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mirror of https://github.com/Dejvino/roadtrip synced 2024-12-22 11:48:49 +00:00
This commit is contained in:
Dejvino 2017-02-05 17:50:10 +01:00
parent 9e083c0b1c
commit 78ae5153e6
2 changed files with 2 additions and 4 deletions

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@ -29,7 +29,8 @@ A game about a journey involving vehicles and obstacles.
* fog, depth-of-field filter * fog, depth-of-field filter
* distance-based hiding of objects * distance-based hiding of objects
* Input * Input
* Keyboard * Keyboard (walking + driving)
* Mouse (walking)
* Game menu * Game menu
### TODO ### TODO

View File

@ -89,9 +89,6 @@ public class GameWorldView {
al.setColor(new ColorRGBA(0.5f, 0.5f, 0.5f, 1.0f)); al.setColor(new ColorRGBA(0.5f, 0.5f, 0.5f, 1.0f));
rootNode.addLight(al); rootNode.addLight(al);
// load sky
rootNode.attachChild(SkyFactory.createSky(assetManager, "Textures/Sky/Bright/BrightSky.dds", false));
// TERRAIN TEXTURE material // TERRAIN TEXTURE material
terrain.mat_terrain = new Material(assetManager, "Common/MatDefs/Terrain/HeightBasedTerrain.j3md"); terrain.mat_terrain = new Material(assetManager, "Common/MatDefs/Terrain/HeightBasedTerrain.j3md");
if (DEBUG) { if (DEBUG) {