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README.md 1.1 KiB

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  1. # RoadTrip
  2. A game about a journey involving vehicles and obstacles.
  3. ![Screenshot](https://github.com/Dejvino/roadtrip/blob/master/screenshot.png)
  4. ## Status
  5. ### DONE
  6. * Walking
  7. * Enter / Exit a car (Enter)
  8. * Driving
  9. * Keyboard controls (WASDX)
  10. * Physics-based vehicles
  11. * 1 model, 2 debugs
  12. * Map
  13. * Endless, grid-based hilly ground
  14. * Procedurally generated map contents
  15. * Collidable objects - static and dynamic
  16. * People
  17. * Objectives
  18. * Target location
  19. * Score
  20. * Sounds
  21. * Car engine
  22. * Wheel rolling
  23. * Wheel slips
  24. * Camera
  25. * 3rd person view (following the player)
  26. * Input
  27. * Keyboard
  28. * Game menu
  29. ### TODO
  30. #### Stage 0 :: Prototype
  31. * done
  32. #### Stage 1 :: Core Game
  33. * Joystick controls
  34. * FPV camera
  35. * Main Menu
  36. * Winning condition (location)
  37. * Health indicator
  38. * Persistent content on terrain blocks
  39. * NPC AI
  40. * Enemy NPCs - punching, shooting
  41. * Interacting with the environment
  42. #### Stage 2 :: Filled Game
  43. * Roadblocks
  44. * Menu - statistics, save / load, credits
  45. * Car models
  46. * Scenery models
  47. * Intro, Outro
  48. #### Stage 3 :: Overflowing Game
  49. * Stealth
  50. * Clothing
  51. * Car customization