; }
|
else if (octave < 4) { c[2] = color; if (sequence[0][s].accent) c[1] = dimColor; }
|
||||||
else { c[1] = color; if (trackSequence[s].accent) { c[0] = dimColor; c[2] = dimColor; } }
|
else { c[1] = color; if (sequence[0][s].accent) { c[0] = dimColor; c[2] = dimColor; } }
|
||||||
}
|
}
|
||||||
uint32_t cursorColor = pixels.Color(0, 0, 50);
|
uint32_t cursorColor = pixels.Color(0, 0, 50);
|
||||||
if (isPlaying) {
|
if (isPlaying) {
|
||||||
|
|||||||
16
UIManager.h
16
UIManager.h
@ -17,25 +17,29 @@ public:
|
|||||||
void draw(UIState currentState, int menuSelection,
|
void draw(UIState currentState, int menuSelection,
|
||||||
int midiChannel, int tempo, MelodyStrategy* currentStrategy,
|
int midiChannel, int tempo, MelodyStrategy* currentStrategy,
|
||||||
int queuedTheme, int currentThemeIndex,
|
int queuedTheme, int currentThemeIndex,
|
||||||
int numScaleNotes, const int* scaleNotes, int melodySeed, int numSteps,
|
int numScaleNotes, const int* scaleNotes, int melodySeed,
|
||||||
bool mutationEnabled, bool songModeEnabled,
|
bool mutationEnabled, bool songModeEnabled,
|
||||||
const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
|
const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
|
||||||
int randomizeTrack, const bool* trackMute);
|
const char* mainMenu[], int mainMenuCount,
|
||||||
|
const char* randomizeMenu[], int randomizeMenuCount,
|
||||||
|
const char* setupMenu[], int setupMenuCount, int theme1Index,
|
||||||
|
PlayMode playMode, int randomizeTrack, const bool* trackMute);
|
||||||
|
|
||||||
void updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
|
void updateLeds(const Step sequence[][NUM_STEPS], int playbackStep, bool isPlaying,
|
||||||
UIState currentState, bool songModeEnabled,
|
UIState currentState, bool songModeEnabled,
|
||||||
int songRepeatsRemaining, bool sequenceChangeScheduled, PlayMode playMode,
|
int songRepeatsRemaining, bool sequenceChangeScheduled, PlayMode playMode,
|
||||||
int selectedTrack, int numSteps, int numScaleNotes, const int* scaleNotes, const bool* trackMute);
|
int numScaleNotes, const int* scaleNotes, const bool* trackMute);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Adafruit_SSD1306 display;
|
Adafruit_SSD1306 display;
|
||||||
Adafruit_NeoPixel pixels;
|
Adafruit_NeoPixel pixels;
|
||||||
uint32_t leds_buffer[8][8]; // For piano roll
|
uint32_t leds_buffer[8][8]; // For piano roll
|
||||||
|
|
||||||
void drawMenu(int selection, UIState currentState, int midiChannel, int tempo, const char* flavourName,
|
void drawMenu(const char* title, const char* items[], int count, int selection,
|
||||||
|
UIState currentState, int midiChannel, int tempo, const char* flavourName,
|
||||||
int queuedTheme, int currentThemeIndex,
|
int queuedTheme, int currentThemeIndex,
|
||||||
int numScaleNotes, const int* scaleNotes, int melodySeed, int numSteps,
|
int numScaleNotes, const int* scaleNotes, int melodySeed,
|
||||||
bool mutationEnabled, bool songModeEnabled, bool isPlaying, int randomizeTrack, const bool* trackMute);
|
bool mutationEnabled, bool songModeEnabled, int theme1Index, PlayMode playMode, int randomizeTrack, const bool* trackMute);
|
||||||
|
|
||||||
uint32_t getNoteColor(int note, bool dim);
|
uint32_t getNoteColor(int note, bool dim);
|
||||||
int getPixelIndex(int x, int y);
|
int getPixelIndex(int x, int y);
|
||||||
|
|||||||
211
UIThread.cpp
211
UIThread.cpp
@ -36,7 +36,7 @@ void saveSequence(bool quiet) {
|
|||||||
for(int i=0; i<NUM_TRACKS; i++) mutes[i] = trackMute[i];
|
for(int i=0; i<NUM_TRACKS; i++) mutes[i] = trackMute[i];
|
||||||
EEPROM.put(addr, mutes); addr += sizeof(mutes);
|
EEPROM.put(addr, mutes); addr += sizeof(mutes);
|
||||||
EEPROM.put(addr, (int)tempo); addr += sizeof(int);
|
EEPROM.put(addr, (int)tempo); addr += sizeof(int);
|
||||||
EEPROM.put(addr, (int)numSteps); addr += sizeof(int);
|
EEPROM.put(addr, (int)playMode); addr += sizeof(int);
|
||||||
|
|
||||||
EEPROM.put(addr, numScaleNotes); addr += sizeof(numScaleNotes);
|
EEPROM.put(addr, numScaleNotes); addr += sizeof(numScaleNotes);
|
||||||
for (int i = 0; i<12; i++) {
|
for (int i = 0; i<12; i++) {
|
||||||
@ -54,10 +54,7 @@ bool loadSequence() {
|
|||||||
int addr = 0;
|
int addr = 0;
|
||||||
uint32_t magic;
|
uint32_t magic;
|
||||||
EEPROM.get(addr, magic); addr += sizeof(magic);
|
EEPROM.get(addr, magic); addr += sizeof(magic);
|
||||||
if (magic != EEPROM_MAGIC) {
|
if (magic != EEPROM_MAGIC) return false;
|
||||||
midi.unlock();
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
int channels[NUM_TRACKS];
|
int channels[NUM_TRACKS];
|
||||||
EEPROM.get(addr, channels); addr += sizeof(channels);
|
EEPROM.get(addr, channels); addr += sizeof(channels);
|
||||||
@ -71,8 +68,7 @@ bool loadSequence() {
|
|||||||
EEPROM.get(addr, t); addr += sizeof(int);
|
EEPROM.get(addr, t); addr += sizeof(int);
|
||||||
tempo = t;
|
tempo = t;
|
||||||
EEPROM.get(addr, t); addr += sizeof(int);
|
EEPROM.get(addr, t); addr += sizeof(int);
|
||||||
numSteps = t;
|
playMode = (PlayMode)t;
|
||||||
if (numSteps <= 0 || numSteps >= NUM_STEPS) numSteps = NUM_STEPS;
|
|
||||||
|
|
||||||
EEPROM.get(addr, numScaleNotes); addr += sizeof(numScaleNotes);
|
EEPROM.get(addr, numScaleNotes); addr += sizeof(numScaleNotes);
|
||||||
for (int i = 0; i<12; i++) {
|
for (int i = 0; i<12; i++) {
|
||||||
@ -95,17 +91,15 @@ void factoryReset() {
|
|||||||
|
|
||||||
static void generateTrackData(int track, int themeType, Step (*target)[NUM_STEPS]) {
|
static void generateTrackData(int track, int themeType, Step (*target)[NUM_STEPS]) {
|
||||||
randomSeed(melodySeeds[track] + themeType * 12345);
|
randomSeed(melodySeeds[track] + themeType * 12345);
|
||||||
strategies[currentStrategyIndices[track]]->generate(target, track, numSteps, scaleNotes, numScaleNotes, melodySeeds[track] + themeType * 12345);
|
strategies[currentStrategyIndices[track]]->generate(target, track, NUM_STEPS, scaleNotes, numScaleNotes, melodySeeds[track] + themeType * 12345);
|
||||||
}
|
}
|
||||||
|
|
||||||
void generateRandomScale() {
|
void generateRandomScale() {
|
||||||
Serial.println(F("Generating new scale."));
|
|
||||||
// All tracks share the same scale for now
|
// All tracks share the same scale for now
|
||||||
strategies[currentStrategyIndices[0]]->generateScale(scaleNotes, numScaleNotes);
|
strategies[currentStrategyIndices[0]]->generateScale(scaleNotes, numScaleNotes);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void generateSequenceData(int themeType, Step (*target)[NUM_STEPS]) {
|
static void generateSequenceData(int themeType, Step (*target)[NUM_STEPS]) {
|
||||||
Serial.println(F("Generating sequence."));
|
|
||||||
for(int i=0; i<NUM_TRACKS; i++) {
|
for(int i=0; i<NUM_TRACKS; i++) {
|
||||||
generateTrackData(i, themeType, target);
|
generateTrackData(i, themeType, target);
|
||||||
}
|
}
|
||||||
@ -114,13 +108,11 @@ static void generateSequenceData(int themeType, Step (*target)[NUM_STEPS]) {
|
|||||||
void generateTheme(int themeType) {
|
void generateTheme(int themeType) {
|
||||||
generateSequenceData(themeType, local_sequence);
|
generateSequenceData(themeType, local_sequence);
|
||||||
|
|
||||||
Serial.println(F("Generating theme."));
|
|
||||||
midi.lock();
|
midi.lock();
|
||||||
memcpy(sequence, local_sequence, sizeof(local_sequence));
|
memcpy(sequence, local_sequence, sizeof(local_sequence));
|
||||||
needsPanic = true;
|
needsPanic = true;
|
||||||
midi.unlock();
|
midi.unlock();
|
||||||
|
|
||||||
Serial.println(F("Theme ready."));
|
|
||||||
currentThemeIndex = themeType;
|
currentThemeIndex = themeType;
|
||||||
clockCount = 0;
|
clockCount = 0;
|
||||||
lastClockTime = micros();
|
lastClockTime = micros();
|
||||||
@ -129,7 +121,11 @@ void generateTheme(int themeType) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void mutateSequence(Step (*target)[NUM_STEPS]) {
|
void mutateSequence(Step (*target)[NUM_STEPS]) {
|
||||||
for(int i=0; i<NUM_TRACKS; i++) strategies[currentStrategyIndices[i]]->mutate(target, i, numSteps, scaleNotes, numScaleNotes);
|
if (playMode == MODE_POLY) {
|
||||||
|
for(int i=0; i<NUM_TRACKS; i++) strategies[currentStrategyIndices[i]]->mutate(target, i, NUM_STEPS, scaleNotes, numScaleNotes);
|
||||||
|
} else {
|
||||||
|
strategies[currentStrategyIndices[0]]->mutate(target, 0, NUM_STEPS, scaleNotes, numScaleNotes);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void handleInput() {
|
static void handleInput() {
|
||||||
@ -143,23 +139,29 @@ static void handleInput() {
|
|||||||
if (delta != 0) {
|
if (delta != 0) {
|
||||||
switch(currentState) {
|
switch(currentState) {
|
||||||
case UI_MENU_MAIN:
|
case UI_MENU_MAIN:
|
||||||
|
menuSelection += (delta > 0 ? 1 : -1);
|
||||||
|
if (menuSelection < 0) menuSelection = mainMenuCount - 1;
|
||||||
|
if (menuSelection >= mainMenuCount) menuSelection = 0;
|
||||||
|
break;
|
||||||
|
case UI_MENU_RANDOMIZE:
|
||||||
{
|
{
|
||||||
int next = menuSelection;
|
menuSelection += (delta > 0 ? 1 : -1);
|
||||||
int count = 0;
|
int count = (playMode == MODE_POLY) ? randomizeMenuPolyCount : randomizeMenuMonoCount;
|
||||||
do {
|
if (menuSelection < 0) menuSelection = count - 1;
|
||||||
next += (delta > 0 ? 1 : -1);
|
if (menuSelection >= count) menuSelection = 0;
|
||||||
if (next < 0) next = menuItemsCount - 1;
|
|
||||||
if (next >= menuItemsCount) next = 0;
|
|
||||||
count++;
|
|
||||||
} while (!isItemVisible(next) && count < menuItemsCount);
|
|
||||||
menuSelection = next;
|
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
case UI_MENU_SETUP:
|
||||||
|
menuSelection += (delta > 0 ? 1 : -1);
|
||||||
|
if (menuSelection < 0) menuSelection = setupMenuCount - 1;
|
||||||
|
if (menuSelection >= setupMenuCount) menuSelection = 0;
|
||||||
|
break;
|
||||||
case UI_SETUP_CHANNEL_EDIT:
|
case UI_SETUP_CHANNEL_EDIT:
|
||||||
{
|
{
|
||||||
midiChannels[randomizeTrack] += (delta > 0 ? 1 : -1);
|
int trackToEdit = (playMode == MODE_POLY) ? randomizeTrack : 0;
|
||||||
if (midiChannels[randomizeTrack] < 1) midiChannels[randomizeTrack] = 16;
|
midiChannels[trackToEdit] += (delta > 0 ? 1 : -1);
|
||||||
if (midiChannels[randomizeTrack] > 16) midiChannels[randomizeTrack] = 1;
|
if (midiChannels[trackToEdit] < 1) midiChannels[trackToEdit] = 16;
|
||||||
|
if (midiChannels[trackToEdit] > 16) midiChannels[trackToEdit] = 1;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case UI_EDIT_TEMPO:
|
case UI_EDIT_TEMPO:
|
||||||
@ -167,18 +169,17 @@ static void handleInput() {
|
|||||||
if (tempo < 40) tempo = 40;
|
if (tempo < 40) tempo = 40;
|
||||||
if (tempo > 240) tempo = 240;
|
if (tempo > 240) tempo = 240;
|
||||||
break;
|
break;
|
||||||
case UI_EDIT_STEPS:
|
|
||||||
numSteps += delta;
|
|
||||||
if (numSteps < 1) numSteps = 1;
|
|
||||||
if (numSteps > NUM_STEPS) numSteps = NUM_STEPS;
|
|
||||||
break;
|
|
||||||
case UI_EDIT_FLAVOUR:
|
case UI_EDIT_FLAVOUR:
|
||||||
{
|
{
|
||||||
currentStrategyIndices[randomizeTrack] += (delta > 0 ? 1 : -1);
|
int trackToEdit = playMode == MODE_POLY ? randomizeTrack : 0;
|
||||||
if (currentStrategyIndices[randomizeTrack] < 0) currentStrategyIndices[randomizeTrack] = numStrategies - 1;
|
currentStrategyIndices[trackToEdit] += (delta > 0 ? 1 : -1);
|
||||||
if (currentStrategyIndices[randomizeTrack] >= numStrategies) currentStrategyIndices[randomizeTrack] = 0;
|
if (currentStrategyIndices[trackToEdit] < 0) currentStrategyIndices[trackToEdit] = numStrategies - 1;
|
||||||
|
if (currentStrategyIndices[trackToEdit] >= numStrategies) currentStrategyIndices[trackToEdit] = 0;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
case UI_SETUP_PLAYMODE_EDIT:
|
||||||
|
playMode = (playMode == MODE_MONO) ? MODE_POLY : MODE_MONO;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
if (currentState == UI_RANDOMIZE_TRACK_EDIT) {
|
if (currentState == UI_RANDOMIZE_TRACK_EDIT) {
|
||||||
randomizeTrack += (delta > 0 ? 1 : -1);
|
randomizeTrack += (delta > 0 ? 1 : -1);
|
||||||
@ -210,38 +211,37 @@ static void handleInput() {
|
|||||||
if (!buttonConsumed) { // Short press action
|
if (!buttonConsumed) { // Short press action
|
||||||
switch(currentState) {
|
switch(currentState) {
|
||||||
case UI_MENU_MAIN:
|
case UI_MENU_MAIN:
|
||||||
if (menuItems[menuSelection].isGroup) {
|
if (menuSelection == 0) { currentState = UI_MENU_RANDOMIZE; menuSelection = 0; break; }
|
||||||
menuItems[menuSelection].expanded = !menuItems[menuSelection].expanded;
|
if (menuSelection == 1) { currentState = UI_MENU_SETUP; menuSelection = 0; break; }
|
||||||
break;
|
break;
|
||||||
|
case UI_MENU_RANDOMIZE:
|
||||||
|
{
|
||||||
|
int track_offset = (playMode == MODE_POLY) ? 2 : 0;
|
||||||
|
int theme_1_index = (playMode == MODE_POLY) ? THEME_1_INDEX_POLY : THEME_1_INDEX_MONO;
|
||||||
|
if (menuSelection == 0) { currentState = UI_MENU_SETUP; menuSelection = 0; break; }
|
||||||
|
if (playMode == MODE_POLY) {
|
||||||
|
if (menuSelection == 1) { currentState = UI_RANDOMIZE_TRACK_EDIT; break; }
|
||||||
|
if (menuSelection == 2) { trackMute[randomizeTrack] = !trackMute[randomizeTrack]; break; }
|
||||||
}
|
}
|
||||||
|
|
||||||
switch(menuItems[menuSelection].id) {
|
if (menuSelection == 1 + track_offset) { // Melody
|
||||||
case MENU_ID_PLAYBACK:
|
int track = playMode == MODE_POLY ? randomizeTrack : 0;
|
||||||
isPlaying = !isPlaying;
|
|
||||||
if (isPlaying) {
|
|
||||||
playbackStep = 0;
|
|
||||||
clockCount = 0;
|
|
||||||
lastClockTime = micros();
|
|
||||||
} else {
|
|
||||||
queuedTheme = -1;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case MENU_ID_MELODY:
|
|
||||||
midi.lock();
|
midi.lock();
|
||||||
melodySeeds[randomizeTrack] = random(10000);
|
melodySeeds[track] = random(10000);
|
||||||
if (isPlaying) {
|
if (isPlaying) {
|
||||||
int theme = (queuedTheme != -1) ? queuedTheme : currentThemeIndex;
|
int theme = (queuedTheme != -1) ? queuedTheme : currentThemeIndex;
|
||||||
if (!sequenceChangeScheduled) {
|
if (!sequenceChangeScheduled) {
|
||||||
memcpy(nextSequence, sequence, sizeof(sequence));
|
memcpy(nextSequence, sequence, sizeof(sequence));
|
||||||
}
|
}
|
||||||
generateTrackData(randomizeTrack, theme, nextSequence);
|
generateTrackData(track, theme, nextSequence);
|
||||||
sequenceChangeScheduled = true;
|
sequenceChangeScheduled = true;
|
||||||
}
|
}
|
||||||
midi.unlock();
|
midi.unlock();
|
||||||
saveSequence(true);
|
saveSequence(true);
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
case MENU_ID_SCALE:
|
if (menuSelection == 2 + track_offset) { currentState = UI_EDIT_FLAVOUR; break; } // Flavour
|
||||||
|
if (menuSelection == 3 + track_offset) { // Scale
|
||||||
generateRandomScale();
|
generateRandomScale();
|
||||||
if (isPlaying) {
|
if (isPlaying) {
|
||||||
int theme = (queuedTheme != -1) ? queuedTheme : currentThemeIndex;
|
int theme = (queuedTheme != -1) ? queuedTheme : currentThemeIndex;
|
||||||
@ -253,28 +253,18 @@ static void handleInput() {
|
|||||||
}
|
}
|
||||||
saveSequence(true);
|
saveSequence(true);
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
case MENU_ID_TEMPO: currentState = UI_EDIT_TEMPO; break;
|
if (menuSelection == 4 + track_offset) { currentState = UI_EDIT_TEMPO; break; }
|
||||||
case MENU_ID_STEPS: currentState = UI_EDIT_STEPS; break;
|
if (menuSelection == 5 + track_offset) { mutationEnabled = !mutationEnabled; break; }
|
||||||
|
if (menuSelection == 6 + track_offset) {
|
||||||
case MENU_ID_SONG_MODE:
|
|
||||||
songModeEnabled = !songModeEnabled;
|
songModeEnabled = !songModeEnabled;
|
||||||
if (songModeEnabled) {
|
if (songModeEnabled) {
|
||||||
songModeNeedsNext = true;
|
songModeNeedsNext = true;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
}
|
||||||
case MENU_ID_TRACK_SELECT: currentState = UI_RANDOMIZE_TRACK_EDIT; break;
|
if (menuSelection >= theme_1_index) { // Themes
|
||||||
case MENU_ID_MUTE: trackMute[randomizeTrack] = !trackMute[randomizeTrack]; break;
|
const int selectedTheme = menuSelection - theme_1_index + 1;
|
||||||
case MENU_ID_FLAVOUR: currentState = UI_EDIT_FLAVOUR; break;
|
|
||||||
case MENU_ID_MUTATION: mutationEnabled = !mutationEnabled; break;
|
|
||||||
|
|
||||||
case MENU_ID_CHANNEL: currentState = UI_SETUP_CHANNEL_EDIT; break;
|
|
||||||
case MENU_ID_RESET: factoryReset(); break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
if (menuItems[menuSelection].id >= MENU_ID_THEME_1 && menuItems[menuSelection].id <= MENU_ID_THEME_7) {
|
|
||||||
const int selectedTheme = menuItems[menuSelection].id - MENU_ID_THEME_1 + 1;
|
|
||||||
if (isPlaying) {
|
if (isPlaying) {
|
||||||
queuedTheme = selectedTheme;
|
queuedTheme = selectedTheme;
|
||||||
midi.lock();
|
midi.lock();
|
||||||
@ -286,37 +276,43 @@ static void handleInput() {
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
case UI_MENU_SETUP:
|
||||||
|
if (menuSelection == 0) { currentState = UI_MENU_RANDOMIZE; menuSelection = 0; break; }
|
||||||
|
if (menuSelection == 1) { currentState = UI_SETUP_PLAYMODE_EDIT; break; }
|
||||||
|
if (menuSelection == 2) { currentState = UI_SETUP_CHANNEL_EDIT; break; }
|
||||||
|
if (menuSelection == 3) { factoryReset(); break; }
|
||||||
|
break;
|
||||||
case UI_SETUP_CHANNEL_EDIT:
|
case UI_SETUP_CHANNEL_EDIT:
|
||||||
currentState = UI_MENU_MAIN;
|
currentState = UI_MENU_SETUP;
|
||||||
saveSequence(true);
|
saveSequence(true);
|
||||||
break;
|
break;
|
||||||
case UI_EDIT_TEMPO:
|
case UI_EDIT_TEMPO:
|
||||||
currentState = UI_MENU_MAIN;
|
currentState = UI_MENU_RANDOMIZE;
|
||||||
saveSequence(true);
|
|
||||||
break;
|
|
||||||
case UI_EDIT_STEPS:
|
|
||||||
currentState = UI_MENU_MAIN;
|
|
||||||
saveSequence(true);
|
saveSequence(true);
|
||||||
break;
|
break;
|
||||||
case UI_EDIT_FLAVOUR:
|
case UI_EDIT_FLAVOUR:
|
||||||
currentState = UI_MENU_MAIN;
|
currentState = UI_MENU_RANDOMIZE;
|
||||||
if (isPlaying) {
|
if (isPlaying) {
|
||||||
int theme = (queuedTheme != -1) ? queuedTheme : currentThemeIndex;
|
int theme = (queuedTheme != -1) ? queuedTheme : currentThemeIndex;
|
||||||
|
int track = playMode == MODE_POLY ? randomizeTrack : 0;
|
||||||
midi.lock();
|
midi.lock();
|
||||||
if (!sequenceChangeScheduled) {
|
if (!sequenceChangeScheduled) {
|
||||||
memcpy(nextSequence, sequence, sizeof(sequence));
|
memcpy(nextSequence, sequence, sizeof(sequence));
|
||||||
}
|
}
|
||||||
generateTrackData(randomizeTrack, theme, nextSequence);
|
generateTrackData(track, theme, nextSequence);
|
||||||
sequenceChangeScheduled = true;
|
sequenceChangeScheduled = true;
|
||||||
midi.unlock();
|
midi.unlock();
|
||||||
}
|
}
|
||||||
saveSequence(true);
|
saveSequence(true);
|
||||||
break;
|
break;
|
||||||
|
case UI_SETUP_PLAYMODE_EDIT:
|
||||||
|
currentState = UI_MENU_SETUP;
|
||||||
|
saveSequence(true);
|
||||||
|
break;
|
||||||
case UI_RANDOMIZE_TRACK_EDIT:
|
case UI_RANDOMIZE_TRACK_EDIT:
|
||||||
currentState = UI_MENU_MAIN;
|
currentState = UI_MENU_RANDOMIZE;
|
||||||
saveSequence(true);
|
saveSequence(true);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -342,11 +338,16 @@ static void handleInput() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
static void drawUI() {
|
static void drawUI() {
|
||||||
|
const char **randMenu;
|
||||||
|
int randMenuCount;
|
||||||
|
int themeIndex;
|
||||||
|
|
||||||
// Make local copies of shared data inside a critical section
|
// Make local copies of shared data inside a critical section
|
||||||
// to avoid holding the lock during slow display operations.
|
// to avoid holding the lock during slow display operations.
|
||||||
UIState local_currentState;
|
UIState local_currentState;
|
||||||
|
PlayMode local_playMode;
|
||||||
int local_menuSelection, local_randomizeTrack, local_tempo, local_currentThemeIndex, local_queuedTheme, local_numScaleNotes;
|
int local_menuSelection, local_randomizeTrack, local_tempo, local_currentThemeIndex, local_queuedTheme, local_numScaleNotes;
|
||||||
int local_melodySeed, local_numSteps;
|
int local_melodySeed;
|
||||||
bool local_mutationEnabled, local_songModeEnabled, local_isPlaying;
|
bool local_mutationEnabled, local_songModeEnabled, local_isPlaying;
|
||||||
bool local_trackMute[NUM_TRACKS];
|
bool local_trackMute[NUM_TRACKS];
|
||||||
int local_midiChannel;
|
int local_midiChannel;
|
||||||
@ -355,19 +356,30 @@ static void drawUI() {
|
|||||||
int local_scaleNotes[12];
|
int local_scaleNotes[12];
|
||||||
|
|
||||||
midi.lock();
|
midi.lock();
|
||||||
|
local_playMode = playMode;
|
||||||
local_randomizeTrack = randomizeTrack;
|
local_randomizeTrack = randomizeTrack;
|
||||||
|
int ui_track = (local_playMode == MODE_POLY) ? local_randomizeTrack : 0;
|
||||||
|
|
||||||
|
if (local_playMode == MODE_POLY) {
|
||||||
|
randMenu = randomizeMenuPoly;
|
||||||
|
randMenuCount = randomizeMenuPolyCount;
|
||||||
|
themeIndex = THEME_1_INDEX_POLY;
|
||||||
|
} else {
|
||||||
|
randMenu = randomizeMenuMono;
|
||||||
|
randMenuCount = randomizeMenuMonoCount;
|
||||||
|
themeIndex = THEME_1_INDEX_MONO;
|
||||||
|
}
|
||||||
|
|
||||||
local_currentState = currentState;
|
local_currentState = currentState;
|
||||||
local_menuSelection = menuSelection;
|
local_menuSelection = menuSelection;
|
||||||
local_midiChannel = midiChannels[local_randomizeTrack];
|
local_midiChannel = midiChannels[ui_track];
|
||||||
local_tempo = tempo;
|
local_tempo = tempo;
|
||||||
local_numSteps = numSteps;
|
local_strategy = strategies[currentStrategyIndices[ui_track]];
|
||||||
local_strategy = strategies[currentStrategyIndices[local_randomizeTrack]];
|
|
||||||
local_queuedTheme = queuedTheme;
|
local_queuedTheme = queuedTheme;
|
||||||
local_currentThemeIndex = currentThemeIndex;
|
local_currentThemeIndex = currentThemeIndex;
|
||||||
local_numScaleNotes = numScaleNotes;
|
local_numScaleNotes = numScaleNotes;
|
||||||
memcpy(local_scaleNotes, scaleNotes, sizeof(local_scaleNotes));
|
memcpy(local_scaleNotes, scaleNotes, sizeof(local_scaleNotes));
|
||||||
local_melodySeed = melodySeeds[local_randomizeTrack];
|
local_melodySeed = melodySeeds[ui_track];
|
||||||
local_mutationEnabled = mutationEnabled;
|
local_mutationEnabled = mutationEnabled;
|
||||||
local_songModeEnabled = songModeEnabled;
|
local_songModeEnabled = songModeEnabled;
|
||||||
memcpy(local_sequence, sequence, sizeof(local_sequence));
|
memcpy(local_sequence, sequence, sizeof(local_sequence));
|
||||||
@ -378,8 +390,10 @@ static void drawUI() {
|
|||||||
|
|
||||||
ui.draw(local_currentState, local_menuSelection,
|
ui.draw(local_currentState, local_menuSelection,
|
||||||
local_midiChannel, local_tempo, local_strategy,
|
local_midiChannel, local_tempo, local_strategy,
|
||||||
local_queuedTheme, local_currentThemeIndex, local_numScaleNotes, local_scaleNotes, local_melodySeed, local_numSteps,
|
local_queuedTheme, local_currentThemeIndex, local_numScaleNotes, local_scaleNotes, local_melodySeed,
|
||||||
local_mutationEnabled, local_songModeEnabled, (const Step (*)[NUM_STEPS])local_sequence, local_playbackStep, local_isPlaying, local_randomizeTrack, (const bool*)local_trackMute);
|
local_mutationEnabled, local_songModeEnabled, (const Step (*)[NUM_STEPS])local_sequence, local_playbackStep, local_isPlaying,
|
||||||
|
mainMenu, mainMenuCount, randMenu, randMenuCount, setupMenu, setupMenuCount,
|
||||||
|
themeIndex, local_playMode, local_randomizeTrack, (const bool*)local_trackMute);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void updateLeds() {
|
static void updateLeds() {
|
||||||
@ -388,50 +402,31 @@ static void updateLeds() {
|
|||||||
int local_playbackStep;
|
int local_playbackStep;
|
||||||
bool local_isPlaying;
|
bool local_isPlaying;
|
||||||
UIState local_currentState;
|
UIState local_currentState;
|
||||||
int local_menuSelection;
|
|
||||||
bool local_songModeEnabled;
|
bool local_songModeEnabled;
|
||||||
int local_songRepeatsRemaining;
|
int local_songRepeatsRemaining;
|
||||||
bool local_sequenceChangeScheduled;
|
bool local_sequenceChangeScheduled;
|
||||||
PlayMode local_playMode;
|
PlayMode local_playMode;
|
||||||
int local_numScaleNotes, local_numSteps;
|
int local_numScaleNotes;
|
||||||
int local_scaleNotes[12];
|
int local_scaleNotes[12];
|
||||||
bool local_trackMute[NUM_TRACKS];
|
bool local_trackMute[NUM_TRACKS];
|
||||||
int local_randomizeTrack;
|
|
||||||
|
|
||||||
midi.lock();
|
midi.lock();
|
||||||
memcpy(local_sequence, sequence, sizeof(local_sequence));
|
memcpy(local_sequence, sequence, sizeof(local_sequence));
|
||||||
local_playbackStep = playbackStep;
|
local_playbackStep = playbackStep;
|
||||||
local_isPlaying = isPlaying;
|
local_isPlaying = isPlaying;
|
||||||
local_currentState = currentState;
|
local_currentState = currentState;
|
||||||
local_menuSelection = menuSelection;
|
|
||||||
local_songModeEnabled = songModeEnabled;
|
local_songModeEnabled = songModeEnabled;
|
||||||
local_songRepeatsRemaining = songRepeatsRemaining;
|
local_songRepeatsRemaining = songRepeatsRemaining;
|
||||||
local_sequenceChangeScheduled = sequenceChangeScheduled;
|
local_sequenceChangeScheduled = sequenceChangeScheduled;
|
||||||
local_playMode = playMode;
|
local_playMode = playMode;
|
||||||
local_numScaleNotes = numScaleNotes;
|
local_numScaleNotes = numScaleNotes;
|
||||||
local_numSteps = numSteps;
|
|
||||||
local_randomizeTrack = randomizeTrack;
|
|
||||||
memcpy(local_scaleNotes, scaleNotes, sizeof(local_scaleNotes));
|
memcpy(local_scaleNotes, scaleNotes, sizeof(local_scaleNotes));
|
||||||
memcpy(local_trackMute, (const void*)trackMute, sizeof(local_trackMute));
|
memcpy(local_trackMute, (const void*)trackMute, sizeof(local_trackMute));
|
||||||
midi.unlock();
|
midi.unlock();
|
||||||
|
|
||||||
PlayMode ledDisplayMode = MODE_POLY; // Default to POLY (MAIN section view)
|
|
||||||
|
|
||||||
if (local_currentState == UI_MENU_MAIN) {
|
|
||||||
MenuItemID id = menuItems[local_menuSelection].id;
|
|
||||||
// Check if we are in the Track group (IDs between TRACK_SELECT and THEME_7)
|
|
||||||
if (id >= MENU_ID_TRACK_SELECT && id <= MENU_ID_THEME_7) {
|
|
||||||
// It's a TRACK section item (Track, Mute, Flavour, Mutation, Themes)
|
|
||||||
ledDisplayMode = MODE_MONO;
|
|
||||||
}
|
|
||||||
} else if (local_currentState == UI_EDIT_FLAVOUR || local_currentState == UI_RANDOMIZE_TRACK_EDIT) {
|
|
||||||
// These are entered from TRACK section items
|
|
||||||
ledDisplayMode = MODE_MONO;
|
|
||||||
}
|
|
||||||
|
|
||||||
ui.updateLeds((const Step (*)[NUM_STEPS])local_sequence, local_playbackStep, local_isPlaying,
|
ui.updateLeds((const Step (*)[NUM_STEPS])local_sequence, local_playbackStep, local_isPlaying,
|
||||||
local_currentState, local_songModeEnabled, local_songRepeatsRemaining,
|
local_currentState, local_songModeEnabled, local_songRepeatsRemaining,
|
||||||
local_sequenceChangeScheduled, ledDisplayMode, local_randomizeTrack, local_numSteps, local_numScaleNotes,
|
local_sequenceChangeScheduled, local_playMode, local_numScaleNotes,
|
||||||
local_scaleNotes, (const bool*)local_trackMute);
|
local_scaleNotes, (const bool*)local_trackMute);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user