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  1. <scene exported_by="dejvino" export_time="1483218291.9523585" formatVersion="1.0.1" previous_export_time="1483218209.9221447" >
  2. <nodes >
  3. <node name="Cube" >
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  5. <rotation qz="-0.000000" qw="1.000000" qx="0.000000" qy="0.000000" />
  6. <scale y="1.642234" z="0.377920" x="0.377920" />
  7. <game >
  8. <sensors />
  9. <actuators />
  10. </game>
  11. <entity damping_trans="0.02539999969303608" meshFile="Cube.mesh" ghost="False" friction_y="1.0" lock_rot_x="False" mass="1.0" anisotropic_friction="False" actor="False" lock_trans_z="False" lock_rot_z="False" name="Cube" lock_trans_y="False" mass_radius="1.0" damping_rot="0.1589999943971634" velocity_max="0.0" velocity_min="0.0" lock_trans_x="False" lock_rot_y="False" friction_x="1.0" physics_type="STATIC" inertia_tensor="0.4000000059604645" friction_z="1.0" />
  12. </node>
  13. </nodes>
  14. <externals >
  15. <item type="material" >
  16. <file name="P:\Development\roadtrip\assets-src\Models\Material.material" />
  17. </item>
  18. </externals>
  19. <environment >
  20. <colourAmbient g="0.0" r="0.0" b="0.0" />
  21. <colourBackground g="0.05087608844041824" r="0.05087608844041824" b="0.05087608844041824" />
  22. <colourDiffuse g="0.05087608844041824" r="0.05087608844041824" b="0.05087608844041824" />
  23. </environment>
  24. </scene>