2016-12-30 23:19:29 +00:00
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# RoadTrip
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A game about a journey involving vehicles and obstacles.
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2016-12-30 23:34:30 +00:00
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![Screenshot](https://github.com/Dejvino/roadtrip/blob/master/screenshot.png)
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2016-12-30 23:28:01 +00:00
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2016-12-30 23:19:29 +00:00
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## Status
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### DONE
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2017-01-04 00:18:50 +00:00
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* Physics-based vehicles
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2017-01-06 07:35:57 +00:00
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* One car model
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2017-01-04 07:28:56 +00:00
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* Driving controls (WASDX)
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2017-01-04 00:18:50 +00:00
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* Enter / Exit a car (Enter)
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2016-12-31 00:17:11 +00:00
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* Camera following the player
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2017-01-05 22:52:15 +00:00
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* Endless, grid-based hilly ground
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2016-12-31 15:58:13 +00:00
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* Collidable objects - static and dynamic
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2016-12-31 22:14:08 +00:00
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* People
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2016-12-31 22:57:29 +00:00
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* Walking around (Player & NPCs)
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2017-01-01 20:47:53 +00:00
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* Sounds - car engine, wheels & slips
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2016-12-30 23:19:29 +00:00
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### TODO
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2016-12-31 22:57:29 +00:00
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* Target location (winning condition)
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* Main menu
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2017-01-04 00:18:50 +00:00
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* Sounds - crashes
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2016-12-31 22:57:29 +00:00
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* Health indicator
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2017-01-05 22:52:15 +00:00
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* Persistent content on terrain blocks
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* Generated terrain props
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2016-12-31 22:57:29 +00:00
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* NPC AI
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* Enemy NPCs - punching, shooting
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2017-01-04 00:18:50 +00:00
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* Interacting with the environment
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2016-12-31 22:57:29 +00:00
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* Car models
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* Scenery models
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* Roadblocks
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* FPS camera
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* Orbit camera
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2017-01-04 00:18:50 +00:00
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* Stealth
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* Clothing
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* Car customization
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2016-12-31 22:57:29 +00:00
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