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.gitignore Initial import of the first prototype. 7 anni fa
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OpenAL64.dll Initial import of the first prototype. 7 anni fa
README.md Added a car model for the weak car type. 7 anni fa
build.xml Initial import of the first prototype. 7 anni fa
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README.md

RoadTrip

A game about a journey involving vehicles and obstacles.

Screenshot

Status

DONE

  • Physics-based vehicles
  • One car model
  • Driving controls (WASDX)
  • Enter / Exit a car (Enter)
  • Camera following the player
  • Endless, grid-based hilly ground
  • Collidable objects - static and dynamic
  • People
  • Walking around (Player & NPCs)
  • Sounds - car engine, wheels & slips

TODO

  • Target location (winning condition)
  • Main menu
  • Sounds - crashes
  • Health indicator
  • Persistent content on terrain blocks
  • Generated terrain props
  • NPC AI
  • Enemy NPCs - punching, shooting
  • Interacting with the environment
  • Car models
  • Scenery models
  • Roadblocks
  • FPS camera
  • Orbit camera
  • Stealth
  • Clothing
  • Car customization