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Added compass.

master
Dejvino 7 vuotta sitten
vanhempi
commit
e134a8fb18
1 muutettua tiedostoa jossa 32 lisäystä ja 1 poistoa
  1. +32
    -1
      src/roadtrip/RoadTrip.java

+ 32
- 1
src/roadtrip/RoadTrip.java Näytä tiedosto

@@ -26,6 +26,7 @@ import com.jme3.scene.Geometry;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import com.jme3.scene.control.CameraControl.ControlDirection;
import com.jme3.scene.debug.Arrow;
import com.jme3.scene.shape.Box;
import com.jme3.scene.shape.Cylinder;
import com.jme3.terrain.geomipmap.TerrainGrid;
@@ -91,6 +92,7 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
private Vector3f journeyTarget = new Vector3f(50, 0f, 50f);
private Node targetNode;
private Node compassNode;
float inputTurning;
float inputAccel;
@@ -135,6 +137,7 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
addPlayer();
addTarget();
addCompass();
chaseCam = new ChaseCamera(cam, playerNode, inputManager);
chaseCam.setDefaultDistance(60f);
@@ -388,6 +391,30 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
targetNode.setLocalTranslation(journeyTarget);
}
private void addCompass()
{
Material matRed = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
matRed.setColor("Color", ColorRGBA.Red);
Material matBlack = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
matBlack.setColor("Color", ColorRGBA.Black);
Geometry compassGeomN = new Geometry("compass-N", new Arrow(new Vector3f(0.0f, 0.0f, 1.2f)));
compassGeomN.setMaterial(matRed);
Geometry compassGeomS = new Geometry("compass-S", new Arrow(new Vector3f(0.0f, 0.0f, -1.0f)));
compassGeomS.setMaterial(matBlack);
Geometry compassGeomW = new Geometry("compass-W", new Arrow(new Vector3f(-1.0f, 0.0f, 0.0f)));
compassGeomW.setMaterial(matBlack);
Geometry compassGeomE = new Geometry("compass-E", new Arrow(new Vector3f(1.0f, 0.0f, 0.0f)));
compassGeomE.setMaterial(matBlack);
compassNode = new Node("compass");
compassNode.attachChild(compassGeomN);
compassNode.attachChild(compassGeomS);
compassNode.attachChild(compassGeomW);
compassNode.attachChild(compassGeomE);
rootNode.attachChild(compassNode);
}
private void addMap() {
// TERRAIN TEXTURE material
this.mat_terrain = new Material(this.assetManager, "Common/MatDefs/Terrain/HeightBasedTerrain.j3md");
@@ -557,12 +584,16 @@ public class RoadTrip extends SimpleApplication implements ActionListener {
playerPos2d.y = 0;
Vector3f targetPos2d = new Vector3f(targetNode.getWorldTranslation());
targetPos2d.y = 0;
float targetDistance = playerPos2d.distance(targetPos2d);
Vector3f targetDir = targetPos2d.subtract(playerPos2d);
float targetDistance = targetDir.length();
if (targetDistance < 5f) {
double angle = Math.random() * 2d - 1d;
journeyTarget = journeyTarget.add(new Quaternion().fromAngleAxis((float) angle, Vector3f.UNIT_Y).mult(Vector3f.UNIT_Z).mult(100f));
targetNode.setLocalTranslation(journeyTarget);
}
compassNode.setLocalTranslation(new Vector3f(playerNode.getWorldTranslation()).addLocal(0f, 5f, 0f));
compassNode.setLocalRotation(new Quaternion().fromAngles(0f, (float)Math.atan2(targetDir.x, targetDir.z)/*targetDir.angleBetween(Vector3f.UNIT_Z)*/, 0f));
}
@Override


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