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Cleanup.

master
Dejvino il y a 7 ans
Parent
révision
78ae5153e6
2 fichiers modifiés avec 2 ajouts et 4 suppressions
  1. +2
    -1
      README.md
  2. +0
    -3
      src/roadtrip/view/GameWorldView.java

+ 2
- 1
README.md Voir le fichier

@@ -29,7 +29,8 @@ A game about a journey involving vehicles and obstacles.
* fog, depth-of-field filter * fog, depth-of-field filter
* distance-based hiding of objects * distance-based hiding of objects
* Input * Input
* Keyboard
* Keyboard (walking + driving)
* Mouse (walking)
* Game menu * Game menu


### TODO ### TODO


+ 0
- 3
src/roadtrip/view/GameWorldView.java Voir le fichier

@@ -89,9 +89,6 @@ public class GameWorldView {
al.setColor(new ColorRGBA(0.5f, 0.5f, 0.5f, 1.0f)); al.setColor(new ColorRGBA(0.5f, 0.5f, 0.5f, 1.0f));
rootNode.addLight(al); rootNode.addLight(al);
// load sky
rootNode.attachChild(SkyFactory.createSky(assetManager, "Textures/Sky/Bright/BrightSky.dds", false));
// TERRAIN TEXTURE material // TERRAIN TEXTURE material
terrain.mat_terrain = new Material(assetManager, "Common/MatDefs/Terrain/HeightBasedTerrain.j3md"); terrain.mat_terrain = new Material(assetManager, "Common/MatDefs/Terrain/HeightBasedTerrain.j3md");
if (DEBUG) { if (DEBUG) {


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