1
0
mirror of https://github.com/Dejvino/roadtrip synced 2024-09-29 02:13:38 +00:00
roadtrip/README.md

58 lines
1.1 KiB
Markdown
Raw Normal View History

2016-12-30 23:19:29 +00:00
# RoadTrip
A game about a journey involving vehicles and obstacles.
2016-12-30 23:34:30 +00:00
![Screenshot](https://github.com/Dejvino/roadtrip/blob/master/screenshot.png)
2016-12-30 23:28:01 +00:00
2016-12-30 23:19:29 +00:00
## Status
### DONE
2017-01-28 22:29:37 +00:00
* Walking
2017-01-28 22:33:23 +00:00
* Enter / Exit a car (Enter)
2017-01-28 22:29:37 +00:00
* Driving
2017-01-28 22:33:23 +00:00
* Keyboard controls (WASDX)
* Physics-based vehicles
* 1 model, 2 debugs
2017-01-28 22:29:37 +00:00
* Map
2017-01-28 22:33:23 +00:00
* Endless, grid-based hilly ground
* Procedurally generated map contents
* Collidable objects - static and dynamic
* People
2017-01-28 22:29:37 +00:00
* Objectives
2017-01-28 22:33:23 +00:00
* Target location
* Score
2017-01-28 22:29:37 +00:00
* Sounds
2017-01-28 22:33:23 +00:00
* Car engine
* Wheel rolling
* Wheel slips
2017-01-28 22:29:37 +00:00
* Camera
2017-01-28 22:33:23 +00:00
* 3rd person view (following the player)
2017-01-28 22:29:37 +00:00
* Input
2017-01-28 22:33:23 +00:00
* Keyboard
* Game menu
2016-12-30 23:19:29 +00:00
### TODO
2017-01-28 22:29:37 +00:00
#### Stage 0 :: Prototype
* done
2017-01-28 22:33:23 +00:00
2017-01-28 22:29:37 +00:00
#### Stage 1 :: Core Game
* Joystick controls
* FPV camera
* Main Menu
* Winning condition (location)
* Health indicator
* Persistent content on terrain blocks
* NPC AI
* Enemy NPCs - punching, shooting
2017-01-04 00:18:50 +00:00
* Interacting with the environment
2017-01-28 22:33:23 +00:00
2017-01-28 22:29:37 +00:00
#### Stage 2 :: Filled Game
* Roadblocks
* Menu - statistics, save / load, credits
* Car models
* Scenery models
2017-01-28 22:29:37 +00:00
* Intro, Outro
2017-01-28 22:33:23 +00:00
2017-01-28 22:29:37 +00:00
#### Stage 3 :: Overflowing Game
2017-01-04 00:18:50 +00:00
* Stealth
* Clothing
* Car customization