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- package roadtrip;
-
- import com.jme3.app.SimpleApplication;
- import com.jme3.audio.AudioNode;
- import com.jme3.audio.AudioSource.Status;
- import com.jme3.bullet.BulletAppState;
- import com.jme3.bullet.PhysicsSpace;
- import com.jme3.bullet.collision.shapes.BoxCollisionShape;
- import com.jme3.bullet.collision.shapes.CompoundCollisionShape;
- import com.jme3.bullet.collision.shapes.HeightfieldCollisionShape;
- import com.jme3.bullet.control.BetterCharacterControl;
- import com.jme3.bullet.control.RigidBodyControl;
- import com.jme3.bullet.control.VehicleControl;
- import com.jme3.input.ChaseCamera;
- import com.jme3.input.KeyInput;
- import com.jme3.input.controls.ActionListener;
- import com.jme3.input.controls.KeyTrigger;
- import com.jme3.light.DirectionalLight;
- import com.jme3.material.Material;
- import com.jme3.math.ColorRGBA;
- import com.jme3.math.FastMath;
- import com.jme3.math.Quaternion;
- import com.jme3.math.Vector3f;
- import com.jme3.scene.CameraNode;
- import com.jme3.scene.Geometry;
- import com.jme3.scene.Node;
- import com.jme3.scene.Spatial;
- import com.jme3.scene.control.CameraControl.ControlDirection;
- import com.jme3.scene.shape.Box;
- import com.jme3.scene.shape.Cylinder;
- import com.jme3.terrain.geomipmap.TerrainGrid;
- import com.jme3.terrain.geomipmap.TerrainGridListener;
- import com.jme3.terrain.geomipmap.TerrainGridLodControl;
- import com.jme3.terrain.geomipmap.TerrainLodControl;
- import com.jme3.terrain.geomipmap.TerrainQuad;
- import com.jme3.terrain.geomipmap.grid.FractalTileLoader;
- import com.jme3.terrain.geomipmap.lodcalc.DistanceLodCalculator;
- import com.jme3.terrain.noise.ShaderUtils;
- import com.jme3.terrain.noise.basis.FilteredBasis;
- import com.jme3.terrain.noise.filter.IterativeFilter;
- import com.jme3.terrain.noise.filter.OptimizedErode;
- import com.jme3.terrain.noise.filter.PerturbFilter;
- import com.jme3.terrain.noise.filter.SmoothFilter;
- import com.jme3.terrain.noise.fractal.FractalSum;
- import com.jme3.terrain.noise.modulator.NoiseModulator;
- import com.jme3.texture.Texture;
- import java.util.LinkedList;
- import java.util.List;
-
- /**
- *
- * @author dejvino
- */
- public class RoadTrip extends SimpleApplication implements ActionListener {
-
- public static void main(String[] args)
- {
- RoadTrip app = new RoadTrip();
- app.start();
- }
-
- public static boolean DEBUG = false;//true;
-
- private BulletAppState bulletAppState;
-
- private ChaseCamera chaseCam;
-
- // START Terrain
- private Material mat_terrain;
- private TerrainGrid terrain;
- private float grassScale = 64;
- private float dirtScale = 64;
- private float rockScale = 64;
-
- private FractalSum base;
- private PerturbFilter perturb;
- private OptimizedErode therm;
- private SmoothFilter smooth;
- private IterativeFilter iterate;
- // END Terrain
-
- private List<VehicleNode> vehicles = new LinkedList<>();
-
- // START Player
- private Node playerNode;
- private BetterCharacterControl playerPersonControl;
- private Vector3f jumpForce = new Vector3f(0, 3000, 0);
- private Vector3f walkDir = new Vector3f();
- private VehicleNode playerVehicleNode;
- // END Player
-
- private PhysicsSpace getPhysicsSpace(){
- return bulletAppState.getPhysicsSpace();
- }
-
- @Override
- public void simpleInitApp() {
- bulletAppState = new BulletAppState();
- stateManager.attach(bulletAppState);
- if (DEBUG) bulletAppState.getPhysicsSpace().enableDebug(assetManager);
- PhysicsTestHelper.createPhysicsTestWorld(rootNode, assetManager, bulletAppState.getPhysicsSpace());
-
- setupKeys();
-
- //audioRenderer.setEnvironment(Environment.Dungeon);
- //AL10.alDistanceModel(AL11.AL_EXPONENT_DISTANCE);
-
- // Environment
- DirectionalLight dl = new DirectionalLight();
- dl.setColor(ColorRGBA.LightGray);
- dl.setDirection(new Vector3f(1, -1, 1));
- rootNode.addLight(dl);
-
- addMap();
-
- addCar();
- addCar();
- addCar();
- addCar();
- addCar();
- addPerson();
- addPerson();
- addPerson();
- addPerson();
- addPerson();
- addPerson();
- addPerson();
-
- addPlayer();
-
- chaseCam = new ChaseCamera(cam, playerNode, inputManager);
- chaseCam.setSmoothMotion(true);
- }
-
- private void setupKeys() {
- inputManager.clearMappings();
- inputManager.addMapping("Lefts", new KeyTrigger(KeyInput.KEY_A));
- inputManager.addMapping("Rights", new KeyTrigger(KeyInput.KEY_D));
- inputManager.addMapping("Ups", new KeyTrigger(KeyInput.KEY_W));
- inputManager.addMapping("Downs", new KeyTrigger(KeyInput.KEY_S));
- inputManager.addMapping("Revs", new KeyTrigger(KeyInput.KEY_X));
- inputManager.addMapping("Space", new KeyTrigger(KeyInput.KEY_SPACE));
- inputManager.addMapping("Reset", new KeyTrigger(KeyInput.KEY_RETURN));
- inputManager.addMapping("Esc", new KeyTrigger(KeyInput.KEY_ESCAPE));
- inputManager.addListener(this, "Lefts");
- inputManager.addListener(this, "Rights");
- inputManager.addListener(this, "Ups");
- inputManager.addListener(this, "Downs");
- inputManager.addListener(this, "Revs");
- inputManager.addListener(this, "Space");
- inputManager.addListener(this, "Reset");
- inputManager.addListener(this, "Esc");
- }
-
- private void addCar()
- {
- Node vehicleModel = new Node("VehicleModel");
- VehicleInstance vehicleInstance = VehicleInstance.createVehicle(vehicles.size() % VehicleInstance.getVehicleTypesCount());
- vehicleInstance.brakeForce = vehicleInstance.accelerationForce;
-
- Material mat = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
- mat.getAdditionalRenderState().setWireframe(true);
- mat.setColor("Color", ColorRGBA.Black);
-
- //Create four wheels and add them at their locations
- Vector3f wheelDirection = new Vector3f(0, -1, 0); // was 0, -1, 0
- Vector3f wheelAxle = new Vector3f(-1, 0, 0); // was -1, 0, 0
- float radius = 1.0f;
- float restLength = 0.3f;
- float yOff = 0.5f;
- float xOff = 1.6f;
- float zOff = 2f;
-
- Material matBody = new Material(getAssetManager(), "Common/MatDefs/Light/Lighting.j3md");
- matBody.setFloat("Shininess", 32f);
- matBody.setBoolean("UseMaterialColors", true);
- matBody.setColor("Ambient", ColorRGBA.Black);
- matBody.setColor("Diffuse", ColorRGBA.Red);
- matBody.setColor("Specular", ColorRGBA.White);
-
-
- if (vehicleInstance.carType == VehicleInstance.WEAK) {
- Spatial carBody = getAssetManager().loadModel("Models/rivercrossing.j3o");
- carBody.setLocalScale(1.1f, 0.8f, 0.8f);
- carBody.setLocalTranslation(0f, -1f, 0f);
- carBody.rotate(0f, 3.1415f, 0f);
- vehicleModel.attachChild(carBody);
- } else {
- Geometry carBody = new Geometry("car body", new Box(new Vector3f(0.0f, 1f, 0.0f), 1.4f, 0.5f, 3.6f));
- carBody.setMaterial(matBody);
- vehicleModel.attachChild(carBody);
- }
-
- //create a compound shape and attach the BoxCollisionShape for the car body at 0,1,0
- //this shifts the effective center of mass of the BoxCollisionShape to 0,-1,0
- CompoundCollisionShape compoundShape = new CompoundCollisionShape();
- BoxCollisionShape box = new BoxCollisionShape(new Vector3f(1.4f, 0.5f, 3.6f));
- compoundShape.addChildShape(box, new Vector3f(0, 1, 0));
-
- if (vehicleInstance.carType == VehicleInstance.TRUCK) {
- BoxCollisionShape boxCabin = new BoxCollisionShape(new Vector3f(1.4f, 0.8f, 1.0f));
- compoundShape.addChildShape(boxCabin, new Vector3f(0, 2, 2f));
-
- Geometry carCabin = new Geometry("car cabin", new Box(new Vector3f(0, 2, 2f), 1.4f, 0.8f, 1.0f));
- carCabin.setMaterial(matBody);
- vehicleModel.attachChild(carCabin);
- } else if (vehicleInstance.carType == VehicleInstance.SPORT) {
- BoxCollisionShape boxCabin = new BoxCollisionShape(new Vector3f(1.2f, 0.6f, 2.0f));
- compoundShape.addChildShape(boxCabin, new Vector3f(0, 2, -1f));
-
- Geometry carCabin = new Geometry("car cabin", new Box(new Vector3f(0, 2, -1f), 1.2f, 0.6f, 2.0f));
- carCabin.setMaterial(matBody);
- vehicleModel.attachChild(carCabin);
- }
-
- VehicleControl vehicleControl = new VehicleControl(compoundShape, 500);
-
- //setting suspension values for wheels, this can be a bit tricky
- //see also https://docs.google.com/Doc?docid=0AXVUZ5xw6XpKZGNuZG56a3FfMzU0Z2NyZnF4Zmo&hl=en
- float stiffness = 30.0f;//200=f1 car
- float compValue = .1f; //(should be lower than damp)
- float dampValue = .2f;
- vehicleControl.setSuspensionCompression(compValue * 2.0f * FastMath.sqrt(stiffness));
- vehicleControl.setSuspensionDamping(dampValue * 2.0f * FastMath.sqrt(stiffness));
- vehicleControl.setSuspensionStiffness(stiffness);
- vehicleControl.setMaxSuspensionForce(10000.0f);
-
- Cylinder wheelMesh = new Cylinder(16, 16, radius, radius * 0.2f, true);
-
- Node node1 = new Node("wheel 1 node");
- Geometry wheels1 = new Geometry("wheel 1", wheelMesh);
- node1.attachChild(wheels1);
- wheels1.rotate(0, FastMath.HALF_PI, 0);
- wheels1.setMaterial(mat);
- vehicleControl.addWheel(node1, new Vector3f(-xOff, yOff, zOff),
- wheelDirection, wheelAxle, restLength, radius, true);
-
- Node node2 = new Node("wheel 2 node");
- Geometry wheels2 = new Geometry("wheel 2", wheelMesh);
- node2.attachChild(wheels2);
- wheels2.rotate(0, FastMath.HALF_PI, 0);
- wheels2.setMaterial(mat);
- vehicleControl.addWheel(node2, new Vector3f(xOff, yOff, zOff),
- wheelDirection, wheelAxle, restLength, radius, true);
-
- Node node3 = new Node("wheel 3 node");
- Geometry wheels3 = new Geometry("wheel 3", wheelMesh);
- node3.attachChild(wheels3);
- wheels3.rotate(0, FastMath.HALF_PI, 0);
- wheels3.setMaterial(mat);
- vehicleControl.addWheel(node3, new Vector3f(-xOff, yOff, -zOff),
- wheelDirection, wheelAxle, restLength, radius, false);
-
- Node node4 = new Node("wheel 4 node");
- Geometry wheels4 = new Geometry("wheel 4", wheelMesh);
- node4.attachChild(wheels4);
- wheels4.rotate(0, FastMath.HALF_PI, 0);
- wheels4.setMaterial(mat);
- vehicleControl.addWheel(node4, new Vector3f(xOff, yOff, -zOff),
- wheelDirection, wheelAxle, restLength, radius, false);
-
- vehicleModel.attachChild(node1);
- vehicleModel.attachChild(node2);
- vehicleModel.attachChild(node3);
- vehicleModel.attachChild(node4);
-
- if (vehicleInstance.carType == VehicleInstance.TRUCK) {
- Node node5 = new Node("wheel 5 node");
- Geometry wheels5 = new Geometry("wheel 5", wheelMesh);
- node5.attachChild(wheels5);
- wheels5.rotate(0, FastMath.HALF_PI, 0);
- wheels5.setMaterial(mat);
- vehicleControl.addWheel(node5, new Vector3f(-xOff, yOff, 2.1f* -zOff),
- wheelDirection, wheelAxle, restLength, radius, false);
-
- Node node6 = new Node("wheel 6 node");
- Geometry wheels6 = new Geometry("wheel 6", wheelMesh);
- node6.attachChild(wheels6);
- wheels6.rotate(0, FastMath.HALF_PI, 0);
- wheels6.setMaterial(mat);
- vehicleControl.addWheel(node6, new Vector3f(xOff, yOff, 2.1f* -zOff),
- wheelDirection, wheelAxle, restLength, radius, false);
-
- vehicleModel.attachChild(node5);
- vehicleModel.attachChild(node6);
- }
-
- vehicleControl.getWheel(0).setFrictionSlip(0.8f);
- vehicleControl.getWheel(1).setFrictionSlip(0.8f);
- vehicleControl.getWheel(2).setFrictionSlip(0.6f);
- vehicleControl.getWheel(3).setFrictionSlip(0.6f);
-
- if (vehicleInstance.carType == VehicleInstance.TRUCK) {
- vehicleControl.getWheel(4).setFrictionSlip(0.6f);
- vehicleControl.getWheel(5).setFrictionSlip(0.6f);
- }
- vehicleControl.setPhysicsLocation(new Vector3f(5f, 30f, 5f));
-
- VehicleNode vehicle = new VehicleNode("VehicleNode",
- vehicleInstance, vehicleControl, vehicleModel);
- vehicle.attachChild(vehicleModel);
-
- vehicle.engineAudio = new AudioNode(assetManager, "Sounds/engine.ogg", false);
- vehicle.engineAudio.setPositional(true);
- vehicle.engineAudio.setLooping(true);
- vehicle.engineAudio.setReverbEnabled(true);
- vehicle.engineAudio.setRefDistance(5);
- vehicle.engineAudio.setMaxDistance(1000000);
- vehicle.attachChild(vehicle.engineAudio);
-
- vehicle.wheelsAudio = new AudioNode(assetManager, "Sounds/wheels.ogg", false);
- vehicle.wheelsAudio.setPositional(true);
- vehicle.wheelsAudio.setLooping(true);
- //wheelsAudio.setReverbEnabled(true);
- vehicle.wheelsAudio.setRefDistance(1f);
- vehicle.wheelsAudio.setMaxDistance(1000000f);
- vehicle.wheelsAudio.play();
- vehicle.attachChild(vehicle.wheelsAudio);
-
- vehicle.wheelSlipAudio = new AudioNode(assetManager, "Sounds/wheel-slip.ogg", false);
- vehicle.wheelSlipAudio.setPositional(true);
- vehicle.wheelSlipAudio.setLooping(true);
- //wheelsAudio.setReverbEnabled(true);
- vehicle.wheelSlipAudio.setRefDistance(5);
- vehicle.wheelSlipAudio.setMaxDistance(1000000);
- vehicle.wheelSlipAudio.play();
- vehicle.attachChild(vehicle.wheelSlipAudio);
-
- vehicle.addControl(vehicleControl);
- getPhysicsSpace().add(vehicleControl);
- vehicleControl.setPhysicsLocation(new Vector3f(10f + (float)Math.random() * 40f, 28f, 12f + (float)Math.random() * 40f));
-
- vehicles.add(vehicle);
- rootNode.attachChild(vehicle);
- }
-
- private Node addPerson() {
- Spatial personModel = assetManager.loadModel("Models/person.j3o");
- Node person = new Node("person");
- person.attachChild(personModel);
- BetterCharacterControl personControl = new BetterCharacterControl(1f, 4f, 10f);
- /*personModel.setLocalTranslation(0f, -1f, 0f);
- BoxCollisionShape personShape = new BoxCollisionShape(new Vector3f(0.5f, 2f, 0.5f));
- RigidBodyControl personControl = new RigidBodyControl(personShape, 80f);/**/
- person.addControl(personControl);
- /**/personControl.setJumpForce(new Vector3f(0,5f,0));
- personControl.setGravity(new Vector3f(0,1f,0));
- personControl.warp(new Vector3f(10f + (float)Math.random() * 20f, 30f, 12f + (float)Math.random() * 20f));/**/
- //personControl.setPhysicsLocation(new Vector3f(10f, 30f, 12f));
- getPhysicsSpace().add(personControl);
- //getPhysicsSpace().addAll(person);
- rootNode.attachChild(person);
-
- Vector3f dir = new Vector3f((float)Math.random() * 2f - 1f, 0f, (float)Math.random() * 2f - 1f);
- personControl.setViewDirection(dir);
- personControl.setWalkDirection(dir);
-
- return person;
- }
-
- private void addPlayer()
- {
- playerNode = addPerson();
- playerPersonControl = playerNode.getControl(BetterCharacterControl.class);
- }
-
- private void addMap() {
- // TERRAIN TEXTURE material
- this.mat_terrain = new Material(this.assetManager, "Common/MatDefs/Terrain/HeightBasedTerrain.j3md");
-
- // Parameters to material:
- // regionXColorMap: X = 1..4 the texture that should be appliad to state X
- // regionX: a Vector3f containing the following information:
- // regionX.x: the start height of the region
- // regionX.y: the end height of the region
- // regionX.z: the texture scale for the region
- // it might not be the most elegant way for storing these 3 values, but it packs the data nicely :)
- // slopeColorMap: the texture to be used for cliffs, and steep mountain sites
- // slopeTileFactor: the texture scale for slopes
- // terrainSize: the total size of the terrain (used for scaling the texture)
- // GRASS texture
- Texture grass = this.assetManager.loadTexture("Textures/solid-grass.png");
- grass.setWrap(Texture.WrapMode.Repeat);
- Texture dirt = this.assetManager.loadTexture("Textures/solid-road.png");
- dirt.setWrap(Texture.WrapMode.Repeat);
- Texture rock = this.assetManager.loadTexture("Textures/solid-stone.png");
- rock.setWrap(Texture.WrapMode.Repeat);
-
- this.mat_terrain.setTexture("region1ColorMap", dirt);
- this.mat_terrain.setVector3("region1", new Vector3f(0, 80, this.dirtScale));
-
- this.mat_terrain.setTexture("region2ColorMap", grass);
- this.mat_terrain.setVector3("region2", new Vector3f(100, 160, this.grassScale));
-
- this.mat_terrain.setTexture("region3ColorMap", rock);
- this.mat_terrain.setVector3("region3", new Vector3f(190, 240, this.rockScale));
-
- this.mat_terrain.setTexture("region4ColorMap", dirt);
- this.mat_terrain.setVector3("region4", new Vector3f(250, 350, this.dirtScale));
-
- this.mat_terrain.setTexture("slopeColorMap", rock);
- this.mat_terrain.setFloat("slopeTileFactor", 32);
-
- this.mat_terrain.setFloat("terrainSize", 513);
-
- this.base = new FractalSum();
- this.base.setRoughness(0.7f);
- this.base.setFrequency(1.0f);
- this.base.setAmplitude(1.0f);
- this.base.setLacunarity(2.12f);
- this.base.setOctaves(8);
- this.base.setScale(0.02125f);
- this.base.addModulator(new NoiseModulator() {
-
- @Override
- public float value(float... in) {
- return ShaderUtils.clamp(in[0] * 0.5f + 0.5f, 0, 1);
- }
- });
-
- FilteredBasis ground = new FilteredBasis(this.base);
-
- this.perturb = new PerturbFilter();
- this.perturb.setMagnitude(0.119f);
-
- this.therm = new OptimizedErode();
- this.therm.setRadius(5);
- this.therm.setTalus(0.011f);
-
- this.smooth = new SmoothFilter();
- this.smooth.setRadius(1);
- this.smooth.setEffect(0.7f);
-
- this.iterate = new IterativeFilter();
- this.iterate.addPreFilter(this.perturb);
- this.iterate.addPostFilter(this.smooth);
- this.iterate.setFilter(this.therm);
- this.iterate.setIterations(2);
-
- ground.addPreFilter(this.iterate);
-
- this.terrain = new TerrainGrid("terrain", 64 + 1, 256 + 1, new FractalTileLoader(ground, 300f));
-
- this.terrain.setMaterial(this.mat_terrain);
- this.terrain.setLocalTranslation(0, -200, 0);
- this.terrain.setLocalScale(2f, 1f, 2f);
- this.rootNode.attachChild(this.terrain);
-
- TerrainLodControl control = new TerrainGridLodControl(this.terrain, this.getCamera());
- control.setLodCalculator(new DistanceLodCalculator(64 + 1, 2.7f)); // patch size, and a multiplier
- this.terrain.addControl(control);
-
- terrain.addListener(new TerrainGridListener() {
-
- @Override
- public void gridMoved(Vector3f newCenter) {
- }
-
- @Override
- public void tileAttached(Vector3f cell, TerrainQuad quad) {
- while(quad.getControl(RigidBodyControl.class)!=null){
- quad.removeControl(RigidBodyControl.class);
- }
- quad.addControl(new RigidBodyControl(new HeightfieldCollisionShape(quad.getHeightMap(), terrain.getLocalScale()), 0));
- bulletAppState.getPhysicsSpace().add(quad);
- }
-
- @Override
- public void tileDetached(Vector3f cell, TerrainQuad quad) {
- if (quad.getControl(RigidBodyControl.class) != null) {
- bulletAppState.getPhysicsSpace().remove(quad);
- quad.removeControl(RigidBodyControl.class);
- }
- }
-
- });
- }
-
- @Override
- public void simpleUpdate(float tpf) {
- Vector3f playerLocation = playerNode.getWorldTranslation();
- Vector3f newLocation = new Vector3f(playerLocation).add(new Vector3f(-1f, 1.5f, 2.4f).mult(20f));
- /*cam.setLocation(new Vector3f(cam.getLocation()).interpolate(newLocation, Math.min(tpf, 1f)));
- cam.lookAt(playerLocation, Vector3f.UNIT_Y);*/
-
- for (VehicleNode vehicle : vehicles) {
- vehicle.vehicleInstance.accelerationSmooth = (vehicle.vehicleInstance.accelerationSmooth + vehicle.vehicleInstance.accelerationValue * (tpf * 10f)) / (1 + tpf * 10f);
- vehicle.engineAudio.setVelocity(new Vector3f(0, 0, 0));
- vehicle.engineAudio.updateGeometricState();
- vehicle.engineAudio.setPitch(Math.max(0.5f, Math.min(vehicle.vehicleInstance.accelerationSmooth / vehicle.vehicleInstance.accelerationForce * 2f, 2.0f)));
- boolean engineRunning = (vehicle.vehicleInstance.accelerationValue > 0.01f || vehicle.vehicleInstance.accelerationValue < -0.01f);
- if ((vehicle.engineAudio.getStatus() == Status.Playing) && !engineRunning) {
- vehicle.engineAudio.stop();
- }
- if ((vehicle.engineAudio.getStatus() != Status.Playing) && engineRunning) {
- vehicle.engineAudio.play();
- }
-
- vehicle.wheelsAudio.updateGeometricState();
- float wheelRot = Math.abs(vehicle.vehicleControl.getWheel(0).getDeltaRotation() + vehicle.vehicleControl.getWheel(1).getDeltaRotation()) / tpf / 100f;
- // TODO: pitch
- //System.out.println("wheel rot: " + wheelRot);
- //wheelsAudio.setPitch(Math.max(0.5f, Math.min(wheelRot * 4f, 2.0f)));
- vehicle.wheelsAudio.setVolume(Math.max(0.0001f, Math.min(wheelRot, 1.0f)) - 0.0001f);
- if ((vehicle.wheelsAudio.getStatus() == Status.Playing) && wheelRot < 10f) {
- vehicle.wheelsAudio.stop();
- }
- if ((vehicle.wheelsAudio.getStatus() != Status.Playing) && wheelRot > 10f) {
- vehicle.wheelsAudio.play();
- }
-
- vehicle.wheelSlipAudio.updateGeometricState();
- float slipAll = 0f;
- for (int i = 0; i < vehicle.vehicleControl.getNumWheels(); i++) {
- slipAll += vehicle.vehicleControl.getWheel(i).getSkidInfo();
- }
- float slip = 1f - (slipAll) / vehicle.vehicleControl.getNumWheels();
- float wheelSlip = (slip * slip * slip * slip * slip * slip * slip) / tpf / 40f;
- // TODO: pitch
- //wheelsAudio.setPitch(Math.max(0.5f, Math.min(wheelRot * 4f, 2.0f)));
- vehicle.wheelSlipAudio.setVolume(Math.max(0.0001f, Math.min(wheelSlip, 1.0f)) - 0.0001f);
- }
-
- listener.setLocation(cam.getLocation());
- listener.setRotation(cam.getRotation());
- }
-
- @Override
- public void onAction(String binding, boolean value, float tpf) {
- if (playerVehicleNode == null) {
- float walkSpeed = 6f;
- if (binding.equals("Lefts")) {
- if (value) {
- walkDir.x -= walkSpeed;
- } else {
- walkDir.x += walkSpeed;
- }
- } else if (binding.equals("Rights")) {
- if (value) {
- walkDir.x += walkSpeed;
- } else {
- walkDir.x -= walkSpeed;
- }
- } else if (binding.equals("Ups")) {
- if (value) {
- walkDir.z -= walkSpeed;
- } else {
- walkDir.z += walkSpeed;
- }
- } else if (binding.equals("Downs")) {
- if (value) {
- walkDir.z += walkSpeed;
- } else {
- walkDir.z -= walkSpeed;
- }
- } else if (binding.equals("Reset")) {
- if (value) {
- System.out.println("Reset - to car");
- Vector3f playerPos = playerNode.getWorldTranslation();
- for (VehicleNode vehicle : vehicles) {
- Vector3f vehiclePos = vehicle.getWorldTranslation();
- float dist = playerPos.distance(vehiclePos);
- System.out.println(" .. dist: " + dist);
- if (dist < 5f) {
- playerVehicleNode = vehicle;
- playerNode.removeFromParent();
- playerNode.setLocalTranslation(0f, 0f, -1f);
- playerNode.setLocalRotation(Quaternion.DIRECTION_Z);
- playerNode.removeControl(playerPersonControl);
- playerVehicleNode.attachChild(playerNode);
- VehicleInstance playerVehicle = playerVehicleNode.vehicleInstance;
- playerVehicle.accelerationValue = 0;
- playerVehicle.steeringValue = 0;
- walkDir = new Vector3f();
- break;
- }
- }
- }
- }
- playerPersonControl.setWalkDirection(walkDir);
- playerPersonControl.setViewDirection(walkDir);
- } else {
- VehicleInstance playerVehicle = playerVehicleNode.vehicleInstance;
- VehicleControl playerVehicleControl = playerVehicleNode.vehicleControl;
- int playerCarType = playerVehicle.carType;
- float steerMax = 0.5f;
- if (playerCarType == VehicleInstance.TRUCK) {
- steerMax = 0.7f;
- }
- if (binding.equals("Lefts")) {
- if (value) {
- playerVehicle.steeringValue += steerMax;
- } else {
- playerVehicle.steeringValue += -steerMax;
- }
- playerVehicleControl.steer(playerVehicle.steeringValue);
- } else if (binding.equals("Rights")) {
- if (value) {
- playerVehicle.steeringValue += -steerMax;
- } else {
- playerVehicle.steeringValue += steerMax;
- }
- playerVehicleControl.steer(playerVehicle.steeringValue);
- } else if (binding.equals("Ups")) {
- if (value) {
- playerVehicle.accelerationValue += playerVehicle.accelerationForce;
- } else {
- playerVehicle.accelerationValue -= playerVehicle.accelerationForce;
- }
- playerVehicleControl.accelerate(2, playerVehicle.accelerationValue);
- playerVehicleControl.accelerate(3, playerVehicle.accelerationValue);
- if (playerCarType == VehicleInstance.TRUCK) {
- playerVehicleControl.accelerate(4, playerVehicle.accelerationValue);
- playerVehicleControl.accelerate(5, playerVehicle.accelerationValue);
- }
- } else if (binding.equals("Downs")) {
- float b;
- if (value) {
- playerVehicle.brakeForce = playerVehicle.accelerationForce;
- } else {
- playerVehicle.brakeForce = 0f;
- }
- playerVehicleControl.brake(0, playerVehicle.brakeForce);
- playerVehicleControl.brake(1, playerVehicle.brakeForce);
- } else if (binding.equals("Revs")) {
- if (value) {
- playerVehicle.accelerationValue += playerVehicle.accelerationForce;
- } else {
- playerVehicle.accelerationValue -= playerVehicle.accelerationForce;
- }
- playerVehicleControl.accelerate(2, -playerVehicle.accelerationValue);
- playerVehicleControl.accelerate(3, -playerVehicle.accelerationValue);
- if (playerCarType == VehicleInstance.TRUCK) {
- playerVehicleControl.accelerate(4, -playerVehicle.accelerationValue);
- playerVehicleControl.accelerate(5, -playerVehicle.accelerationValue);
- }
- } else if (binding.equals("Space")) {
- if (value) {
- playerVehicleControl.applyImpulse(jumpForce, Vector3f.ZERO);
- }
- } else if (binding.equals("Reset")) {
- if (value) {
- System.out.println("Reset - from car");
- playerNode.removeFromParent();
- playerNode.addControl(playerPersonControl);
- playerPersonControl.warp(playerVehicleNode.getLocalTranslation());
- rootNode.attachChild(playerNode);
- playerVehicleNode = null;
- walkDir = new Vector3f();
- /*playerVehicleControl.setPhysicsLocation(Vector3f.ZERO);
- playerVehicleControl.setPhysicsRotation(new Matrix3f());
- playerVehicleControl.setLinearVelocity(Vector3f.ZERO);
- playerVehicleControl.setAngularVelocity(Vector3f.ZERO);
- playerVehicleControl.resetSuspension();*/
- } else {
- }
- }
- }
- if (binding.equals("Esc")) {
- stop();
- }
- }
- }
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