52 Commits (master)
 

Author SHA1 Message Date
  Dejvino 78ae5153e6 Cleanup. 7 years ago
  Dejvino 9e083c0b1c Updated status. 7 years ago
  Dejvino cdfd018985 Added Fog and FOV. 7 years ago
  Dejvino 66039dfa8e Added 1st person camera. 7 years ago
  Dejvino a4f17f414e Themeless: added sections of walls + rocks as boxes. 7 years ago
  Dejvino 4a7b7f2484 Unthemed trees and rocks. 7 years ago
  Dejvino d69faa4852 Themeless: made map texture a grid, added grid-aligned rocks instead of grass. 7 years ago
  Dejvino e04114e877 Readme reformat. 7 years ago
  Dejvino cb7c64b18d Updated status & roadmap. 7 years ago
  Dejvino 6214ff34e8 Added HideControl to hide eye-candy objects in the distance. 7 years ago
  Dejvino d3c6b622f7 Map: debug cleanup. 7 years ago
  Dejvino a32565ef00 Map: added grass and depth-of-field filter. 7 years ago
  Dejvino 94faf05d7e Cleanup of debug msgs. 7 years ago
  Dejvino b828e377b1 Map: improved terrain scale, object placement. 7 years ago
  Dejvino 33185850a1 Map: flattened the terrain a bit. 7 years ago
  Dejvino 275bea8a91 Map: re-enabled map objects, cleanup. 7 years ago
  Dejvino bdadc3c739 Map: Fine-grained terrain grid implemented. Now there is smoother loading and unloading of terrain tiles. 7 years ago
  Dejvino c9a5429193 Map: Prep for TerrainQuad enhancements. 7 years ago
  Dejvino cbf342cb97 Map: refactoring of map generation. Added RoadTrip Planner app. 7 years ago
  Dejvino f75fdecf07 Map: improved tree placement to look more natural. 7 years ago
  Dejvino 4a87dbc674 Map: refactored populating of map objects to use the new procedural blocks. 7 years ago
  Dejvino 7893ff412b Map: added base classes for consistent procedural generation. To be used for maps. 7 years ago
  Dejvino d2b6f01798 Map: Added randomly placed trees. Debug mode. 7 years ago
  Dejvino 76256b33a4 UI: Added game score to main menu. Refactored. 7 years ago
  Dejvino 255931a1aa UI: Enabled menu on ESC, Exit works. 7 years ago
  Dejvino 48d2e1ea56 Merge branch 'master' into ui 7 years ago
  Dejvino 39ac6164df Added game pause functionality. 7 years ago
  Dejvino 8e6e4cb299 UI: Main Menu prototype 7 years ago
  Dejvino 3c104a3d38 Refactor: enabled vehicles again. 7 years ago
  Dejvino a2af1e02bb Refactor: major moving around, trying to minimize RoadTrip.java 7 years ago
  Dejvino 33f2e768cc Refactor: moving player status out. 7 years ago
  Dejvino c0cffb6301 Added target distance counter above the compass. 7 years ago
  Dejvino e134a8fb18 Added compass. 7 years ago
  Dejvino 3fdd9faffa Added target marker. 7 years ago
  Dejvino 8d1da0c00e Added a car model for the weak car type. 7 years ago
  Dejvino 2a723f6eff Added endless terrain generator, changed terrain style. 7 years ago
  Dejvino 2a4cc65a81 Remapped keys to WASDX. 7 years ago
  Dejvino 29d4f312d1 Updated screenshot - riding a car. 7 years ago
  Dejvino 350ce6f43c Enter / Exit a car - checked. 7 years ago
  Dejvino 59210eca75 Added enter / leave vehicle by Enter. Refactoring. 7 years ago
  Dejvino 7dee0ac30f Refactoring. Enabled more cars to appear. 7 years ago
  Dejvino 852c018f0c Added car sounds. 7 years ago
  Dejvino 52bc6b6b01 Added simple engine sound. 7 years ago
  Dejvino 8049608ac3 Added player as a person walking around. 7 years ago
  Dejvino 4f7dc30897 Updated TODO list. 7 years ago
  Dejvino e1f20c7adb Added NPCs walking around. 7 years ago
  Dejvino 17cecdcf2b Added a fence made in Blender as a static object. 7 years ago
  Dejvino da8c1e6bc7 Improved camera position, added boxes to the map. 7 years ago
  Dejvino 07f1864b4d Fixed README screenshot. 7 years ago
  Dejvino 0ee082ef61 Added screenshot. 7 years ago