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https://github.com/Dejvino/roadtrip
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Cleanup.
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@ -29,7 +29,8 @@ A game about a journey involving vehicles and obstacles.
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* fog, depth-of-field filter
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* fog, depth-of-field filter
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* distance-based hiding of objects
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* distance-based hiding of objects
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* Input
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* Input
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* Keyboard
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* Keyboard (walking + driving)
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* Mouse (walking)
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* Game menu
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* Game menu
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### TODO
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### TODO
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@ -89,9 +89,6 @@ public class GameWorldView {
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al.setColor(new ColorRGBA(0.5f, 0.5f, 0.5f, 1.0f));
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al.setColor(new ColorRGBA(0.5f, 0.5f, 0.5f, 1.0f));
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rootNode.addLight(al);
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rootNode.addLight(al);
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// load sky
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rootNode.attachChild(SkyFactory.createSky(assetManager, "Textures/Sky/Bright/BrightSky.dds", false));
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// TERRAIN TEXTURE material
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// TERRAIN TEXTURE material
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terrain.mat_terrain = new Material(assetManager, "Common/MatDefs/Terrain/HeightBasedTerrain.j3md");
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terrain.mat_terrain = new Material(assetManager, "Common/MatDefs/Terrain/HeightBasedTerrain.j3md");
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if (DEBUG) {
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if (DEBUG) {
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