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- // Material genrated by blender2ogre 0.5.8
-
- material Material
- {
- receive_shadows on
-
- technique
- {
- pass Material
- {
- ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
- diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
- specular 0.5 0.5 0.5 1.0 12.5
- emissive 0.0 0.0 0.0 1.0
-
- alpha_to_coverage off
- colour_write on
- cull_hardware clockwise
- depth_check on
- depth_func less_equal
- depth_write on
- illumination_stage
- light_clip_planes off
- light_scissor off
- lighting on
- normalise_normals off
- polygon_mode solid
- scene_blend one zero
- scene_blend_op add
- shading gouraud
- transparent_sorting on
-
- texture_unit
- {
- texture person.png
- tex_address_mode wrap
- scale 1.0 1.0
- colour_op modulate
- }
- }
- }
- }
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